ZomDay Game Cover
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"ZomDay" is a role-playing game that offers multiple playstyles, from single-player to multi-player co-op and PvP. Battles against relentless zombies require strategy, utilizing drop Buffs, terrain, and ranking combat performance for rewards. With abundant equipment options and a recycling system, players must manage resources carefully to survive and thrive. The game recommends using the TPCAST wireless adaptor for optimal gameplay.

  • PC
  • Windows

Reviews

86%
Audience ScoreBased on 438 reviews
gameplay28 positive mentions
stability7 negative mentions
  • Fun and intense gameplay with a variety of weapons and upgrades.
  • Great graphics and satisfying gunplay, reminiscent of Killing Floor.
  • Affordable price point for the amount of content and replayability.
  • Controls can be clunky, especially with reloading and weapon handling.
  • Limited multiplayer options and server issues, making it hard to find players.
  • Some bugs and translation issues that detract from the overall experience.
  • gameplay76 mentions

    The gameplay is a mixed bag, with many players enjoying the fun core mechanics and addictive zombie-slaying action, while others find it chaotic and frustrating. The shooting mechanics are generally praised, especially in comparison to older VR titles, though some users report clunky controls and issues with weapon handling. Overall, the game offers a solid experience with a variety of weapons and progression systems, making it a worthwhile option for fans of wave-based shooters, despite some technical shortcomings.

    • “Probably the best shooting mechanics in a VR game that I have played.”
    • “Very addictive and smooth gameplay, never had this much fun since Arizona Sunshine.”
    • “Great visuals, addictive character and weapon progression, and just overall amazingly fun gameplay that is intense.”
    • “The entire experience just feels more like a non-VR game made with a VR option, and the gameplay is way too chaotic and frustrating for me.”
    • “Repetitive zombies and repetitive gameplay.”
    • “And finally the bosses, they're basically invincible. I get they're supposed to be strong and all, but they have no mechanics; you just kite them around and dump clip after clip into them, and melee weapons are not viable, meaning if you managed your ammo poorly, you have zero options.”
  • graphics63 mentions

    Overall, the graphics in the game receive a positive reception, with many users praising their quality and detail, particularly in the design of weapons and zombies. While some reviews mention occasional graphical glitches and dated elements, the visuals are generally considered impressive for the price point, contributing significantly to the game's atmosphere and enjoyment. However, a few users note that the graphics are not groundbreaking, indicating a mixed but largely favorable consensus.

    • “This game is awesome! I love it and can't get enough. It really does have everything you want in a zombie game: gameplay, graphics, sound effects, physics, weapon variety, and zombie variety—all top-notch. Brilliant! You have to have this in your library.”
    • “The graphics are great for this price point. The mobility (teleportation system) is very fast and, in my opinion, sets the standard for any teleportation games in terms of the speed at which you can teleport. In a game like this, that's an essential trait.”
    • “The graphics are fantastic, the action is intense, and the slow-motion feature is so satisfying.”
    • “Graphics are terrible.”
    • “There's lots of graphical glitches and pathing issues.”
    • “Graphics could be better, but it is not the worst.”
  • story23 mentions

    The game's story aspect is largely criticized for its lack of depth, with many players noting that while there are maps labeled as "story mode," they offer minimal narrative context and feel more like a series of wave-based challenges. Despite the engaging gameplay and progression systems, the absence of a cohesive storyline leaves players wanting more, with some comparing it unfavorably to other titles that provide richer narratives. Overall, while the game excels in gameplay mechanics and variety, its storytelling is seen as a significant shortcoming.

    • “Zomday is a pretty decent wave shooter where you can actually move around in your environment. The game has 5 maps and a description of each map as the lore. The game labels the maps as a 'story mode' and each map has to be beaten before you can unlock the next one.”
    • “It's got it all... character progression, weapon progression, skill progression, bullet-time, power-ups, locomotion options, weapon variety, enemy variety, bosses... just needs more maps in story mode!”
    • “There isn't really a story at all; the credits don't even roll when you beat the final map, but you can pretend there is one.”
    • “The progression of maps currently has no relation to a story beyond a brief blurb.”
    • “Even the challenge mode doesn't feel all that different from the normal 'story' mode gameplay.”
  • music17 mentions

    The music in the game receives mixed reviews, with some players finding it enjoyable and fitting for the fast-paced gameplay, particularly praising the heavy metal soundtrack that enhances the experience. However, many others criticize the music as overly loud, annoying, and repetitive, often drowning out important in-game sounds and making it difficult to enjoy the game. Overall, while some appreciate the atmosphere created by the music, others recommend turning it off to avoid frustration.

    • “This game has great music and such a great way to hang out and slay with friends; it's a must for VR!”
    • “This is a fast-paced arcade wave-based shooter with heavy metal music blaring in the background and numerous bullet sponge enemies that keep increasing at an insane pace.”
    • “Great looking enemies and environments, and I love being bombarded with heavy metal music while frantically fighting off the hordes.”
    • “The music is awful and annoying.”
    • “I would highly recommend turning the music off or it will drive you crazy.”
    • “I found the music and in-game sound way too loud.”
  • replayability12 mentions

    The game is praised for its high replayability, attributed to engaging gunplay, a robust perk and weapon upgrade system, and cooperative gameplay options. Players appreciate that each level offers a substantial playtime of around half an hour, enhancing the overall replay value, especially compared to other VR titles. Overall, it stands out as a solid choice for those seeking lasting enjoyment in a wave shooter format.

    • “Sure, it's another mindless wave shooter, but the inclusion of perks, experience points, and unlockable weapons makes for some great replay value.”
    • “The pace and difficulty of this game is way more terrifying than other zombie wave shooters I've played, and the perk/weapon upgrade system makes it very replayable.”
    • “The price is great; the amount of £15 ($20) games that I have purchased for VR that were 1 hour of fun then roll credits is very high. This game is under £7 and has replay value as it is co-op.”
    • “Plenty of replayability, which is hard to come by with VR games.”
    • “Each level takes about half an hour to play, but replayability is high thanks to perk and gun unlocks.”
  • optimization10 mentions

    Overall, the game's optimization has received mixed reviews, with some players experiencing significant lag and performance issues, particularly in multiplayer scenarios, while others report smooth gameplay on high-end systems. Many users have noted the need for improvements in netcode, UI, and compatibility with various VR headsets to enhance the overall experience. Despite these concerns, there is a belief that with better optimization, the game could reach its full potential.

    • “You level said weapons the more you use them, which in turn improves your performance with them.”
    • “I'm playing this on a Ryzen 1700, GTX 1080 FE, 16GB of RAM, and SSD for the boot with an Oculus Rift; no stuttering or crashes to report.”
    • “I have been exploring the Steam store for well-optimized games that can run on my bare minimum low-end desktop.”
    • “The tutorial is in broken English, the HUD is terrible, the AI is brain-dead, and the game is poorly optimized (even for specs exceeding the recommended requirements).”
    • “If the game can get better netcode and be optimized a lot better, I think there's some great potential here.”
    • “Fairly fun, what Killing Floor Incursion lacked, but please push more optimizations, make a smoother UI, and add trigger grab for Vive users; also, the game really lags when multiple people play.”
  • stability7 mentions

    The game's stability is a significant concern, with numerous users reporting bugs that hinder gameplay, such as broken shotgun reloading and weapons failing to fire. While the game is still in early access and receives regular updates, players have noted persistent graphical glitches and pathing issues. Despite these problems, some find the gameplay enjoyable and worth the investment, though the overall experience is marred by its instability.

    • “It is way too buggy and won't let me adjust settings correctly, making it impossible to play.”
    • “However, it's pretty buggy sadly; shotgun reloading is broken and doesn't work in hardcore mode, and weapons will sometimes not fire at all after reloading them, forcing you to drop them and pick them back up again, which can cost you the game.”
    • “And there's lots of graphical glitches and pathing issues.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be tedious and boring, often feeling that it detracts from the overall experience. Even on easier settings, the need for extensive grinding to unlock content is seen as frustrating, with some bosses requiring excessive damage to defeat, further contributing to the monotony.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “Grinding to unlock stuff.”
    • “It's actually stupidly tedious even on easy level.”
    • “I've just found it boring from the get-go and normally VR games are exciting at first then become tedious later on, not the other way around.”
  • humor5 mentions

    The humor in the game is highlighted by its hilarious multiplayer avatars and a satirical take on traditional gameplay, making it a surprisingly entertaining experience. Players find themselves laughing throughout intense rounds, with the combination of power-ups and skill-based success contributing to the overall fun. The game effectively balances horror and humor, leaving players both exhilarated and amused.

    • “Hilarious multiplayer avatars”
    • “I nearly gave this a thumbs up because it's so hilarious - as a piece of software satire.”
    • “I don't want to go as far as saying Mario Kart fun, but it has power-ups and timing that allows you to feel successful based on your own skills, and after a really scary/fun round, the only reason I put the headset down is to slow my heart rate and stop laughing!”
  • atmosphere3 mentions

    The atmosphere of the game is highly praised, with users noting that the graphics significantly enhance the experience. The music also contributes positively, making the overall ambiance feel polished and reminiscent of titles like Resident Evil 6. Players feel that the atmospheric elements justify the investment of their time and money.

    • “The graphics are nice and add a lot to the atmosphere.”
    • “It's worth it; the music and atmosphere are worth your hard-earned money.”
    • “It feels finished and has this kind of Resident Evil 6 MP atmosphere.”
    • “It feels unfinished and has this kind of Resident Evil 6 multiplayer atmosphere.”
    • “The atmosphere is lacking depth and fails to immerse the player.”
    • “The game tries to create a tense atmosphere, but it often falls flat and feels generic.”
  • monetization1 mentions

    The game features a straightforward monetization model with no microtransactions, providing a more traditional and uninterrupted gaming experience.

    • “No microtransactions here!”
    • “The game offers a fair monetization model that respects players' time and investment.”
    • “I appreciate that the game provides plenty of content without pushing for additional purchases.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
9hAverage play time
4-20hSpent by most gamers
*Based on 4 analyzed playthroughs

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