GUNDAM BREAKER 4 Game Cover
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"GUNDAM BREAKER 4 and its Deluxe/Ultimate Editions let you build and customize your own Gundam model, then take it into combat with unique dual-wielding weapon system and ability to break off enemy parts. Deluxe Edition includes early unlock of 15 base kits and Season Pass, Ultimate Edition adds 4 Diorama Packs and related bonus items."

Reviews

90%
Audience ScoreBased on 1,135 reviews
story79 positive mentions
grinding50 negative mentions
  • Extensive customization options allow players to create unique Gunpla models.
  • Gameplay is fun and engaging, reminiscent of previous Gundam Breaker titles.
  • The game successfully improves upon the mechanics of New Gundam Breaker.
  • The story is generic and lacks depth, often feeling like a typical anime plot.
  • Missions can become repetitive, often following the same structure without much variation.
  • AI companions are ineffective and do not contribute significantly to combat.
  • story625 mentions

    The story in "Gundam Breaker 4" has received mixed reviews, with many players finding it generic and lacking depth, often describing it as a typical anime-style narrative that fails to engage. While some characters have interesting backstories, the overall plot is considered predictable and poorly paced, with repetitive mission structures that detract from the experience. Despite its shortcomings, the game is primarily enjoyed for its customization and gameplay mechanics rather than its story, which many players feel is merely a backdrop to the core gameplay.

    • “The story is a bit cringe, and feels very low stakes, but it's got the spirit.”
    • “The story is simple, predictable, and can give mixed feelings.”
    • “The story is lightweight and forgettable, but later chapters lean into some pro-ai propaganda that feels remarkably tone-deaf.”
    • “The story is just meh, it's your typical anime style story, nothing much, nothing special.”
    • “The game wasn't bad but playing GB4 felt like I was playing through the beta that the story takes place in and not a game I paid $60 for.”
    • “The story is absolutely abysmal, the controls are really finicky and they mapped too many actions to single buttons, and there's a huge lack of mission variety in the game.”
  • gameplay243 mentions

    The gameplay in the latest Gundam Breaker installment features a simple and addictive loop centered around completing missions, grinding for parts, and customizing gunpla, though it can become repetitive over time. While the combat is generally fun and fast-paced, many players feel it lacks depth and variety compared to previous titles, with some mechanics feeling underwhelming or poorly executed. Overall, the game is best enjoyed by fans of gunpla building, as the customization options are extensive, but those seeking a more challenging or complex gameplay experience may find it lacking.

    • “The gameplay loop is simple: finish missions, grind for parts and upgrades, customize and upgrade your gunpla, and take it on missions or bounty hunting. It's not overly grindy, as you can use boosters to increase the amount of parts and upgrades you receive, making S-ranking missions fairly easy even on higher difficulties.”
    • “The gameplay is fun, fast, and challenging, with a well-done customization system that enhances the overall experience.”
    • “The gameplay loop of collecting parts, customizing, and battling is super addictive, making it a great experience for fans of gunpla and mecha games.”
    • “The gameplay is very repetitive and dreadfully easy.”
    • “The gameplay loop is surprisingly okay despite being repetitive.”
    • “The gameplay is easy to pick up, but the story is predictable and the music sadly lacks the epic nature of the Gundam franchise.”
  • graphics85 mentions

    The graphics of the game have received mixed reviews, with many players noting that they appear dated and reminiscent of previous generations, such as the PS2 or Nintendo Switch. While some appreciate the vibrant colors and aesthetic customization options for gunpla models, others criticize the lack of visual fidelity and the simplistic design of environments and animations. Overall, the graphics are considered serviceable but not up to the standards expected for a modern $60 title, leaving fans hoping for improvements in future updates.

    • “The graphics are top-notch, making every battle look amazing, and you’ve got so many gunpla to play around with.”
    • “Awesome and almost endless customization, the gameplay is really fun and not hard to get the hang of, and the graphics look great too.”
    • “Graphics look far better in-game than they did on any of the promo vids.”
    • “The graphics look like upscaled Nintendo Switch tier.”
    • “Lastly, the graphics are underwhelming for a $60 game.”
    • “Graphics look like a PS2 game in an era when this came out on PS5...”
  • grinding52 mentions

    The grinding aspect of the game is a mixed bag; while some players find it enjoyable and rewarding, particularly for building and customizing their gunpla, others describe it as tedious and repetitive. The game offers generous drop rates and boosters to ease the grind, but many feel that the gameplay loop can become monotonous, especially after completing the main story. Overall, it caters to those who appreciate grinding for parts and upgrades, but may frustrate players seeking a more varied experience.

    • “The gameplay loop is also simple: finish missions, grind for parts and upgrades, customize and upgrade your Gunpla, take a photo of it, and then take your Gunpla on missions or bounty hunting. It's not that grindy; you can use boosters on every mission to increase the amount of parts and upgrades you'll receive at the end of the missions. Boosters are really easy to come by; just finish every mission you take with an S rating and you'll get a booster. Use a booster on a mission and finish it with an S rating, and basically, you'll have an infinite supply of boosters. S-ranking missions is fairly easy even on higher difficulty.”
    • “The gameplay is highly repetitive, grindy, and the story and provided characters for it are not that interesting.”
    • “All of this combined makes leveling up and improving items incredibly tedious.”
    • “The rest of the game is centered on grinding, which isn't a dealbreaker for me, but the fact that multiplayer is broken so badly that you can't finish most missions without desync or disconnects is troubling.”
  • music43 mentions

    The music in the game has been widely criticized for being bland, repetitive, and lacking any iconic tracks from the Gundam franchise, which many fans expected. Reviewers expressed disappointment over the absence of licensed music from the anime series, with some suggesting that the soundtrack feels like an afterthought and fails to capture the epic nature of the Gundam universe. Overall, the consensus is that the music detracts from the experience, with many players wishing for the option to customize their own soundtracks.

    • “I wish they would use soundtracks from the anime to allow a more 'this is Gundam' or 'Gunpla is freedom' feeling.”
    • “The music is upbeat anime cheese.”
    • “Music is great; however, I wish you could customize your own music for awakening or more.”
    • “My biggest disappointment is the lack of background music; I was hoping there would be a way to at least change the background music to some of the music from the Gundam shows instead.”
    • “The music in this game is bland and boring; I suggest muting it and turning on iTunes or Spotify.”
    • “Music has taken a major hit too; not a single theme from the shows is present, not even for bosses or when you use a super mode.”
  • optimization20 mentions

    Overall, the game's optimization is generally praised, particularly for its smooth performance on lower-end hardware and the Nintendo Switch, with minimal bugs and crashes reported. However, some players noted that the graphics and map design do not meet current PC standards, suggesting a compromise for broader compatibility. While most users experienced smooth gameplay, a few mentioned occasional stuttering and the need for better mouse and keyboard optimization.

    • “This game is extremely well optimized (since it has to run on a Nintendo Switch), and as a result I have never experienced lag, buffering, or crashes.”
    • “More than half the experience here, more than playing the game itself, will have you fine-tuning your gunpla's stats as you mix, match, and merge your parts for both better performance and balancing it out with aesthetics.”
    • “So far, there are no issues with the game performance and the game is pretty fun and enjoyable.”
    • “When I saw that the install was only 10GB, I thought 'either these guys are optimization and compression geniuses, or this is going to look like a mobile game.' Unfortunately, it's the latter.”
    • “Graphic and map design is not okay for today's PC game standards; my guess is because it needs to consider Switch performance.”
    • “A little unpolished, the stuttering is very annoying, but once everything is patched, this will be one of the best Gundam games.”
  • humor17 mentions

    The humor in the game is largely derived from the creative freedom players have to design absurd and whimsical gunpla, leading to hilarious and over-the-top builds. Players enjoy the comedic elements of gameplay, such as juggling enemies and engaging in nonsensical antics, which contribute to a lighthearted atmosphere. The blend of humor with engaging co-op play and quirky character designs enhances the overall fun, making it a standout feature of the experience.

    • “Build yer funny little Gundam dude, blow stuff up, it's great, it really is.”
    • “I loved the gunpla part, seeing everyone's gunpla was cool, plus the funny ones are always great.”
    • “The fun comes from designing overpowered or funny Gundams and power tripping with them.”
  • stability7 mentions

    Overall, user reviews on stability highlight a mixed experience; while some players report smooth performance and no significant glitches, others express frustration with issues like AI behavior and freezing animations that detract from immersion. Despite these criticisms, many users note that the game runs well on various platforms, including the Steam Deck.

    • “Runs great on Steam Deck.”
    • “Runs great on my Steam Deck and PC.”
    • “Just under 2 hours, the game runs great so far.”
    • “The jank is unbearable; it's beyond irritating that I spent $60 on a game where the AI frequently just stands around during battles. The mouth animation dialogue freezes, especially in the end game! This is just jarring and pulls you out of the emotional moment you're trying to establish.”
  • replayability6 mentions

    The game offers decent replayability through a variety of missions, including single-player and multiplayer modes, as well as side missions and new game modes like survival. However, some players feel that the changes to the leveling system and customization options limit the incentive to replay, as the experience can feel less rewarding after completing the story. Overall, while there are elements that encourage replay, many players find the replay value to be somewhat limited.

    • “The variety of missions and the inclusion of both single-player and multiplayer modes give the game good replay value.”
    • “Seemed shorter than 3 for the story missions, but 4 does introduce a number of side missions with the end of each act, brings back the old bounty hunter mode, and introduces a new survival mode, so there's replayability there.”
    • “The missions have replayability, the story is good, and there are easter eggs about the other Gundam Breaker in the story mode.”
    • “As a guy that likes to unlock things, this kind of limits replayability and the necessity for hardcore/extreme/newtype runs outside of just enjoying the gameplay.”
    • “Changes to the leveling system of parts and the method in which you permanently unlock new ex/op skills simplify customization, but at the cost of rewarding replayability.”
    • “Overall, I recommend this game as it is fun, but I don't consider it to have much replayability. The only reason I'd play it again after beating the story would be to make more kitbash previews, but with only one slot to work with, I'd have to start over from scratch rather than revisit a saved project.”
  • monetization4 mentions

    The monetization strategy of the game has been criticized as a cash grab, reflecting Bandai Namco's ongoing issues with this approach. Players express disappointment over the limited number of base kits and the lack of genuine effort in the game's design, contrasting it with previous titles that offered more content without microtransactions.

    • “Not to mention you can paint (and even add weathering or dirt) and decal your builds without microtransactions!”
    • “Unfortunately, this is Bandai Namco's monetization problems that we're used to now.”
    • “It's a shame they have the rights to Gundam, as I'm sure a different team would try harder to make it fun and not just a cash grab.”
    • “I'm highly disappointed... also they say 250 is the most base kits ever... what about the mobile game they shut down with over 500 kits? This game is a poorly designed and executed cash grab with no love shown to the Gundam IP.”
  • emotional4 mentions

    Users express frustration with the game's technical issues, which detract from the emotional experience intended by its narrative. While the Gundam franchise is known for its impactful storytelling, the game's execution falls short, leading to a lack of engagement with the characters and story. Overall, players feel that the emotional depth is undermined by gameplay flaws.

    • “Gundam has some of the most emotional, heart-wrenching, but also triumphant stories ever written!”
    • “The game is fun, but I prefer the earlier versions without being bogged down by a boring story mode.”
  • character development2 mentions

    Reviews indicate that while the character designs are appealing, the character development feels lacking, particularly in a game that leans towards a single-player experience. Players express a desire for more depth and rewarding accomplishments to enhance the narrative experience.

    • “The story character designs are cute and well-designed; I enjoy looking at them.”
    • “The character development is engaging and makes the story feel more immersive.”
    • “I appreciate how the characters evolve throughout the game, adding depth to the overall experience.”
    • “It would have been a decent story if there were more multiplayer aspects, but the gameplay makes it feel like a single-player game. Because it feels like a single-player game, I feel like there should have been a bit more character development or a way that makes your accomplishments feel more rewarding, rather than just a statement or a fact.”
  • atmosphere1 mentions

    The atmosphere of the game is criticized for lacking the depth and narrative richness found in AC6, with gameplay leaning more towards a beat-em-up style rather than a tactical mech experience. Additionally, the nimbleness of the controls detracts from the feeling of piloting a heavy robot, impacting the overall immersion.

    • “It doesn't have the story and atmosphere of AC6; its gameplay is closer to the beat-em-up genre instead of a tactical mech. The weight of everything doesn't make it feel like you're controlling a robot, as they are very nimble.”
    • “The atmosphere feels flat and uninspired, lacking the depth and immersion that I expected from a game of this genre.”
    • “I found the environment to be dull and lifeless, which really detracted from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

11hMedian play time
18hAverage play time
4-31hSpent by most gamers
*Based on 7 analyzed playthroughs

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