Half-Life: A Place in the West Game Cover

"Half-Life: A Place in the West" is a fan-made comic, playable through a special app or as a PDF, set in Valve's Half-Life universe. The story follows the aftermath of a teleportation experiment gone wrong, leading to a totalitarian occupation by the Combine. A mysterious cosmic tower's appearance in a hidden city presents a potential salvation or downfall for humanity. Achievements are included in the first two chapters, with more chapters to come. Please note that achievements are currently disabled due to a library issue.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

69%
Audience ScoreBased on 26 reviews
story4 positive mentions
  • The comic features stunning art and insightful writing, bringing the Half-Life universe to life with charming, multi-dimensional characters.
  • It explores the fallout from the Black Mesa Incident and the Seven Hour War in a unique way, providing a fresh perspective on the post-apocalyptic world.
  • Readers appreciate the philosophical nuances and thought-provoking themes, making it a compelling read for both fans of the series and newcomers.
  • Some readers found the pacing to be off, feeling rushed and disjointed with confusing flashbacks that detracted from the overall story.
  • A few characters were perceived as forgettable and lacking depth, making it difficult for readers to connect with them.
  • There are concerns about the series' completion, as some readers are left waiting for subsequent chapters without clear updates.
  • story9 mentions

    The story in "A Place in the West" is praised for its philosophical depth and well-developed characters, set within the Half-Life universe. While the comic offers an engaging narrative and vibrant art style, some reviewers note that the pacing feels rushed, detracting from the overall experience. Overall, it is considered a compelling extension of the Half-Life lore, though some suggest exploring other comics for more impactful storytelling.

    • “A place in the west as a comic strips away the limitations of riding on a rail (pun intended) while exploring story implications in a linear shooter game, and introduces the reader to a colorful world of philosophical nuances and a thought-out cast of eccentric characters, each and every one plagued by their own figurative (or maybe even real) demons.”
    • “I love this work; it has a great art style, a great storyline, and it is a great extension to the Half-Life universe with another point of view.”
    • “This is a really interesting comic I have ever read about the Half-Life universe. It tells the story really well, and I want to read more when the next chapter comes out; this is like Half-Life 3.”
    • “The pacing is completely off; it feels like I was hurtled through the story as fast as possible to the point where someone giving anything more than a bare-bones summary of the comic would end up giving a page-by-page recreation of it.”
    • “If you want something with a bit more punch, a story and characters which have actual... well, character, I heartily recommend the Team Fortress comics as a starting point.”
    • “Considering it's a comic, I won't go into the story as that would defeat the point.”
  • graphics3 mentions

    The graphics are praised for their artistic quality and aesthetic appeal, effectively expanding the Half-Life mythos while providing a visually engaging experience. Reviewers appreciate the art style as a significant enhancement to the storyline, making it a compelling addition to the universe.

    • “It has a nice art style, expands on the Half-Life mythos a little bit.”
    • “I love this work; it has a great art style, a great storyline, and it is a great extension to the Half-Life universe with another point of view.”
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