Gunhouse
- February 6, 2020
- Necrosoft Games
"Gunhouse" is a puzzle-tower defense game where you defend orphans from alien invaders using a wide array of weapons, with infinite levels, upgrades, and a strange narrative. Created by Necrosoft Games, it features a unique visual style, hardcore mode, and a music soundtrack by Disasterpeace. The goal is to make big combos, rain down bullets, and defeat giant bosses in a seemingly never-ending battle.
Reviews
- The puzzle mechanics are fun and addictive, providing a satisfying challenge once understood.
- The unique hand-drawn art style and cool soundtrack enhance the overall experience.
- The combination of tower defense and sliding puzzle elements offers a fresh take on both genres.
- The tower defense aspect feels tacked on and lacks strategic depth, making it less engaging.
- The fast-paced nature of the puzzle section can be overwhelming, with limited time to strategize.
- Quality of life issues and a steep learning curve may deter some players from fully enjoying the game.
- gameplay12 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The gameplay features a variety of mechanics that promote tactical play, particularly through its puzzle elements, which are considered the standout aspect of the game. While the enemies lack diversity and the overall gameplay experience is relatively short, players find enjoyment in mastering the puzzles despite their steep learning curve. The game is also noted for its artistic value, which adds to its appeal.
“The puzzle part is the best mechanic of the game.”
“You're probably here for the art, and the game's probably worth the price just for that, but I had a surprising amount of fun with the gameplay too.”
“The enemies all seem the same gameplay-wise... you shoot them with whatever happened to be made in the puzzle round.”
“The puzzle part of the game has a deceptively steep learning curve, but once you figure it out, the total gameplay is relatively short.”
“There are so many mechanics and details that encourage tactics instead of the usual strategy.”
- graphics12 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game features a vibrant and colorful cartoony art style that is both unique and visually appealing, making it a treat for the eyes. While the tower defense mechanics may not impress, the bright and interesting visuals, combined with a fun soundtrack, enhance the overall experience, particularly for fans of sliding puzzles and wacky aesthetics.
“A unique puzzle game with a colorful cartoony art style.”
“Even though the tower defense element is underwhelming, the visuals are a treat to the eyes and the soundtrack is fun to listen to while sliding your weapon blocks around.”
“The art style is bright, vibrant, and interesting, if not a little crazy, and while I can't say I'm a fan of all of the music tracks, I do find myself humming along with a few of them.”
- music10 mentions
- 60 % positive mentions
- 30 % neutral mentions
- 10 % negative mentions
The music in the game is generally praised for its fun and engaging quality, with some tracks being particularly catchy and enjoyable. While opinions on all the music tracks vary, many players find the soundtrack complements the vibrant and surreal art style effectively. Additionally, the soundtrack is affordably available on Bandcamp, adding to its appeal.
“A very satisfying combo of tower defense and sliding puzzle with very unique, hand-drawn, surreal art and a cool soundtrack.”
“Even though the tower defense element is underwhelming, the visuals are a treat to the eyes and the soundtrack is fun to listen to while sliding your weapon blocks around.”
“The art style is bright, vibrant, and interesting, if not a little crazy, and while I can't say I'm a fan of all of the music tracks, I do find myself humming along with a few of them.”
“I can't say I'm a fan of all of the music tracks, but I do find myself humming along with a few of them.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players report experiencing a significant difficulty spike at certain points, particularly night 33, which often necessitates grinding for upgrades. However, in other levels, a second attempt may suffice, suggesting a mix of luck and skill in overcoming challenges.
“I found night 33 to be where I hit a wall and had to go back to start grinding to buy upgrades. On some other levels, merely a second try will do, and you might get better luck with the boards.”
“The grinding in this game feels excessive, making it hard to enjoy the overall experience.”
“I feel like the game forces you to grind for upgrades instead of allowing you to progress naturally.”
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story features an unexpected darker tone that contrasts with the overall game, effectively engaging players and motivating them to continue exploring the narrative.
“The story behind it was an unexpected extra with a much darker tone compared to the rest of the game, which also made me want to keep going to find out what would be next.”