Sniper Elite VR
Sniper Elite moves to VR with this more story driven take on the series.
"Sniper Elite VR" is a first-person shooter game that brings the thrill of long-range shooting to virtual reality. Players take on the role of a sniper in World War 2, tasked with taking out enemy soldiers and vehicles with precise shots. The game features realistic ballistics and bullet drop, as well as a variety of missions and challenges to complete. Get ready to experience the ultimate sniper game in VR.
Reviews
- The sniping mechanics are satisfying and feel authentic, with a good balance of bullet drop and wind effects.
- The graphics are decent for VR, providing an immersive experience with well-designed environments.
- The X-ray kill cam feature adds a fun and visceral element to the gameplay, enhancing the satisfaction of successful shots.
- The controls are clunky and often lead to frustration, with issues like hand misalignment and awkward weapon handling.
- The game features small, linear levels that limit exploration and creativity in gameplay, making it feel more like a shooting gallery.
- There are numerous bugs and technical issues, including problems with reloading weapons and inconsistent AI behavior.
- story268 mentions
- 16 % positive mentions
- 78 % neutral mentions
- 6 % negative mentions
The story in "Sniper Elite VR" is generally perceived as lackluster and repetitive, with many missions feeling disconnected and lacking meaningful stakes. While some players appreciate the narrative style, which features an elderly veteran reflecting on his experiences, others find it unengaging and overly linear, often reduced to simple "go there, do that" objectives. The requirement to complete side objectives to progress further in the story has also been criticized, leading to frustration among players who prefer a more straightforward narrative experience.
“The story is simple but doesn't get in the way and is well narrated.”
“The narration and story are very immersive and the situations you are put in are very challenging and very fun and worth the full price of the game.”
“The campaign is lengthy and knows how to deliver a compelling story-line in VR.”
“The campaign is lackluster, with disconnected missions that lack substance and fail to establish any meaningful stakes.”
“The story feels empty, asset recycle, same mission locations.”
“The story itself is not engaging; I find the gameplay with each mission is what keeps you there, not necessarily the story itself as to why you are going through the missions.”
- gameplay122 mentions
- 31 % positive mentions
- 59 % neutral mentions
- 10 % negative mentions
The gameplay of Sniper Elite VR has received mixed reviews, with many praising the sniping mechanics as satisfying and immersive, while others criticize control issues, awkward reloading mechanics, and a lack of effective stealth options. Players noted that the game often feels linear and repetitive, with frustrating object interaction mechanics that detract from the overall experience. Despite its flaws, some users found enjoyment in the core shooting mechanics and the game's length, suggesting it may appeal to dedicated fans of the franchise.
“The sniping mechanics are challenging compared to the non-VR titles of this series.”
“It's really fun, has some amazing moments, excellent mechanics, strong mission design, and (most importantly) it really does feel like a proper Sniper Elite game.”
“Sniper Elite VR is amazingly well-paced, action-packed, has fun stealth mechanics, and that x-ray kill cam never gets old.”
“The 'x-ray' kills mechanic is kind of poor in this game; it completely breaks the flow of the combat, and you always have to readjust your aim after the killcam ends because your physical hands would have drifted away by then.”
“Control issues plague the gameplay, making simple tasks like reloading weapons or picking up objects unnecessarily difficult.”
“The stealth mechanics are practically non-existent, encouraging a run-and-gun approach that feels at odds with the game's premise.”
- graphics96 mentions
- 36 % positive mentions
- 57 % neutral mentions
- 6 % negative mentions
The graphics in "Sniper Elite VR" receive mixed reviews, with some players praising the visuals as decent for VR, while others criticize them as dated and below expectations, often comparing them unfavorably to older console games. Many users note that the graphics appear to be limited by the need to support standalone devices, resulting in a lack of detail and poor lighting. Overall, while some find the graphics acceptable, a significant number express disappointment, feeling that they detract from the overall experience.
“Stunning graphics, decent AI, very cool shooting mechanic.”
“The graphics are nice and I've had a great looking, smooth experience playing on a gaming laptop with an i9 and a 2070 graphics card.”
“Graphics are incredible where it counts (minus floor textures in some areas so far) but I'll take anything that can run so smoothly and look so good.”
“The graphics are worse than most bad PS2 games.”
“The graphics are truly awful, worse than the flatscreen Sniper Elite in every way.”
“Graphics are very dated; screenshots look juiced up from what I saw in-game with the highest settings, can't interact with much, textures are rather bland and uninspired, polygon count feels like it's not even up to 2012 standards.”
- optimization26 mentions
- 35 % positive mentions
- 54 % neutral mentions
- 12 % negative mentions
The game's optimization has received mixed reviews, with some players experiencing smooth performance and high frame rates, particularly on systems optimized for VR. However, many criticize it for being poorly optimized for PC, feeling more like a Quest 2 port, leading to performance issues and control discomfort. Recent updates have improved performance and added options, but some users still find it lacking in optimization compared to other VR titles.
“Performance was good on my system (AMD 5600 CPU and AMD 6800XT GPU), but I assume that is because it's a Quest game, so at least it was nice at 120fps.”
“Super smooth performance.”
“Very well optimized in comparison to other VR titles.”
“First of all, it's really badly optimized. Second, the guns are so bad you can't two-hand a pistol; it's so annoying. The gun handling is shaky and has a bad offset. If all of this gets fixed, it would be a much better VR game, to be honest, and they should add some smoothing to the guns, etc.”
“A $10 game, so lazy. It's a Quest 2 port without any optimization for PC at all. Also, half of the 30 minutes I played was the old dude talking, which was so annoying that I couldn't skip.”
“Update: I found the game in the store on my Quest 2. I'm pretty sure this game was primarily optimized to run on the Oculus Quest 2 and secondarily on PC. In other words, this is pretty much a mobile game port.”
- stability9 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game's stability has received mixed reviews, with many players reporting significant glitches and bugs, particularly affecting gameplay mechanics and controls. While some users on high-end systems experience smooth performance, others encounter freezing issues and clunky gunplay, indicating a problematic launch and ongoing stability concerns. Overall, the game's stability appears inconsistent, with a notable divide between user experiences.
“On a 5600x, 32GB DDR4, RTX 2080 system, it runs great and meets the G2's framerate ceiling.”
“It runs great at a decent graphics setting (with a 2080 and an i7-4790K with 16GB RAM), though the levels are short. I do find them challenging, and I actually think finding your weapons on your person to be straightforward and easy.”
“Game runs great and plays way better than that $80 Medal of Honor trash.”
“This game is full of glitches and bugs.”
“Buggy, with very clunky and unsatisfying gunplay and repetitive and boring tasks.”
“Just freezes.”
- emotional5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional response from users highlights feelings of discomfort and frustration, primarily due to the game's controls and visual effects. Many express a sense of disconnection and helplessness, suggesting that the design choices detract from the overall immersive experience.
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from amusing enemy animations, comical ragdoll physics, and quirky weapon behaviors, such as levitating after a character's death. Players find humor in the game's inconsistencies, particularly with weapon tracking, which leads to both funny and frustrating moments. Comparisons to other games highlight a shared comedic charm, despite varying execution.
“Enemy animations are lacking, but the ragdoll effects on non-sniping kills are often hilarious, and the weapons can levitate above the ground after the death of their carrier.”
“It's funny that Boneworks, Pavlov, and Onward all do things differently, but they still got them right.”
“This game has more moments where it doesn't track weapons properly in comparison to Pavlov or Onward, making for some humorous but frustrating moments with the MP 40 and shotguns.”
- replayability4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
Players appreciate the game's replayability, noting its full campaign reminiscent of classic shooters and the potential for multiple playthroughs. Many find it offers decent to infinite replay value, enhancing the overall experience.
“Infinitely replayable.”
“What sells it for me, aside from the fact that I got it on sale for $13 CAD, is that it has a full campaign (like the old shooters), with some decent replay value.”
“I also found a lot of replay value.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is criticized as a cash grab, with users expressing disappointment over misleading marketing and a lack of quality in the product. Many feel that the game prioritizes profit over player experience, leading to frustration and a sense of being misled.
“I just want to roll my eyes when I think about it, and dream of the day when VR games might actually be something good, and not just quickly slapped together cash grabs.”
“Don't buy the game; it was just a cash grab and the screenshots are incredibly misleading.”
“This feeds into the ‘scope blindness’ issue as you won't know what you are pointing at when you aim down sights or if you will get a big black circle over most of the scope.”
- atmosphere4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is enhanced by strong storytelling and detailed environmental art, featuring atmospheric European locales and engaging set pieces. Players appreciate the dynamic gameplay that adapts to their style, complemented by effective sound design and solid AI performance, creating a rich and immersive experience.
“The story is stronger than most VR titles, which is to say it's still pretty sparse, but I like the atmosphere and narration.”
“Lots of great atmospheric European locales and cool set pieces that really challenge you to use the full arsenal at your disposal.”
“The environmental art and overall amount of detail is good; it creates a nice atmosphere.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly with achievements related to collectibles and mastering weapons, which detracts from the overall experience. Technical issues and a lack of engaging content further exacerbate the frustration, making it difficult to recommend the game even to its most devoted fans.
“The achievements are kind of grindy, notably the collectibles and especially the 'master every weapon' one.”
“With its tedious gameplay, technical issues, and lack of compelling content, it's hard to recommend this title to even the most dedicated fans of the franchise.”
“Everything about interacting with all the guns (but the sniper rifle in particular) is awful and tedious.”
- music3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The music in the game is well-received, with players enjoying its fun and engaging quality. Additionally, the sound design, including voiceovers and music, is praised for enhancing the overall experience.
“The sound, voice, and music are great.”
“It's fun; I like the music and the enemies are tough.”
- character development1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The character development in the game features decent graphics and designs that closely resemble those found in traditional flat-screen games, suggesting a familiar aesthetic for players.