- September 30, 2020
- Tadatoto
Hand Cannon Virtuoso
Platforms
About
Hand Cannon Virtuoso is a VR roguelite shooter with card game elements. Play your cards right to build your arsenal and crush your enemies as you fight to the top! Fight your way to the top! Discover the secrets of the Twilight Tower - a deadly, shape-shifting compound filled with treasures and powerful foes. Build your Arsenal by Collecting Cards Find weapon cards that give you new pow…
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- The game features a unique and creative locomotion system that enhances the VR experience, allowing for fast-paced movement and combat.
- It offers a high skill ceiling with challenging gameplay, diverse enemies, and a card-based weapon system that encourages strategic thinking and replayability.
- The developer is responsive and passionate about the game, frequently updating it and engaging with the community for feedback.
- The difficulty can be inconsistent across levels, and some players may find the learning curve steep, especially with the unique movement mechanics.
- There are minor bugs and glitches, and certain mechanics, like climbing, feel less polished compared to the rest of the game.
- The game may not be suitable for newcomers to VR due to its fast-paced nature and the potential for motion sickness.
gameplay
7 mentions Positive Neutral NegativeThe gameplay features a high skill ceiling with fast, intuitive mechanics and a diverse array of enemies and bosses, enhancing replayability through roguelite elements. While the core gameplay loop of navigating random rooms with various challenges is solid, the climbing mechanic lacks polish. However, the challenging nature of the game may not appeal to all players, particularly those who struggle with the roguelite genre.
“This game offers a high skill ceiling, with fast and easy-to-understand mechanics.”
“There are a variety of enemies, bosses, and the roguelite mechanics offer dozens of hours of replayability as each run feels different and unique.”
“The climbing mechanic needs some love as it fits well into the core gameplay, but it just doesn't feel quite as polished as the rest of the game.”
“The core foundation gameplay loop is all there, as you are advancing through random rooms, which mix between different combat and traversal challenges.”
“But the game isn’t all twitch mechanics and reflexes.”