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GUNDAM BREAKER 4 Game Cover

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GUNDAM BREAKER 4 is a single player and multiplayer hack and slash game with anime and erotic themes. It was developed by CRAFTS & MEISTER Co., Ltd. and was released on August 28, 2024. It received positive reviews from players.

Break, Build, Battle

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90%
Audience ScoreBased on 2,450 reviews
story169 positive mentions
grinding106 negative mentions

  • The game offers an extensive amount of customization options for Gunpla, allowing players to mix and match parts from various Gundam series.
  • Combat is fast-paced and enjoyable, reminiscent of previous Gundam Breaker titles, providing a satisfying hack-and-slash experience.
  • The inclusion of a diorama mode allows players to showcase their custom builds creatively, enhancing the overall experience.
  • The story is weak and predictable, lacking depth and engaging character development, which detracts from the overall experience.
  • Mission design is repetitive, often consisting of small arenas with similar objectives, leading to a lack of variety in gameplay.
  • AI companions are often unhelpful and do not contribute significantly to combat, making solo play feel less dynamic.
  • story
    1,363 mentions Positive Neutral Negative

    The story in "Gundam Breaker 4" has received mixed reviews, with many players finding it predictable and lacking depth, often describing it as a generic "power of friendship" narrative reminiscent of typical anime tropes. While some appreciate the voice acting and character designs, the overall plot is seen as shallow and repetitive, with missions that often feel like a grind. Despite these criticisms, the game is primarily enjoyed for its customization and gameplay mechanics rather than its story, which many players consider secondary to the core experience of building and battling with Gunpla.

    • “I enjoy the story as it is so far.”
    • “With the game having a fully voiced English cast and the characters being very colorful and animated gives the story more life than most games.”
    • “The story is a hell of a step up from ngb that's for sure and even the villain is a likable character (even if the story is just rehashing the plot of gundam build divers).”
    • “Unfortunately, this game presents an extremely shallow, ...man I can't even think of what to say about this story.”
    • “The story is downright awful, and didn't feel like they even had a consistent idea of what kind of AI they were talking about.”
    • “The story is a 0/10, absolutely skippable, and sometimes annoying.”
  • gameplay
    530 mentions Positive Neutral Negative

    The gameplay in this title is characterized by a blend of hack-and-slash mechanics reminiscent of the Dynasty Warriors series, offering a fun and accessible experience, especially for Gundam and Gunpla fans. While the extensive customization options are highly praised, many players note that the gameplay can become repetitive and lacks depth, with some mechanics feeling simplistic or underwhelming compared to previous entries in the series. Overall, the game is enjoyable for those who prioritize customization and casual combat, but may disappoint players seeking a more challenging or intricate gameplay experience.

    • “Awesome and almost endless customization, the gameplay is really fun and not hard to get the hang of, and the graphics look great too.”
    • “The gameplay loop of collecting parts, customizing and battling is super addictive.”
    • “The gameplay is fast-paced and fun and the focus on creating your custom gunpla is done really well.”
    • “The gameplay itself is pretty mid, the combat is piss-easy if you stick to your equipped level-range and even when you don't melt the enemies in seconds, it's still pretty lacking.”
    • “The gameplay loop is so much more boring.”
    • “The gameplay is very repetitive and dreadfully easy.”
  • graphics
    188 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that they appear dated and reminiscent of earlier console generations, such as the PS2 or PS3. While some appreciate the vibrant aesthetic and the variety of Gundam models, others criticize the overall visual quality as underwhelming for a modern title, especially given its price point. Despite these criticisms, the game's customization options and gameplay mechanics are often highlighted as redeeming features, making it more appealing to dedicated fans of the Gundam franchise.

    • “Awesome and almost endless customization, the gameplay is really fun and not hard to get the hang of, and the graphics look great too.”
    • “The graphics are top-notch, making every battle look amazing, and you’ve got so many gunpla to play around with.”
    • “Great graphics 4k looks sweet, a lot of parts and upgrade how you want tons of paint options.”
    • “The graphics are dated and boring, combat mechanics are clunky, the UI & menus are full of pointless clicks, and the animations are amateurish & disjointed.”
    • “Graphics look like a PS2 game in an era when this came out on PS5...”
    • “Graphic and map design is not okay for today's PC game standards; my guess is because it needs to consider Switch performance.”
  • grinding
    110 mentions Positive Neutral Negative

    The grinding aspect of the game is a mixed bag; while some players find it enjoyable and less tedious than previous installments, others feel it can become repetitive and frustrating, especially when aiming for high-rarity parts. The game offers generous loot drops and various features to ease the grinding process, but the overall gameplay loop remains focused on farming for parts and upgrades, which may not appeal to everyone. Ultimately, those who appreciate grinding and customization will likely find satisfaction, while others may find it tedious.

    • “The gameplay loop is also simple: finish missions, grind for parts and upgrades, customize and upgrade your gunpla, take a photo of it, and take your gunpla on missions or bounty hunting. It's also not that grindy; you can just use boosters on every mission to increase the amount of parts drop and upgrades you'll receive at the end of the missions. Boosters are really easy to come by; just finish every mission you take with an S rating and you'll get a booster. Use a booster on a mission and finish it with an S rating, and basically you'll have an infinite supply of boosters. S ranking missions is fairly easy even on higher difficulty.”
    • “You'll need a second life for grinding.”
    • “The gameplay is highly repetitive, grindy, and the story and provided characters for it are not that interesting.”
    • “All of this combined makes leveling up and improving items incredibly tedious.”
  • music
    89 mentions Positive Neutral Negative

    The music in the game has been widely criticized for being bland, repetitive, and lacking any iconic themes from the Gundam franchise, which disappointed many fans. Reviewers noted that the soundtrack feels generic and forgettable, often described as "hold music," with a strong desire for the inclusion of classic Gundam tracks to enhance the experience. There are calls for future updates or DLC to address these shortcomings, including the ability to customize music during gameplay.

    • “Music is great; however, I wish you could customize your own music for awakening or more.”
    • “Being able to use music from the shows associated with the Gundams' awakening abilities was a game changer in how hyped I felt playing the game.”
    • “I wish they would use soundtracks from the anime to allow a more 'this is Gundam' or 'Gunpla is freedom' feeling.”
    • “Music has taken a major hit too; not a single theme from the shows is present, not even for bosses or when you use a super mode.”
    • “The music in this game is bland and boring; I suggest muting it and turning on iTunes or Spotify.”
    • “The absolute nothingburger of the music is disappointing, but there'll probably be a music pack DLC at some point because it's a Gundam game and they're like that sometimes.”
  • optimization
    43 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with many players reporting smooth performance and minimal bugs, particularly on lower-end rigs and the Steam Deck. However, some users noted that the graphics and map design do not meet current PC standards, likely due to the need for compatibility with the Nintendo Switch. While most players experienced little to no issues, a few mentioned occasional stuttering and crashes, suggesting that further optimization, especially for mouse and keyboard controls, could enhance the experience.

    • “The game itself is optimized, runs pretty smooth on my 'slow rig'.”
    • “This game is extremely well optimized (since it has to run on a Nintendo Switch), and as a result, I have never experienced lag, buffering, or crashes.”
    • “So far, there are no issues with the game performance, and the game is pretty fun and enjoyable.”
    • “Graphic and map design is not okay for today's PC game standards; my guess is because it needs to consider Switch performance.”
    • “When I saw that the install was only 10GB, I thought 'either these guys are optimization and compression geniuses, or this is going to look like a mobile game.' Unfortunately, it's the latter.”
    • “I feel like further mouse and keyboard optimization for the game will make the player experience way better.”
  • humor
    34 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players enjoying the absurdity of creating over-the-top and comically designed Gundams, leading to hilarious gameplay moments. The blend of funny character designs, quirky mechanics, and lighthearted interactions, such as the "gundam bunnyhop," enhances the overall experience, making it a fun and entertaining environment. Players appreciate the game's ability to incorporate humor into both the design and gameplay, resulting in a joyful and laughter-filled experience.

    • “The fun comes from designing overpowered or funny Gundams and power tripping with them.”
    • “This is not a game built for tactical combat; this is a game for making a funny suit and doing ridiculous nonsense with it, like juggling for as long as you can or crowd-clearing entire groups.”
    • “When playing the 3-player co-op, the standard downtime 'Gundam bunny hop' spam by rapidly jumping is a greeting to other friendly players. Most people are just here to have fun, get parts, and build Gunpla. You will see traditional extra-thicc Gundams with cleavage, chibi players, or extremely complex units, or even just a teddy; it's funny and brings out the personality in the player.”
  • stability
    16 mentions Positive Neutral Negative

    Overall, the game demonstrates solid stability, with many users reporting smooth performance and no significant glitches, particularly on platforms like the Steam Deck and PC. However, some players have noted issues with AI behavior and animation freezes that detract from the experience, suggesting that while the game runs well technically, there are still areas needing improvement.

    • “Runs great on my Steam Deck and PC.”
    • “Just under 2 hours, the game runs great so far.”
    • “Great entry into the series, amazing mech building game, looks and runs great on the Steam Deck.”
    • “The jank; omg... developers just give your team time to develop the game, it's beyond irritating that I spent $60 on a game where AI is frequently just standing around during a battle, and that mouth animation dialog freezes (especially in end game!). This is just jarring and pulls you out of the 'emotional moment' you're trying to establish.”
  • replayability
    12 mentions Positive Neutral Negative

    The game offers decent replayability through a variety of missions and both single-player and multiplayer modes, particularly with the introduction of side missions and new gameplay modes. However, some players feel that the changes to the leveling and customization systems limit the incentive to replay, as the focus on unlocking content may not appeal to everyone. Overall, while there are enjoyable elements to revisit, many reviewers suggest that replayability is somewhat constrained, especially after completing the main story.

    • “The variety of missions and the inclusion of both single-player and multiplayer modes give the game good replay value.”
    • “Seemed shorter than 3 for the story missions, but 4 does introduce a number of side missions with the end of each act, brings back the old bounty hunter mode, and introduces a new survival mode, so there's replayability there.”
    • “The missions have replayability, the story is good, and there are easter eggs about the other Gundam Breaker in the story mode.”
    • “As a guy that likes to unlock things, this kind of limits replayability and the necessity for hardcore/extreme/newtype runs outside of just enjoying the gameplay.”
    • “Changes to the leveling system of parts and the method in which you permanently unlock new ex/op skills simplifies customization, but at the cost of rewarding replayability.”
    • “Overall, I recommend this game as it is fun, but I don't consider it to have too much replayability. The only reason I'd play it again after beating the story would be to make more kitbash previews, but with only one slot to work with, I'd have to start over from scratch rather than revisit a saved project that I made in advance.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn significant criticism, with users labeling it a cash grab that lacks genuine engagement with the Gundam IP. Despite the ability to customize builds without microtransactions, many feel that the limited number of base kits and the overall execution reflect Bandai Namco's ongoing issues with monetization practices, reminiscent of their previous titles.

    • “Not to mention you can paint (and even add weathering or dirt) and decal your builds without microtransactions!”
    • “I'm highly disappointed... also they say 250 is the most base kits ever... what about the mobile game they shut down with over 500 kits... this game is a poorly designed and executed cash grab with no love shown to the Gundam IP.”
    • “It's a shame they have the rights to Gundam as I'm sure a different team would try harder to make it fun and not just a cash grab.”
    • “Unfortunately, this is Bandai Namco's monetization problems that we're used to now.”
  • emotional
    9 mentions Positive Neutral Negative

    The emotional aspect of the game has received mixed reviews, with some players expressing disappointment in the lack of an engaging story and interesting characters, contrasting it with the emotional depth found in previous Gundam titles. While some moments in the game can evoke excitement and connection, technical issues like AI glitches and animation freezes detract from the overall emotional experience, leaving players feeling disconnected during key moments.

    • “Gundam has some of the most emotional, heart-wrenching, but also triumphant stories ever written!”
    • “It pulled me in, got me excited, made me feel into the game, and really was a nice touch in GB3.”
    • “Gundam has some of the most emotional, heart-wrenching, but also triumphant stories ever written!”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is perceived as lacking depth, particularly due to its single-player feel, which diminishes the impact of player accomplishments. While the character designs are praised for their cuteness and aesthetic appeal, players express a desire for more meaningful development and rewards that enhance the storytelling experience.

    • “The story character designs are also cute and well designed; I like looking at them.”
    • “It would have been a decent story if there were more multiplayer aspects, but the gameplay makes it feel like a single-player game. Because it feels like a single-player game, I feel like there should have been a bit more character development or a way that makes your accomplishments feel more rewarding, rather than just a statement or a fact.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is criticized for lacking the depth and narrative richness found in AC6, with gameplay leaning more towards a beat-em-up style rather than a tactical mech experience. Players feel that the nimbleness of the controls detracts from the sense of weight and presence typically associated with controlling a robot.

    • “It doesn't have the story and atmosphere of AC6; its gameplay is closer to the beat-em-up genre instead of a tactical mech. The weight of everything doesn't make it feel like you're controlling a robot, as they're very nimble.”
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14h Median play time
18h Average play time
4-31h Spent by most gamers
*Based on 18 analyzed playthroughs
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GUNDAM BREAKER 4 is a hack and slash game with anime and erotic themes.

GUNDAM BREAKER 4 is available on PC, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 18 hours playing GUNDAM BREAKER 4.

GUNDAM BREAKER 4 was released on August 28, 2024.

GUNDAM BREAKER 4 was developed by CRAFTS & MEISTER Co., Ltd..

GUNDAM BREAKER 4 has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

GUNDAM BREAKER 4 is a single player game with multiplayer and local co-op support.

Similar games include New Gundam Breaker, M.A.S.S. Builder, SD Gundam Battle Alliance, God Eater 3, DAEMON X MACHINA and others.