Sniper Elite VR Game Cover
Sniper Elite moves to VR with this more story driven take on the series.
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"Sniper Elite VR" is a first-person shooter game that brings the thrill of long-range shooting to virtual reality. Players take on the role of a sniper in World War 2, tasked with taking out enemy soldiers and vehicles with precise shots. The game features realistic ballistics and bullet drop, as well as a variety of missions and challenges to complete. Get ready to experience the ultimate sniper game in VR.

  • PC
  • Virtual Reality
  • Windows
  • Oculus Quest
  • Play​Station
  • Play​Station VR

Reviews

49%
Audience ScoreBased on 391 reviews
story38 positive mentions
stability4 negative mentions
  • The immersion and sniping mechanics are fantastic, providing a satisfying experience when taking down enemies.
  • The X-ray kill cam feature adds a fun and visceral element to the gameplay, enhancing the enjoyment of successful shots.
  • The game offers a decent length campaign with various missions that allow for different approaches, catering to both stealth and action playstyles.
  • The controls are clunky and often misaligned, making it frustrating to aim and reload weapons accurately.
  • The graphics and overall visual quality feel dated, resembling a lower-quality port rather than a polished PCVR title.
  • The AI is often unresponsive or overly simplistic, detracting from the challenge and immersion of the gameplay.
  • story221 mentions

    The story in "Sniper Elite VR" is generally considered simple yet engaging, with a focus on World War II themes and narrated missions that provide context. While some players appreciate the immersive atmosphere and voice acting, others find the narrative repetitive and the mission structure linear, often leading to a lack of depth in character development. Overall, the storytelling is seen as a mixed bag, with some missions offering enjoyable stealth and sniping experiences, while others feel tedious and constrained.

    • “The story is not complex, but pretty good.”
    • “Your character is voiced and narrates the story between levels, and occasionally during the level as well.”
    • “The narration and story are very immersive and the situations you are put in are very challenging and very fun and worth the full price of the game.”
    • “I wanted to enjoy the story mode, but the controls are too horrible.”
    • “The story feels a bit uninspired, but is okay'ish I guess; I haven't gotten very far, so it could get better.”
    • “The game is fine in general, but it requires you to collect stars by completing certain criteria in each mission to be able to progress in the story, which is a huge no-no for me.”
  • gameplay95 mentions

    The gameplay of Sniper Elite VR is a mixed bag, with many players praising the sniping mechanics and overall fun factor, while others criticize the clunky controls, awkward reloading mechanics, and limited stealth options. The game offers a decent amount of content and interesting level design, but suffers from bugs and a lack of polish compared to other VR shooters. Overall, while the core sniping experience is enjoyable, the execution of various gameplay elements leaves room for improvement.

    • “I prefer the series for its stealth gameplay with sniping sprinkled in-between.”
    • “Good sniping mechanics, good combat, stealth is an option (which is nice), and a pretty decently long campaign (8-10 hours).”
    • “The gameplay of Sniper Elite VR largely resembles that of the non-VR versions.”
    • “The pickup mechanic just doesn't work well, and half the time I end up trying to pick up something on the floor and then I have a grenade in my hand that the game thought I was trying to pick up.”
    • “Game-play was boring and repetitive while the reloading mechanics were terrible and made me fidget over my gun(s) constantly.”
  • graphics77 mentions

    The graphics in Sniper Elite VR receive mixed reviews, with many players noting that they appear dated and lack the visual fidelity expected from modern titles, particularly when compared to other VR games like Half-Life: Alyx. While some users appreciate the decent textures and smooth performance, others criticize the poor lighting, bland environments, and low polygon counts, suggesting that the game's graphics were compromised for compatibility with standalone VR headsets. Overall, while the visuals are considered passable by some, they fall short of expectations for a game in this franchise.

    • “Stunning graphics, decent AI, very cool shooting mechanic.”
    • “Graphics are incredible where it counts (minus floor textures in some areas so far) but I'll take anything that can run so smoothly and look so good.”
    • “Graphics are amazing ... gameplay is almost there... it's like Medal of Honor but a bit better.. the story is as enticing if not more.”
    • “The graphics are way below average.”
    • “Graphics are very dated; screenshots look juiced up from what I saw in-game with the highest settings. Can't interact with much, textures are rather bland and uninspired, polygon count feels like it's not even up to 2012 standards, particle effects/explosions look like they would run on a Celeron just fine.”
    • “The visuals are muddy and low poly, even on the highest settings.”
  • optimization24 mentions

    The game's optimization has received mixed reviews, with many players noting that it feels primarily designed for the Oculus Quest 2, resulting in a lack of tailored optimization for PC. While some users experienced smooth performance and high frame rates, others reported significant performance issues due to Denuvo and a general lack of optimization for different VR systems. Overall, the game performs well for some, but many feel it could benefit from further optimization and adjustments to controls and graphics settings.

    • “Performance was good on my system (AMD 5600 CPU and AMD 6800XT GPU), but I assume that is because it's a Quest game, so at least it was nice at 120fps.”
    • “Super smooth performance.”
    • “Very well optimized in comparison to other VR titles.”
    • “A $10 game, so lazy, it's a Quest 2 port without any optimization for PC at all. Also, half of the 30 minutes I played was the old dude talking, so annoying I can't skip.”
    • “Also, the performance takes severe hits from the Denuvo, making it impossible to play with decent super sampling on the rig above system recommendations.”
    • “Update: found the game in the store on my Quest 2, pretty sure this game was primarily optimized to run on the Oculus Quest 2 and secondly on PC; in other words, this is pretty much a mobile game port.”
  • stability6 mentions

    The game's stability has received mixed reviews, with some players experiencing significant bugs and glitches, particularly on launch day, leading to clunky gunplay and frustrating gameplay. However, others report that the game runs smoothly on decent hardware, praising its performance despite the issues with weapon controls and occasional freezes. Overall, while some players enjoy a stable experience, many others highlight persistent stability problems that detract from the overall enjoyment.

    • “It runs great at a decent graphics setting (with a 2080 and an i7-4790K with 16GB RAM). Though the levels are short, I do find them challenging. I find myself ducking for cover, and I actually think finding your weapons on your person is straightforward and easy.”
    • “The game runs great and plays way better than that $80 Medal of Honor trash.”
    • “Buggy, with very clunky and unsatisfying gunplay and repetitive and boring tasks.”
    • “I don't get the negative reviews, but I see that from most of them that this game had a bad launch day and had many glitches.”
    • “Just freezes.”
  • emotional5 mentions

    Users express frustration with the emotional impact of the game's controls and visual changes, describing feelings of discomfort and a sense of helplessness due to poor mechanics. The overall sentiment suggests that the developers may lack a proper understanding of VR, leading to a diminished immersive experience.

  • humor5 mentions

    The humor in the game is derived from amusing enemy animations, comical ragdoll physics, and quirky weapon behaviors, such as levitating after a character's death. Players find humor in the game's inconsistencies, particularly with weapon tracking, which leads to both funny and frustrating moments. Comparisons to other games highlight a shared comedic charm, despite varying execution.

    • “Enemy animations are lacking, but the ragdoll effects on non-sniping kills are often hilarious, and the weapons can levitate above the ground after the death of their carrier.”
    • “It's funny that Boneworks, Pavlov, and Onward all do things differently, but they still got them right.”
    • “This game has more moments where it doesn't track weapons properly compared to Pavlov or Onward, leading to some humorous but frustrating moments with the MP 40 and shotguns.”
  • monetization4 mentions

    The monetization of the game is criticized as a cash grab, with users expressing disappointment over misleading marketing and a lack of quality in the final product. Players feel that the game prioritizes profit over a genuine gaming experience, leading to frustration and a sense of being misled.

    • “I just want to roll my eyes when I think about it, and dream of the day when VR games might actually be something good, and not just quickly slapped together cash grabs.”
    • “Don't buy the game; it was just a cash grab and the screenshots are incredibly misleading.”
    • “This feeds into the ‘scope blindness’ issue as you won't know what you are pointing at when you aim down sights or if you will get a big black circle over most of the scope.”
  • atmosphere4 mentions

    The atmosphere of the game is enhanced by strong storytelling and detailed environmental art, featuring atmospheric European locales and engaging set pieces. Players appreciate the dynamic gameplay that adapts to their style, complemented by effective sound design and solid AI performance, creating a rich and immersive experience.

    • “The story is stronger than most VR titles, which is to say it's still pretty sparse, but I like the atmosphere and narration.”
    • “Lots of great atmospheric European locales and cool set pieces that really challenge you to use the full arsenal at your disposal.”
    • “The environmental art and overall amount of detail is good; it creates a nice atmosphere.”
  • replayability3 mentions

    Reviewers highlight that the game offers a full campaign reminiscent of classic shooters, contributing to its decent replay value. Additionally, some users emphasize its infinite replayability, making it an attractive option for players seeking long-term engagement.

    • “Infinitely replayable.”
    • “What sells it for me, aside from the fact that I got it on sale for $13 CAD, is that it has a full campaign (like the old shooters), with some decent replay value.”
  • music3 mentions

    The music in the game is well-received, with players enjoying its fun and engaging quality. Additionally, the sound design, including voiceovers, complements the overall experience effectively.

    • “The sound, voice, and music are great.”
    • “It's fun; I like the music and the enemies are tough too.”
  • grinding1 mentions

    Players find the grinding aspect of the game, especially when it comes to interacting with weapons like the sniper rifle, to be tedious and frustrating.

    • “Everything about interacting with all the guns (but the sniper rifle in particular) is awful and tedious.”
  • character development1 mentions

    The character development in the game features decent graphics and designs that closely resemble those found in traditional flat-screen games, suggesting a familiar aesthetic for players.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
5hAverage play time
2-12hSpent by most gamers
*Based on 3 analyzed playthroughs

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