Gunhouse Game Cover

"Gunhouse" is a puzzle-tower defense game where you defend orphans from alien invaders using a wide array of weapons, with infinite levels, upgrades, and a strange narrative. Created by Necrosoft Games, it features a unique visual style, hardcore mode, and a music soundtrack by Disasterpeace. The goal is to make big combos, rain down bullets, and defeat giant bosses in a seemingly never-ending battle.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Play​Station
  • Play​station Vita
  • Tablet
  • Windows Phone

Reviews

43%
Audience ScoreBased on 19 reviews
graphics3 positive mentions
grinding3 negative mentions
  • The game features a unique combination of tower defense and sliding puzzle mechanics, providing a satisfying and addictive gameplay experience.
  • The hand-drawn, surreal art style and cool soundtrack enhance the overall enjoyment of the game.
  • The puzzle element is engaging and challenging, rewarding players who enjoy logical thinking and strategic planning.
  • The tower defense aspect feels tacked on and lacks depth, making it less enjoyable compared to the puzzle mechanics.
  • Players may find the fast-paced nature of the puzzle section overwhelming, with limited time to strategize and execute moves.
  • There are quality of life issues, such as the inability to control weapon placement and the abrupt transitions between gameplay modes, which can be frustrating.
  • gameplay7 mentions

    The gameplay features a mix of tactical mechanics and puzzle-solving elements, which many players find enjoyable despite some repetitive enemy designs. While the puzzle aspect is highlighted as the standout feature, it presents a steep learning curve and can be challenging under time constraints. Overall, players appreciate the fun factor of the gameplay, even if it is relatively short.

    • “There are so many mechanics and details that encourage tactics instead of the usual strategy.”
    • “The puzzle part is the best mechanic of the game.”
    • “You're probably here for the art, and the game's probably worth the price just for that, but I had a surprising amount of fun with the gameplay too.”
    • “The enemies all seem the same gameplay-wise... you shoot them with whatever happened to be made in the puzzle round.”
    • “The puzzle part of the game has a deceptively steep learning curve, but once you figure it out, the total gameplay is relatively short.”
    • “The puzzle mechanics are odd and much harder to do under time pressure.”
  • graphics7 mentions

    The game's graphics are characterized by a unique, colorful, and cartoony art style that is both vibrant and engaging, enhancing the overall experience. While the tower defense mechanics may fall short, the visuals and accompanying soundtrack create an enjoyable atmosphere that keeps players entertained. Overall, the art style is praised for its creativity and fun, making it a standout feature of the game.

    • “A unique puzzle game with a colorful cartoony art style.”
    • “Even though the tower defense element is underwhelming, the visuals are a treat to the eyes and the soundtrack is fun to listen to while sliding your weapon blocks around.”
    • “I had a lot of fun with it and the art style is unique and very cool.”
  • music6 mentions

    The music in the game is generally well-received, with many players enjoying its fun and unique soundtrack that complements the vibrant, surreal art style. While opinions on specific tracks vary, several users find themselves humming along, and the overall sound design enhances the gameplay experience. Additionally, the soundtrack is affordably available for purchase on Bandcamp.

    • “A very satisfying combo of tower defense and sliding puzzle with very unique, hand-drawn, surreal art and a cool soundtrack.”
    • “Even though the tower defense element is underwhelming, the visuals are a treat to the eyes and the soundtrack is fun to listen to while sliding your weapon blocks around.”
    • “I really like the art style and the weird carnival-style music.”
    • “I can't say I'm a fan of all of the music tracks.”
    • “While I really like the art style, the music feels a bit out of place.”
    • “The soundtrack is currently only a buck on Bandcamp, which reflects its low quality.”
  • grinding1 mentions

    Players note a significant difficulty spike around night 33, often requiring grinding for upgrades to progress, while some levels can be completed with just a second attempt, suggesting a mix of luck and skill in overcoming challenges.

    • “I found a significant difficulty spike at night 33, where I hit a wall and had to go back to grind for upgrades. On some other levels, a second try might suffice, but luck with the boards can vary.”
    • “The grinding feels excessive, as I often find myself repeating the same tasks just to progress, which can be frustrating.”
    • “While grinding is a part of the game, it often feels tedious and detracts from the overall enjoyment, making it hard to stay engaged.”
  • story1 mentions

    The story features a surprising darker tone that contrasts with the overall game, effectively engaging players and motivating them to continue exploring the narrative.

    • “The story behind it was an unexpected extra with a much darker tone compared to the rest of the game, which also made me want to keep going to find out what would be next.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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