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Sniper Elite VR

Sniper Elite moves to VR with this more story driven take on the series.
Sniper Elite VR Game Cover
62%Game Brain Score
story, gameplay
stability, replayability
53% User Score Based on 535 reviews
Critic Score 69%Based on 20 reviews

Platforms

PCPlayStation VROculus QuestPlaystation 5Playstation 4Virtual RealityWindowsPlayStation
Sniper Elite VR Game Cover

About

Sniper Elite VR is a single player shooter game with a warfare theme. It was developed by Just Add Water (Developments), Ltd. and was released on July 8, 2021. It received mostly positive reviews from critics and neutral reviews from players.

"Sniper Elite VR" is a first-person shooter game that brings the thrill of long-range shooting to virtual reality. Players take on the role of a sniper in World War 2, tasked with taking out enemy soldiers and vehicles with precise shots. The game features realistic ballistics and bullet drop, as well as a variety of missions and challenges to complete. Get ready to experience the ultimate sniper game in VR.

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53%
Audience ScoreBased on 535 reviews
story47 positive mentions
stability6 negative mentions

  • The game offers an immersive sniping experience with satisfying kill cams and realistic ballistics.
  • The graphics and environments are visually appealing, capturing the essence of WWII settings.
  • The game provides a decent length campaign with replayable missions and various weapons to choose from.
  • Clunky controls and misaligned hand tracking make weapon handling frustrating and unintuitive.
  • The game suffers from linear level design, limiting player freedom and exploration.
  • Technical issues, such as frequent 'out of bounds' warnings and inconsistent AI behavior, detract from the overall experience.
  • story
    300 mentions Positive Neutral Negative

    The story in "Sniper Elite VR" is presented through the memories of an Italian veteran, guiding players through 18 missions that emphasize stealth and precision. While some players appreciate the narrative's personal touch and engaging voice acting, many find it disjointed and lacking depth, often feeling repetitive and linear. Overall, the missions are designed to be replayable with various challenges, but the story is not the primary draw for most players, who tend to focus more on the gameplay mechanics.

    • “The game's narrative unfolds through the memories of an Italian veteran, guiding players through 18 replayable missions set in various locations across Italy.”
    • “The storytelling is very well done, captivating and feels personal. Yes, sometimes it feels more 'arcade-y' than 'elite-y', but it offers a unique experience.”
    • “The campaign is lengthy and knows how to deliver a compelling storyline in VR.”
    • “The story feels empty, asset recycle, same mission locations.”
    • “It is not even the general Sniper Elite game, mostly one way forward missions and not much you can choose to do.”
    • “The storytelling is very well done, captivating and feels... personal (yes, maybe it's me, I tend to get attached and sentimental, but whatever) yes, sometimes it feels more 'arcade-y' than 'elite-y', and a possible disappointment awaits people expecting huge open maps we all loved.”
  • gameplay
    131 mentions Positive Neutral Negative

    The gameplay of Sniper Elite VR has received mixed reviews, with players praising the immersive sniping mechanics and the tactile experience of physically reloading weapons, but criticizing the clunky controls and technical issues. While the game offers a decent length and engaging mission design, many players find the grenade mechanics and object interaction frustrating, and some feel that the overall execution does not live up to the standards of previous titles in the series. Despite its flaws, the core sniping experience remains enjoyable for fans of the genre.

    • “The inclusion of authentic World War II weaponry and realistic ballistics adds depth to the gameplay, making each shot feel impactful.”
    • “The gameplay mechanics are tailored for VR, with players physically reloading weapons, aiming down sights, and using cover.”
    • “The real joy of the gameplay is in the somewhat realistic handling of these weapons; certainly more realistic than pushing a button on a gamepad to reload.”
    • “Sadly, they dropped the ball on the VR sniping mechanic.”
    • “The gun handling mechanics are poor, to explain it best I can.”
    • “The 'x-ray' kills mechanic is kind of poor in this game; it completely breaks the flow of combat, and you always have to readjust your aim after the killcam ends because your physical hands would have drifted away by then.”
  • graphics
    104 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players praising them as good for a VR title, while others criticize them as dated and lacking polish compared to other games in the genre. Many note that the visuals can feel clunky and are held back by the need to accommodate standalone devices, resulting in a less immersive experience. Overall, while there are moments of impressive detail, the graphics often fall short of expectations, particularly for a franchise known for its visual fidelity.

    • “Love the gun sounds and the graphics look really good.”
    • “Stunning graphics, decent AI, very cool shooting mechanic.”
    • “The graphics are nice and I've had a great looking, smooth experience playing on a gaming laptop with an i9 and a 2070 graphics card.”
    • “The graphics are worse than most bad PS2 games.”
    • “Graphics are very dated; screenshots look juiced up from what I saw in-game with the highest settings. Textures are rather bland and uninspired, polygon count feels like it's not even up to 2012 standards.”
    • “The graphics look like a muddy 240p version of an N64 game.”
  • optimization
    26 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing smooth performance and high frame rates, particularly on systems like the Quest 2. However, many users criticized it for being poorly optimized for PC, citing issues such as performance drops due to Denuvo and controls that feel tailored for the Quest platform. Overall, while some updates have improved performance, significant optimization concerns remain, especially for non-Quest users.

    • “Performance was good on my system (AMD 5600 CPU and AMD 6800XT GPU), but I assume that is because it's a Quest game, so at least it was nice at 120fps.”
    • “Super smooth performance.”
    • “Very well optimized in comparison to other VR titles.”
    • “First of all, it's really badly optimized. Second, the guns are so bad you can't two-hand a pistol; it's so annoying. The gun handling is shaky and has a bad offset. If all of this gets fixed, it would be a much better VR game, to be honest. Also, add some smoothing for the guns, etc.”
    • “A $10 game, so lazy. It's a Quest 2 port without any optimization for PC at all. Also, half of the 30 minutes I played was the old dude talking, which was so annoying I couldn't skip.”
    • “Update: I found the game in the store on my Quest 2. I'm pretty sure this game was primarily optimized to run on the Oculus Quest 2 and secondarily on PC. In other words, this is pretty much a mobile game port.”
  • stability
    9 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant glitches and bugs, particularly affecting gameplay mechanics and controls. While some users on high-end systems experience smooth performance, others have encountered freezing issues and clunky gunplay, indicating a problematic launch that has marred the overall experience.

    • “On a 5600x, 32GB DDR4, RTX 2080 system, it runs great and meets the game's framerate ceiling.”
    • “It runs great at a decent graphics setting (with a 2080 and an i7-4790K with 16GB RAM).”
    • “Game runs great and plays way better than that $80 Medal of Honor trash.”
    • “This game is full of glitches and bugs.”
    • “Buggy, with very clunky and unsatisfying gunplay and repetitive and boring tasks.”
    • “Just freezes.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is characterized by unexpected plot twists and amusing enemy animations, particularly the ragdoll physics that lead to comical situations, such as levitating weapons after kills. While some gameplay mechanics can be frustrating, they also contribute to humorous moments, especially when weapon tracking fails. Overall, the game successfully blends humor with its gameplay, drawing comparisons to other titles in a lighthearted manner.

    • “Funny enough, the plot actually has more twists than Karl’s story in the main Sniper Elite games.”
    • “Enemy animations are lacking, but the ragdoll effects on non-sniping kills are often hilarious, and the weapons can levitate above the ground after the death of their carrier.”
    • “It's kind of funny; the folks at Just Add Water have made a very similar game to Respawn's Medal of Honor.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers strong replayability through its 18 missions, each set in diverse Italian locations, allowing players to experience the narrative from the perspective of an Italian veteran. Many users appreciate the full campaign reminiscent of classic shooters, enhancing the overall replay value, with some even describing it as infinitely replayable.

    • “The game's narrative unfolds through the memories of an Italian veteran, guiding players through 18 replayable missions set in various locations across Italy.”
    • “What sells it for me, aside from the fact that I got it on sale for $13 CAD, is that it has a full campaign (like the old shooters), with some decent replay value.”
    • “I also found a lot of replay value.”
  • emotional
    5 mentions Positive Neutral Negative

    Users express a mix of frustration and discomfort regarding the emotional experience of the game, citing issues with controls and visual elements that detract from immersion. The sudden changes in lighting and the lack of responsive controls contribute to a feeling of disorientation and helplessness, highlighting a disconnect between the developers' intentions and the players' experiences in VR.

  • monetization
    5 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a blatant cash grab, with players expressing frustration over misleading marketing and a lack of engaging content. Many reviewers feel that the game prioritizes profit over quality, leading to a disappointing experience that fails to deliver on its promises.

    • “I just want to roll my eyes when I think about it, and dream of the day when VR games might actually be something good, and not just quickly slapped together cash grabs.”
    • “Don't buy the game; it was just a cash grab and the screenshots are incredibly misleading.”
    • “Legit couldn't even get past the first one. I sat there shooting my sniper because I didn't know what to do next. All this company does is make terrible cash grabs.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by strong environmental art and detailed European locales, creating an immersive experience. Players appreciate the dynamic world that adapts to their playstyle, complemented by effective sound design and engaging mechanics that contribute to a unique gameplay experience each time. Overall, the combination of narration and set pieces fosters a compelling atmosphere, despite a somewhat sparse story.

    • “The story is stronger than most VR titles, which is to say it's still pretty sparse, but I like the atmosphere and narration.”
    • “Lots of great atmospheric European locales and cool set pieces that really challenge you to use the full arsenal at your disposal.”
    • “The environmental art and overall amount of detail is good; it creates a nice atmosphere.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be awkward and tedious, particularly criticizing the clunky interactions with weapons and the grindy nature of achievements, especially those related to collectibles and mastering every weapon. Overall, the experience is described as unsatisfying and frustrating.

    • “Awkward, clunky, unsatisfying, and tedious.”
    • “The achievements are kind of grindy, notably the collectibles and especially the 'master every weapon' one.”
    • “Everything about interacting with all the guns (but the sniper rifle in particular) is awful and tedious.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is well-received, with players enjoying its fun and engaging quality. Additionally, the sound design, including voiceovers, complements the gameplay effectively, enhancing the overall experience.

    • “The sound, voice acting, and music are great.”
    • “I really enjoy the music; it adds a fun element to the game.”
  • character development
    1 mentions Positive Neutral Negative

    The character development in the game features decent graphics and designs that closely resemble those found in traditional flat screen games, suggesting a familiar aesthetic for players.

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2h Median play time
4h Average play time
2-7h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Sniper Elite VR is a shooter game with warfare theme.

Sniper Elite VR is available on PC, PlayStation 5, PlayStation 4, Virtual Reality and others.

On average players spend around 4 hours playing Sniper Elite VR.

Sniper Elite VR was released on July 8, 2021.

Sniper Elite VR was developed by Just Add Water (Developments), Ltd..

Sniper Elite VR has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

Sniper Elite VR is a single player game.

Similar games include Zero Caliber VR, Medal of Honor: Above and Beyond, Arizona Sunshine, Warhammer 40,000: Battle Sister, Crossfire: Sierra Squad and others.