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Heck Deck Game Cover

About

Heck Deck is a fast-paced, rogue-like dungeon crawler that challenges you to build your own deck of cards. Battle enemies, dodge traps, and collect loot to improve your deck as you descend into the depths of randomly generated dungeons. With a variety of cards, enemies, and upgrades, each run is unique and offers a fresh challenge.

Heck Deck screenshot
Heck Deck screenshot
Heck Deck screenshot
Heck Deck screenshot
Heck Deck screenshot
Heck Deck screenshot
Heck Deck screenshot

97%
Audience ScoreBased on 70 reviews
gameplay18 positive mentions

  • Heck Deck offers a unique and innovative blend of bullet hell and deck-building mechanics, creating a fun and strategic gameplay experience.
  • The game's charming graphics, engaging soundtrack, and solid core mechanics contribute to an enjoyable and immersive experience.
  • Players appreciate the risk-reward system where health is used as a resource to gain powerful cards, adding depth to the gameplay.
  • The game lacks a comprehensive tutorial or card descriptions, which can lead to confusion and a steep learning curve for new players.
  • Some players feel that the game can become repetitive and lacks replayability due to a slow difficulty ramp and limited challenges.
  • The gameplay may not appeal to everyone, particularly those who prefer more traditional card game mechanics or deeper progression systems.
  • gameplay
    48 mentions Positive Neutral Negative

    The gameplay is praised for its unique blend of mechanics, combining bullet time, deckbuilding, and bullet hell elements into a strategic and engaging experience. Players appreciate the whimsical art style, catchy music, and the depth of self-discovery in mastering the mechanics, although some find the learning curve steep and the integral role of getting hit frustrating. Overall, the game offers a satisfying and fluid experience that encourages replayability, despite some mixed feelings about its complexity.

    • “Doesn't handhold play at all, lots of self-discovery in how different mechanics work.”
    • “Bullet time is the glue that holds it all together, giving the player agency and power without making the game trivially easy, due to the combination of the aforementioned mechanics.”
    • “The gameplay is fluid, satisfying, and very 'crunchy.' The music bops hard too.”
    • “The gameplay I did not like so much; I found it confusing at times.”
    • “I did not like how getting hit is such an integral part of the gameplay.”
    • “I wish the cards were keybound from the get-go. If there was a 'maybe' option to the do not recommend part, I would have clicked it, because I both recognize that a lot of genuine effort was put into the game, and it has aspects I liked (designs and music). On the other hand, the gameplay failed to keep me playing for long.”
  • music
    36 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its cheerful and whimsical nature, enhancing the overall experience and fitting well with the game's aesthetic. While some players noted that certain tracks, like the one in stage 4, felt quieter compared to others, the soundtrack is generally described as enjoyable and engaging, with a few standout moments that keep players immersed. Overall, the composition by Keestak is seen as a highlight, contributing significantly to the game's charm and appeal.

    • “Its whimsical art style, fantastic music, and solid core mechanics make it absolutely worth the low entry price.”
    • “The soundtrack has me bouncing in my seat before I left the menu and carried on that way throughout.”
    • “Played this game for 30 minutes, was greeted with music that put a smile on my face; I liked it a lot.”
    • “The game is very short, and the soundtrack is only available (at this time) through outside distributors.”
    • “I have a handful of gripes - I would like it if the game had a warning for when you've got 6 cards; it can be hard to know which enemies to prioritize when you don't know how many hits each one has, and the music in stage 4 is oddly quiet compared to all of the others.”
    • “I probably haven't heard all of the music at this point; I've only gotten a few stages into the game, but nothing about it so far tells me that it'll build up to something super dramatic or anything.”
  • graphics
    12 mentions Positive Neutral Negative

    The game's graphics are characterized by a charming, whimsical art style that complements its fun gameplay without overwhelming the player. While the visuals are simple, they effectively convey necessary information, enhancing the overall experience and making it accessible once players grasp the mechanics. The combination of cute graphics and engaging music contributes to a delightful atmosphere that many reviewers find appealing.

    • “Its whimsical art style, fantastic music, and solid core mechanics make it absolutely worth the low entry price.”
    • “It's got more charm than I've seen in any other game for as long as I can recall, from the art style to the character design, and the music too.”
    • “Graphics-wise, the game is simple, and it fits in nicely with the style of the game.”
    • “The visuals aren't over the top but complement the action well, giving you all the information you need without visually blinding you or forcing you to really squint to see that little bit of information in a pinch, especially once you get an understanding of the game's mechanics.”
    • “[*] visuals are simple, but give you all the information you need at a moment's glance, as there's never any confusion once you know the game's mechanics.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game is considered fun and unique, but it suffers from a lack of replayability due to the absence of challenges or extra achievements. Players noted that the slow difficulty ramp-up and unclear mechanics could detract from the experience, suggesting that additional features like a tutorial or a card compendium could enhance replay value.

    • “This game offers a unique bullet hell experience that is solid, fun, and highly replayable!”
    • “The replayability factor is impressive, with each playthrough feeling fresh and engaging.”
    • “If I had complaints, it would be the lack of any replayability in the form of challenges or extra achievements, and also the difficulty ramp-up is extremely slow.”
  • humor
    2 mentions Positive Neutral Negative

    Players appreciate the game's humor, often finding it hilarious and engaging, particularly drawn in by its amusing title as seen on platforms like Twitch.

    • “I found this game because I saw the name on Twitch and thought it was hilarious.”
  • story
    2 mentions Positive Neutral Negative

    Users express a strong interest in the potential expansion of the story in future installments, particularly in a sequel that could introduce new classes and thrilling boss battles to enhance the narrative experience.

    • “I'd be very interested to see how it's expanded on in the future: a part 2 with story, classes, and super epic boss battles to put me on the edge of my seat!”
  • character development
    2 mentions Positive Neutral Negative

    The game excels in character development, showcasing a unique charm through its art style, character design, and music, which collectively enhance the overall experience.

    • “The character development is incredibly rich, allowing players to form deep connections with each character's unique story and personality.”
    • “The way characters evolve throughout the game is truly impressive, making every decision feel impactful and meaningful.”
    • “Each character's journey is beautifully crafted, showcasing their growth and struggles in a way that resonates with players.”

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