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About Scarlet Hollow

Scarlet Hollow is a single player casual role playing game with horror, fantasy, mystery and dark fantasy themes. It was developed by Black Tabby Games and was released on June 11, 2021. It received overwhelmingly positive reviews from players.

You've finally made it to the dead-end mining town of Scarlet Hollow, North Carolina, where your aunt is dead, your cousin hates you, and something otherworldly stalks you from the shadows. You won't be able to save everyone. You might not even be able to save yourself. Welcome home.

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Games Like Scarlet Hollow

Looking for games like Scarlet Hollow? Here are top casual role playing recommendations with a horror, fantasy, mystery and dark fantasy focus, selected from player-similarity data — start with Scarlet Hollow: Episode 1, Slay the Princess or Cabernet.

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Reviews

98%Audience ScoreBased on 4,368 reviews
story815 positive mentions
grinding5 negative mentions

  • Exceptional story with deep branching paths and meaningful choices that significantly impact the narrative and relationships.
  • Beautiful hand-drawn art style paired with an atmospheric soundtrack that enhances the horror and Southern Gothic vibes.
  • Highly replayable game with complex character development and a trait system that unlocks unique dialogue and story outcomes.
  • Currently incomplete and episodic, with slow releases of final chapters causing long wait times.
  • Some players find pacing slow in early parts and feel certain plotlines or character development are rushed or underdeveloped.
  • A few complaints about minor UI issues, inconsistent dialogue options, and the inclusion of controversial or unexpected themes.
  • story

    1,965 mentions Positive Neutral Negative
    41% positive mentions, 58% neutral mentions, 1% negative mentions

    Scarlet Hollow offers a richly detailed, branching horror-mystery narrative set in a small Appalachian town, praised for its compelling, multifaceted characters and genuinely impactful player choices that influence both story and relationships. The storytelling combines atmospheric suspense, emotional depth, and moments of humor, with a unique trait system that significantly changes dialogue and plot paths, resulting in high replayability and a deeply immersive experience. While still in early access, the evolving story captivates players eager for its conclusion, solidifying it as a masterclass in interactive visual novel storytelling.

    • “An absolute masterclass in visual novel storytelling and character building from start to finish, with a brilliant art style and art direction to match.”
    • “The sheer amount of different ways the story can play out based on your choices is incredible, and makes it well worth the price—not to mention the art, the sound design, the compelling characters; I fear I could go on forever.”
    • “Each character is equally crafted with love, and with characters that feel like people paired with the capacity to insert myself as authentically as I am, the story is dynamic in ways I've never experienced.”
    • “However, episode 5 is unpolished, the story reveal is disappointing, and it generally feels rushed.”
    • “Some of the story outcomes just don’t really make sense or are without any impact.”
    • “I have been waiting for episode 5 from the start, and I am quite disappointed by how this game and its story turned out to be.”
  • graphics

    399 mentions Positive Neutral Negative
    58% positive mentions, 41% neutral mentions, 1% negative mentions

    The graphics of this game are widely praised for their stunning, hand-drawn art style that perfectly complements the eerie, southern gothic atmosphere. Reviewers appreciate the unique, painterly visuals that balance charm and horror, enhancing immersion without leaning into realism. While a few note some inconsistencies or moments feeling less polished, the overall art direction, combined with atmospheric music and sound design, creates a captivating and memorable visual novel experience.

    • “An absolute masterclass in visual novel storytelling and character building from start to finish, with a brilliant art style and art direction to match.”
    • “The artwork is phenomenal, it hits the perfect balance between foreboding and whimsical.”
    • “The artwork, all of which is hand drawn by creative Abby Howard, is stunning.”
    • “The game's art style is rigid, flat, and stubbornly unengaging, failing entirely to evoke the eerie or unsettling ambiance it presumably strives for.”
    • “In avoiding aesthetic complexity or discomfort, it reveals a stubborn devotion to the kind of consumerist safety that ensures wide but fleeting appeal.”
    • “For anyone genuinely hungry for something that dares to be bold and striking, Norco provides precisely the narrative and aesthetic daring that Scarlet Hollow conspicuously and disappointingly avoids with its bland, excessively polite, and tiring style.”
  • music

    391 mentions Positive Neutral Negative
    57% positive mentions, 43% neutral mentions, 0% negative mentions

    The music in this game is widely praised for its atmospheric, haunting, and perfectly fitting soundtrack that deeply enhances the spooky, southern gothic, and emotional tone throughout. Composed by Brandon Boone, the score is noted for its ability to heighten tension, mood, and immersion, working harmoniously with the beautiful hand-drawn art and compelling narrative to create a memorable and captivating experience. Fans highlight the soundtrack as a standout element that elevates the storytelling and ambiance, making it a crucial and beloved aspect of the game.

    • “The artwork, writing and music stand on the same high level you'd expect from creators behind Slay the Princess, now in full color, with far more characters to talk to and music being a much more experimental blend of different styles and instruments.”
    • “Brandon Boone continues to be an indie horror music treasure, and he deserves a special mention for his soundtrack—the mood and tension he's able to help build is fantastic; he really heightens every scene.”
    • “The soundtrack is masterful at building the dreary world of the holler and Abby Howard's gritty and painfully human art is as always jaw dropping and shows her amazing range from the dev's other impeccable project Slay the Princess.”
  • replayability

    294 mentions Positive Neutral Negative
    50% positive mentions, 49% neutral mentions, 1% negative mentions

    The game offers exceptionally high replayability driven by its extensive branching storylines and a unique trait system that significantly alters dialogue, interactions, and outcomes. Players frequently note that multiple playthroughs are necessary to fully experience the depth of the story and character arcs, with trait combinations unlocking new content and drastically different paths. Even in its incomplete state, the rich choices, character customization, and evolving narrative make it one of the most replayable visual novels available.

    • “The replayability of Scarlet Hollow is absolutely insane; not only are there so many different branching paths, but you're also able to choose different traits that can change the story significantly.”
    • “To really truly get the full story, you almost have to have multiple playthroughs. The effort put into replay value truly shines.”
    • “Since you can only pick 2 out of the 7 traits in a given playthrough, the replayability just from the traits alone is tremendous, even ignoring the heavily branching paths.”
    • “What is the point of the replay value?”
    • “Honestly my main complaint is the length of the game which while incredibly replayable is pretty short.”
    • “I'm sad that it'll be such a long wait until the game is complete, but a playthrough of the first 4 episodes takes several hours and replayability seems pretty high with the trait system and possible branching paths—though I haven't done a second playthrough yet at the time of this review.”
  • atmosphere

    247 mentions Positive Neutral Negative
    61% positive mentions, 38% neutral mentions, 1% negative mentions

    The atmosphere in this game is widely praised as immersive, eerie, and deeply unsettling, perfectly blending southern gothic and cosmic horror elements with rich character interactions and a haunting soundtrack. The unique art style and carefully crafted sound design amplify the mood, balancing tension, mystery, and occasional dark humor to create a compelling, memorable experience. Overall, it stands out as an atmospheric masterpiece that greatly enhances the narrative and emotional impact.

    • “The characters, the story, the atmosphere, all the moral dilemmas it forces you to face and the number of possible outcomes — it’s simply incredible.”
    • “This game creates a fantastically unsettling atmosphere that sucks you in from start to finish.”
    • “Scarlet hollow is a masterclass in atmosphere building, well written characters, and truly unsettling moments.”
    • “There are some abrupt changes in tone supported by imagery which starkly contrasts the general comfort of the rest of the story’s atmosphere, and the more these things occurred the less comfortable that atmosphere became.”
    • “I'll say this - the game needs quite a bit of polishing to meet its ambition head-on, but when episodes come to a boiling point the atmosphere and player choice are solid.”
    • “To create a horror atmosphere I also hope someone could die at the end of each chapter.”
  • humor

    216 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game masterfully blends humor with horror, delivering sharp, witty, and often hilarious dialogue and character interactions that lighten tense moments without breaking immersion. Its humor ranges from sardonic and dark to quirky and heartfelt, enriched further by trait-based comedic variations and amusing achievements, making it both entertaining and emotionally resonant. This balance enhances the storytelling, deepening player connection and amplifying the impact of both funny and frightening scenes.

    • “The writing and art made me laugh out loud on several occasions and I was so locked in on the story that I pulled my first all-nighter since like 10th grade.”
    • “One moment you're laughing at someone's dialogue, the next you're wandering through the woods feeling genuinely uneasy, and then suddenly the game hits you with something unexpectedly emotional.”
    • “The characters are so damn charming, your choices have impact on the world, the art is excellent, and it's funny as hell!”
  • gameplay

    140 mentions Positive Neutral Negative
    24% positive mentions, 74% neutral mentions, 2% negative mentions

    Scarlet Hollow's gameplay is a choice-driven narrative experience centered on a unique trait system where players select two perks that significantly influence story outcomes, character interactions, and replayability. While mechanically simple and lacking traditional action elements, its depth arises from meaningful decisions, branching narratives, and immersive relationship mechanics that make each playthrough feel fresh and impactful. This blend of visual novel style and RPG traits creates a compelling, atmospheric gameplay well-suited to players valuing narrative agency over mechanical complexity.

    • “The trait system allows you to select 2 out of 7 traits on character creation that heavily affect your gameplay.”
    • “The gameplay is simple and choice-based, but the trait system gives it extra replayability—certain information and major outcomes depend on the traits selected.”
    • “The game manages to do a lot with a little as a visual novel, relying largely on its trait mechanics and varying choices to provide play and replayability with a sheer variety of interactions.”
    • “The gameplay is limited to picking options and reading, but the story and the world is phenomenal.”
    • “Zero Escape and especially Raging Loop did this whole idea a lot better and more vividly despite being way more reined in and linear mechanically.”
    • “If you’re looking for traditional “gameplay” or open-world exploration, this might not be the game for you.”
  • emotional

    99 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Scarlet Hollow delivers a deeply emotional experience, blending heartwarming, funny, and heartbreaking moments with nuanced, relatable characters and impactful narrative choices. Its rich storytelling, atmospheric art, and evocative soundtrack create an immersive world that resonates profoundly, often moving players to tears and lingering emotional reflection. While some reactions to character responses vary, the game's emotional depth, replayability, and exploration of complex themes make it a standout, emotionally rich visual novel.

    • “The way it pulls you into connecting with the characters by having them talk like actual people, mentioning things from the real world, to the point I cried multiple times with barely any playtime because the characters were so meaningful.”
    • “The systems of Scarlet Hollow work in an incredibly cooperative tandem to fulfill the title's emotional and narrative intents as a work, and is excellent at defying limitations that come with its medium as visual novel in service of a narrative that is compelling in both its writing and its engagement with broader adult themes of compromise, mental health, loss, and rural decay.”
    • “By showing you that your every action matters, truly matters, the game does exceptionally well in building a special connection with you, a connection that will only be strengthened by live, palpable, lovable, goofy, mysterious, some even terrifying characters; a sweet, touching, at times ruthlessly raw, at times - horrifying, story; a unique, atmospheric art style that brings the world of Scarlet Hollow to life; and a poignant, fitting, captivating soundtrack that intensifies the bittersweet, and the scary, and the beautiful, and the ugly.”
  • character development

    32 mentions Positive Neutral Negative
    47% positive mentions, 44% neutral mentions, 9% negative mentions

    The character development in this game is widely praised for being organic, immersive, and intricately tied to player choices, enhancing both narrative depth and emotional engagement. Beautiful and detailed character designs reflect personalities and social nuances, adding charm and authenticity to relationships and story progression. Overall, the game excels at blending strong writing and visual storytelling to create memorable, evolving characters within a compelling mystery.

    • “The hand drawn illustrations are gorgeous, the character development is fantastic, and the plot keeps you hooked with every episode peeling back another layer of mystery while your choices genuinely shape how the story unfolds.”
    • “To the devs' credit though, I stuck with the game after episode 1 despite gently cringing to some of the early character introductions, and I'm very glad I did; the character development kicks into gear pretty much immediately thereafter and they end up feeling a lot more organic and personable—really the highlight of the story—which solidifies both my immersion in the setting and the consequence of the narrative.”
    • “The depth of the writing, the imagination, the beautiful art style and the character development are just mindblowingly good.”
    • “To the devs' credit though, I stuck with the game after episode 1 despite gently cringing at some of the early character introductions, and I'm very glad I did; the character development kicks into gear pretty much immediately thereafter and the characters end up feeling a lot more organic and personable — really the highlight of the story — which solidifies both my immersion in the setting and the consequence of the narrative.”
    • “I've played quite a few visual novels where you go through the daily motions and there's a lot of downtime for character development.”
    • “It sets the stage well for a gloomy mining town, upsets your brain when the horrors lurk into view, then brings you back down gently for character development moments.”
  • grinding

    11 mentions Positive Neutral Negative
    0% positive mentions, 55% neutral mentions, 45% negative mentions

    Grinding in the game is often described as tedious and monotonous, especially due to repetitive dialogue and numerous response options that require extensive scrolling. However, some players find the effort rewarding when exploring multiple story routes, though completing all achievements can be a lengthy grind expected in narrative-heavy games.

    • “You'll need a second life for grinding.”
    • “The only downsides are that it's not fully finished and getting all of the achievements can get tedious, but it is to be expected from a game with such strong narrative.”
    • “Sometimes it's fairly tedious but I've found it rewarding to go the extra mile and play through the many finely crafted routes with the foresight of previous runs.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    Users generally appreciate the game’s minimal and non-intrusive monetization approach, noting it avoids the common trend of aggressive monetization. However, some find in-game advertising, especially unrelated or immersion-breaking ads, to be distracting and misleading given the game's content focus.

    • “I mean advertising socials within the game is a bit immersion breaking in general anyway (if it's in the menu maybe it's justifiable), but Bluesky isn't even well-known.”
    • “The push to give a negative review was the advertising, which focuses almost solely on horror in a game which actually has around a 10% focus on that horror at best.”
  • optimization

    3 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The game runs smoothly and is well-optimized, delivering stunning performances and an engaging experience without technical issues, even on less powerful hardware.

    • “The performances and set pieces in this game are stunning.”
    • “Glad this game runs smoothly since my bum doesn't own a PC.”
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Play Times

20h Median play time
44h Average play time
10-45h Spent by most gamers
*Based on 19 analyzed playthroughs
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Frequently Asked Questions

Scarlet Hollow is a casual role playing game with horror, fantasy, mystery and dark fantasy themes. Common tags for Scarlet Hollow include indie, psychological, narrative, psychological horror, early access and others.

Scarlet Hollow is available on PC, Mac OS, Steam Deck, Windows and others.

On average players spend around 44 hours playing Scarlet Hollow.

Scarlet Hollow was released on June 11, 2021.

Scarlet Hollow was developed by Black Tabby Games.

Scarlet Hollow has received overwhelmingly positive reviews from players. Most players liked Scarlet Hollow for its story but disliked it for its grinding.

Scarlet Hollow is a single player game.

Similar games include Scarlet Hollow: Episode 1, Slay the Princess, Cabernet, The Crown of Leaves, Beacon Pines and others.