Hedon Bloodrite
- May 16, 2019
- ZanTheBonebreaker
- 25h median play time
"Hedon Bloodrite" is a single-player Fantasy Shooter game with an interesting plot, exceptional graphics, and a spectacular soundtrack. Explore an exotic underground world filled with ancient civilizations, medieval technologies, and hand-crafted levels. Engage in brutal, fast-paced combat with a variety of weapons, and uncover the secrets of this dense and atmospheric world.
Reviews
- Unique and engaging level design that encourages exploration and puzzle-solving.
- Satisfying combat with a diverse arsenal of weapons, each with alternate fire modes.
- Rich world-building and lore that enhances the overall experience.
- Some puzzles and objectives can be overly cryptic, leading to confusion and backtracking.
- The large maps can make navigation difficult, resulting in players getting lost.
- The art style may not appeal to everyone, and some character designs feel inconsistent.
- story537 mentions
- 37 % positive mentions
- 61 % neutral mentions
- 2 % negative mentions
The story in "Hedon" is generally praised for its depth and engagement, featuring a rich narrative interwoven with environmental storytelling and lore scattered throughout expansive levels. Players appreciate the blend of classic shooter mechanics with RPG elements, allowing for exploration and character interactions that enhance the overall experience. However, some critiques mention that the pacing can be slow, and the reliance on text-based storytelling may detract from the gameplay for those seeking a more action-focused experience.
“The story is interesting and actually made me care (a rarity for FPS games!), and there's plenty of lore dumps scattered around for curious players.”
“Hedon is an amazing indie old-school shooter with an RPG-like structure, intricate open maps, great environmental storytelling, as well as a plot that's engaging and actually makes you feel like you're on an adventurous journey.”
“The story, characters, and storytelling make for a very immersive and captivating experience.”
“The storytelling is boring, told mostly through pieces of paper you find on tables and cave floors.”
“Most of the time you are exploring, looking for keys and switches and reading copious amounts of text... and I hate the text, I hate the story and its cliche fantasy world filled with modern snarky dialogue.”
“The story, while is a focal point that is directly tied to the gameplay, is reminiscent of older titles.”
- music316 mentions
- 47 % positive mentions
- 49 % neutral mentions
- 3 % negative mentions
The music in the game has received widespread acclaim for its diversity and quality, featuring a mix of ambient tracks, heavy metal, and contributions from notable composers like Alexander Brandon. While many players praise the soundtrack for enhancing the game's atmosphere and combat intensity, some have noted inconsistencies in track quality and transitions, with a few tracks feeling out of place or overly frantic. Overall, the soundtrack is considered a standout element that significantly contributes to the game's immersive experience.
“The music is fantastic for the most part, but there were a couple of tracks that were simply too frantic and noise-like to enjoy with the game.”
“The soundtrack is a great mix of otherworldly ambient stuff, metal in the more demonic levels, and unreal-like beats and synths in-between.”
“The music is incredible - place Afoul's track, in particular, refuses to leave my mind.”
“One gripe I will add is that the instrumental punk rock music in the first few levels felt out of place to me.”
“I found the music a bit lackluster, but that's a minor issue.”
“I found the music to be severely underwhelming.”
- gameplay252 mentions
- 38 % positive mentions
- 61 % neutral mentions
- 1 % negative mentions
The gameplay of this shooter is widely praised for its blend of classic "boomer shooter" mechanics with modern RPG elements, offering a unique and immersive experience. Players appreciate the intricate level design, engaging combat, and a variety of puzzles that enhance exploration, although some note that the pacing can be slow at the start. Overall, the game is recognized for its satisfying mechanics, rich lore, and a compelling mix of action and narrative, making it a standout title in the retro FPS genre.
“It's among the most memorable shooters I've ever played with its science-fantasy themes and excellent gameplay.”
“Amazing lore and world-building on top of extremely fun gameplay and level design with unique and beautiful visuals = one criminally underrated game that deserves every cent I gave it and more.”
“The gameplay is smooth and fun, the graphics are well thought out and executed, and the music and sound effects are top tier.”
“Pacing: the start of the game is... too damn slow... story-wise it fits... and can help a bit with teaching some mechanics... but honestly that starting pacing was just what killed it for me and made me wonder how far I'd even go in this game.”
“The gameplay stands on its own and is a reasonable length for the price, especially if you intend to replay on higher difficulties/search for secrets.”
“That said, my biggest, hugest gripe is the puzzles and quest items are often more obtuse than I feel is needed, taking you out of the flow of gameplay immensely and leading to frustrating instances of having to scour the level more than you should.”
- graphics170 mentions
- 44 % positive mentions
- 54 % neutral mentions
- 2 % negative mentions
The graphics of the game are widely praised for their unique and beautiful art style, which combines retro aesthetics with modern design sensibilities, resulting in visually appealing environments and character designs. While some players noted inconsistencies and occasional blandness in enemy sprites, the overall presentation is considered impressive for a game built on the GZDoom engine, showcasing handcrafted textures and a cohesive artistic vision. Many reviewers appreciate the game's ability to evoke nostalgia while still offering a fresh and immersive experience through its detailed graphics and level design.
“Amazing visuals, amazing gameplay, and definitely amazing level design.”
“The graphics, while not being cutting edge, are very well done with some absolutely gorgeous sprite work.”
“Hedon is an amazing old school FPS with stunning visuals and beautiful sprite work.”
“Good god, it's like the demons have infested my computer and are turning the vector graphics against me.”
“Very slow pacing, game forces you to backtrack a lot and graphics show traces of laziness with shameless texture recycling.”
“My only issue is with how the graphics can be a bit... ugly?”
- atmosphere130 mentions
- 64 % positive mentions
- 34 % neutral mentions
- 2 % negative mentions
The atmosphere of the game is widely praised for its unique level design, immersive world-building, and effective sound design, which together create a haunting and engaging experience. Reviewers highlight the balance between intense action and quieter exploration moments, enhanced by a diverse soundtrack that complements the game's various settings. Overall, the game's atmosphere stands out as a defining feature, setting it apart from typical retro shooters and contributing significantly to its narrative depth and player engagement.
“This game respects this, and has varied pacing, varied encounters, moments of extreme panic and being overwhelmed by enemies, while other times you are given time to experience the quiet atmosphere of exploration and discovery.”
“The world and atmosphere it builds are fantastic and the music is the right combination of ambient tension tracks with the occasional upbeat jam.”
“The atmosphere is phenomenal thanks to the sound design, music, and art style/direction.”
“The videos and screenshots don't do justice to the game's atmosphere and personality.”
“Despite running on GZ Doom (the thing you were playing in 1993), the game's atmosphere is ominous and engrossing, helped with a killer soundtrack.”
“Although it is lacking in variety when it comes to sound effects and music, some atmosphere even becoming hard to listen to.”
- replayability10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The game boasts high replayability, with various modes and difficulty settings that significantly alter gameplay, such as melee-only runs and a "low-tech" weapon set. While some players appreciate the constant surprises and bundled content from the second game, others find the lengthy and backtrack-heavy levels may detract from the overall replay value. Overall, it is regarded as highly replayable and recommended for those seeking diverse gameplay experiences.
“Has high replayability due to melee-only run.”
“The berserk difficulty is a fun way to add replayability, and the second game comes bundled (that's the bloodrite part of the name).”
“Replayability is questionable though due to the levels being quite long and back-tracky in places.”
“Moreover, one of the difficulty options changes the weapon set to a more 'low-tech' variety which drastically changes the flow of the experience, focusing primarily on melee attacks and thrown weapons, and essentially adding replay value by turning the game from a shooter into more of a first-person hack-and-slash.”
“Replayable is high on this game just like Project Warlock.”
- character development10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
Character development in the game is marked by a blend of intriguing storytelling and distinctive character designs that, while initially perceived as overly sexualized, ultimately contribute to a deeper narrative experience. Players appreciate the creativity and charm in the character designs, which complement the game's old-school level design and puzzle-solving elements. Despite initial reservations about the game's aesthetic, many reviewers found the character development to be surprisingly engaging and well-executed.
“Cool character designs, interesting story, fluid movement and gameplay, well-made puzzles and level design, plenty of neat secrets to find hidden throughout the levels.”
“I kinda went into this assuming this was some throwaway coomer game looking at the character designs, but I was pleasantly surprised by the quality and effort put into it.”
“The maps are designed to wrap you up in a fantasy setting, the storytelling and character designs going right with it.”
“The character designs make it tough to recommend because it looks like I'm simping for a hentai game.”
“I kind of went into this assuming this was some throwaway coomer game looking at the character designs, but I was pleasantly surprised by the quality and effort put into it.”
“Now for the character design, as for the thoughts of the Iron Division being filled with 'sexy women' and issues people might have with that, I like to remind you that they have guns.”
- optimization9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Overall, the game's optimization is a mixed bag; while it runs smoothly on the gzdoom sourceport and has minimal performance issues for most players, some users report significant slowdowns in later levels due to high enemy counts and large maps. Minor bugs exist but do not detract from the overall experience, though the map system could be improved to enhance navigation without impacting performance.
“I'm always stingy when it comes to all these scrolls, portable sentries, and performance enhancers, so I hoarded the most powerful stuff like invisibility until really hard fights and bosses where they've proven to be invaluable.”
“I encountered no issues with performance and only minor bugs which didn't impact my playthrough in the least.”
“It's not too expensive for the effort and care that was put into it, and since it runs on the GZDoom source port of id Tech 1, it runs smoothly and doesn't take up a lot of space on your hard drive.”
“The game itself could also be a bit more optimized; it feels like they shoved way too much into this and it's just overloading the ancient engine it's using.”
“Huge maps make it easy to get lost, which would be better if there was a good map. It's hard to really tell where you are at times, and I found opening the map would decrease performance sometimes.”
“Pretty big performance decrease in the last couple of levels of the game, probably due to the amount of enemies in wide open areas.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its absurd and exaggerated character designs, such as a comically proportioned orc-demon girl, which adds a layer of unintentional comedy. Players find amusement in the game's mechanics, like the hilarity of kicking characters off ledges and the intentionally poor sprite quality that contrasts with the intended appeal. Overall, the humor is described as a blend of irony and slapstick, making the experience enjoyable for those who appreciate a lighthearted approach.
“Funny rat”
“Also, I forgot the kick key by the end of the game, but there are some points where it's just hilarious to kick someone off a ledge...”
“Your allies seem to be supposed to be 'hot', but are completely off in terms of proportion and sprite quality (they look very cheap and made in MS Paint), making it somehow very funny instead of being 'hot'.”
- emotional8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express strong emotional connections to the game, highlighting its heartfelt creative vision and immersive world-building that evokes feelings of nostalgia and isolation reminiscent of titles like Metroid Prime. The combination of engaging lore, emotional music, and thoughtful updates fosters a sense of community and appreciation for the developers, enhancing the overall emotional experience. The game successfully elicits a range of emotions, from excitement to nostalgia, making it memorable for players.
“I got emotional at that moment!”
“You can definitely tell it's a game where there was some heartfelt creative vision involved, which is admirable.”
“Having music by Alexander Brandon and Michiel van den Bois is emotional manipulation to get me to love your game, and it works.”
- grinding7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be tedious and frustrating, particularly when it comes to key scrounging and navigating large levels. While some appreciate the exploration opportunities, many feel that the slow pace and awkward enemy AI contribute to a less enjoyable experience, making certain sections feel unnecessarily drawn out. Overall, the grinding can detract from the fun, despite the game's potential for engaging exploration.
“Certain sections got really tedious and frustrating, and I had to look up walkthroughs that were not helpful at all.”
“The levels are big and loaded with cool nooks, crannies, secrets, and vistas to explore, but I found them to be really tedious when it came to key scrounging.”
“To me, it just felt tedious.”
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game is viewed positively, as it incorporates ads without feeling exploitative, suggesting a level of dedication in its design rather than being a mere cash grab. Players appreciate the balance between ad integration and gameplay experience.
“It's got some dedication behind it, and isn't a soulless cash grab trying to milk some more boomer dollars.”
“But you'll also have moments of meticulously hugging corners, using ads, etc.”
- stability3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is mixed; while it runs well on low-end systems, users report occasional graphical glitches that can hinder gameplay, such as missing interactive items. Despite these issues, the graphics are generally considered pleasant.
“Runs great on low-end hardware, but that's GZDoom for you, I guess.”
“The game maintains a steady frame rate even during intense action sequences.”
“I've experienced minimal crashes or bugs, making for a smooth gaming experience.”
“It eventually dawned on me that there are either glitches or something lacking in the graphical fidelity which makes it impossible for me to interact with items (I found an axe) or open items (there was a basket near the elevator I clearly was supposed to pick up - the basket wasn't there in either of the playthroughs).”
“The game offers some nice graphics, although there are some ugly glitches here and there, which detracts from the overall experience.”
“The frequent crashes and bugs make it hard to enjoy the game, as I often find myself restarting after losing progress.”