- June 6, 2016
- ThinkOfGames
Akin
Platforms
About
"Akin" is a cinematic space shooter game where players solve puzzles by drawing a continuous line to change tile colors. With 96 puzzles in "Normal" and "Time" modes, players can progress from basic to harder levels. Special tiles, such as "Teleport" and "Double Use," add complexity and require strategic thinking to solve. The game is Steamworks integrated, offering achievements, badges, trading cards, and more.

- Akin offers a relaxing and minimalist puzzle experience with 96 levels that gradually increase in difficulty, providing a satisfying challenge.
- The game features multiple solutions for puzzles, encouraging creativity and experimentation, making it enjoyable for puzzle enthusiasts.
- It's affordably priced, making it accessible for players looking for a casual yet engaging puzzle game.
- The controls can be clunky, especially during timed challenges, leading to frustration when fast movements are not recognized.
- There is a lack of polish in the game, with issues such as a non-functional dark mode and no undo button for mistakes, which can detract from the overall experience.
- The timed mode can feel overly punishing and may not be enjoyable for players who prefer a more relaxed gameplay style.
gameplay
51 mentions Positive Neutral NegativeThe gameplay of "Akin" features 96 puzzles that range in difficulty, offering a solid amount of content for its price. While the core mechanics are simple and intuitive, they become increasingly challenging, providing a satisfying experience for puzzle enthusiasts. However, some players may find the minimal variety and repetitive nature of the gameplay a drawback, particularly due to the lack of a redo move option and reliance on a single mechanic.
“There are 96 puzzles of varying difficulty levels, providing extensive gameplay.”
“With its elegant design, calming soundtrack, and clever mechanics, Akin is a must-play for anyone seeking a peaceful yet engaging way to challenge their brain.”
“✅ Calming and addictive gameplay: the combination of calming aesthetics, satisfying sound effects, and the thrill of finding solutions makes Akin surprisingly addictive.”
“❌ [b]minimal variety:[/b] Akin focuses on a single core mechanic, which some players may find repetitive after extended play.”
“Lastly, a redo move button might sound nice, but I’m not sure it’s possible with the way the gameplay works.”
“The gameplay is okay, but the only thing I didn't like was that you couldn't make your line go backwards and had to restart.”