Gunhouse
- February 6, 2020
- Necrosoft Games
"Gunhouse" is a puzzle-tower defense game where you defend orphans from alien invaders using a wide array of weapons, with infinite levels, upgrades, and a strange narrative. Created by Necrosoft Games, it features a unique visual style, hardcore mode, and a music soundtrack by Disasterpeace. The goal is to make big combos, rain down bullets, and defeat giant bosses in a seemingly never-ending battle.
Reviews
- The puzzle mechanics are fun and addictive, providing a satisfying challenge once understood.
- The unique hand-drawn art style and cool soundtrack enhance the overall experience.
- The combination of tower defense and sliding puzzle elements offers a fresh take on both genres.
- The tower defense aspect feels tacked on and lacks strategic depth, making it less engaging.
- The fast-paced nature of the puzzle section can be overwhelming, with limited time to strategize.
- Players may find the game difficult to grasp initially, leading to frustration rather than enjoyment.
- gameplay6 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay features a mix of tactical mechanics and puzzle-solving elements, which many players find enjoyable despite some repetitive enemy designs. While the puzzle aspect is highlighted as the standout feature with a challenging learning curve, the overall gameplay experience is considered good but relatively brief.
“There are so many mechanics and details that encourage tactics instead of the usual strategy.”
“The puzzle part is the best mechanic of the game.”
“You're probably here for the art, and the game's probably worth the price just for that, but I had a surprising amount of fun with the gameplay too.”
“The enemies all seem the same gameplay-wise; you shoot them with whatever happened to be made in the puzzle round.”
“The puzzle part of the game has a deceptively steep learning curve, but once you figure it out, the overall gameplay is relatively short.”
“There are so many mechanics and details that encourage tactics instead of the usual strategy.”
- graphics6 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game's graphics are characterized by a unique, colorful, and cartoony art style that is both vibrant and engaging, enhancing the overall experience. While some gameplay elements may fall short, the visuals are consistently praised as a highlight, making the game visually appealing and fun to play.
“A unique puzzle game with a colorful, cartoony art style.”
“Even though the tower defense element is underwhelming, the visuals are a treat to the eyes and the soundtrack is fun to listen to while sliding your weapon blocks around.”
“I had a lot of fun with it and the art style is unique and very cool.”
“Even though the tower defense element is underwhelming, the visuals are a treat to the eyes.”
“The graphics are lackluster and fail to impress.”
“The art style feels outdated and doesn't match the gameplay.”
- music5 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, with many players enjoying the fun and engaging soundtrack that complements the unique visuals. While opinions on specific tracks vary, several users find themselves humming along, indicating a memorable auditory experience. Additionally, the soundtrack is affordably available for purchase on Bandcamp.
“A very satisfying combo of tower defense and sliding puzzle with very unique, hand-drawn, surreal art and a cool soundtrack.”
“Even though the tower defense element is underwhelming, the visuals are a treat to the eyes and the soundtrack is fun to listen to while sliding your weapon blocks around.”
“The art style is bright, vibrant, and interesting, if not a little crazy, and while I can't say I'm a fan of all the music tracks, I do find myself humming along with a few of them.”
“The soundtrack is currently only a buck on Bandcamp as well!”
“The art style is bright, vibrant, and interesting, if not a little crazy. While I can't say I'm a fan of all the music tracks, I do find myself humming along with a few of them.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note a noticeable difficulty spike at certain levels, particularly night 33, which often necessitates grinding for upgrades. However, some levels can be completed with just a second attempt, suggesting that luck can also play a role in progression.
“I found a significant difficulty spike at night 33, where I hit a wall and had to go back to grind for upgrades. In contrast, on some other levels, a second attempt might suffice, and you could get better luck with the boards.”
“The grinding required to progress feels excessive, making the game more of a chore than an enjoyable experience.”
“I spent hours grinding for resources, and it became tedious rather than rewarding, which really detracted from my overall enjoyment of the game.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story features a surprising darker tone that contrasts with the overall game, effectively engaging players and motivating them to continue exploring the narrative.
“The story behind it was an unexpected extra with a much darker tone compared to the rest of the game, which made me want to keep going to find out what would happen next.”
“The narrative is rich and immersive, drawing you in with its complex characters and unexpected twists.”
“I was captivated by the depth of the story; it kept me engaged and eager to uncover every detail.”