- September 17, 2009
- 1C:InoCo
- 102h median play time
Majesty 2
Majesty 2 stands out as a unique take on the RTS genre but it does not offer anything else compelling.
Platforms
About
Majesty 2 is a fantasy-themed real-time strategy game where you guide a kingdom by controlling its hero characters. Your goal is to build and expand your kingdom, complete quests, and defend against enemies, all while managing resources and using diplomacy. The game features a unique indirect control system, where heroes act based on their own free will, adding a layer of unpredictability to the gameplay.
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- Unique gameplay that combines strategy and RPG elements, allowing players to manage a kingdom without direct control over heroes.
- Challenging missions that require strategic thinking and adaptation, providing a rewarding experience when successfully completed.
- Humorous narration and charming graphics that enhance the overall experience.
- Severe difficulty spikes in missions, often overwhelming players with relentless enemy attacks before they can establish a defense.
- Poor AI behavior, with heroes often ignoring threats and failing to respond effectively to danger, leading to frustrating gameplay.
- Technical issues, including crashes and bugs related to frame rate, which can make the game unplayable for some users.
story
233 mentions Positive Neutral NegativeThe story in Majesty 2 is described as intriguing yet inconsistent, with a mix of comedic elements and frustratingly difficult missions that often feel unbalanced. Players appreciate the ability to promote heroes and carry them over to future missions, but many express dissatisfaction with the repetitive nature of quests and the overwhelming difficulty spikes that can lead to a reliance on luck rather than strategy. Overall, while the game retains some charm from its predecessor, it suffers from issues that detract from the narrative experience, making it feel less cohesive and engaging.
“Majesty 2 tells an intriguing, yet harrowing story about the death of the nuclear family because of a company who released a game beloved by many over two decades ago only to release this meth head's wet dream of a good time as a follow-up.”
“The quests are nice and give flavor to the game.”
“Very interesting story behind each level for a sim game.”
“Majesty 2's writing team probably would have benefited from a strict editor who could have done away with some of the weaker jokes in favor of a story that was willing to take itself a little more seriously.”
“The difficulty of the campaign is also inconsistent, with some missions being horrifically unbalanced struggles, only to be followed by a relatively simple adventure.”
“The campaign has no incentive to replay, and the missions are all pretty much the same.”