Hot Dogs, Horseshoes & Hand Grenades Game Cover
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Hot Dogs, Horseshoes & Hand Grenades is a VR simulation game that offers a wide range of activities and sandbox-style gameplay. Players can engage in shooting ranges, cook and eat hot dogs, and participate in various mini-games like horseshoes. The game's realistic physics and graphics provide an immersive and innovative VR experience.

  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 34,924 reviews
gameplay684 positive mentions
grinding32 negative mentions
  • gameplay1,834 mentions

    The gameplay of "Hot Dogs, Horseshoes & Hand Grenades" (H3VR) is characterized by its exceptional gun mechanics, offering a highly detailed and realistic simulation of firearms that appeals to gun enthusiasts. While the game features a variety of modes, including sandbox elements and the popular "Take and Hold," many players feel that the overall gameplay lacks depth and structured objectives, often leading to a repetitive experience. Despite this, the game's continuous updates and modding community provide fresh content and opportunities for players to explore the intricate mechanics of numerous weapons.

    • “The game's attention to detail in recreating the physicality and mechanics of handling firearms is nothing short of impressive.”
    • “The gameplay is really smooth and satisfying whether you’re just testing out some guns or playing take and hold.”
    • “The gun mechanics are so superb, they ruined every other VR shooter for me.”
    • “The game lacks a cohesive structure or meaningful objectives, leaving you to aimlessly fiddle with the same mechanics in different, equally dull settings.”
    • “My only big problem is that the game gets pretty boring after about an hour of gameplay.”
    • “A super realistic gun isn't worth anything if it doesn't feel right and there's nothing to do with it... they didn't bother to put any effort into gameplay, interaction, movement, story, or anything else that would make this a worthy VR game.”
  • humor814 mentions

    The humor in "Hot Dogs, Horseshoes & Hand Grenades" is characterized by its absurdity and playful tone, featuring sentient hot dog enemies (sosigs) that deliver comical voice lines and engage in ridiculous antics. Players appreciate the blend of realistic gun mechanics with whimsical elements, creating a lighthearted atmosphere that encourages laughter, even amidst the chaos of shooting. While some find the humor repetitive over time, the overall reception highlights its effectiveness in enhancing the game's fun and engaging experience.

    • “The simple act of shooting a giant sentient hot dog with an RPG as it mutters drivel about how its own anatomy doesn't make sense purely embodies this game's sense of humor.”
    • “The game has a sense of humor that permeates the entire experience, and despite it being made by a small team, it's very polished.”
    • “It's an incredibly detailed and delightfully funny sandbox game where you play with guns and shoot sausages.”
    • “Insert unfunny American joke here.”
    • “Although I would love to see more funny, not real weapons because those are my favorite!”
  • story736 mentions

    The game's story aspect is largely criticized for its lack of a cohesive narrative or campaign, with many users noting that it primarily functions as a sandbox experience. While there are a few modes with light story elements, such as the "Return of the Rotweiners" zombie mode, most players feel that the game lacks engaging missions or a structured storyline, making it more of a gun simulator than a story-driven experience. Overall, players recommend it for its fun gameplay and variety of modes, but caution those seeking a deep narrative to look elsewhere.

    • “Rotweiners is the mode I continuously love to play because then it really feels like a game with it having a story, lore, fun NPCs, objectives, rewards.”
    • “There are a variety of game modes, like classic shooting ranges, a zombies story, sandboxes, breach training, and much more.”
    • “The best mode that I've played so far is Return of the Rotweiners, an open-world story mode where you're dealing with an outbreak of zombie hotdogs.”
    • “There's no storyline, there's no incredibly complex questline with setpieces.”
    • “There is no progression, no story, nothing to keep me engaged with the game at all.”
    • “The game could use some more story based aspects because the shooting ranges can get boring.”
  • graphics524 mentions

    The graphics of the game receive mixed reviews, with many praising the detailed weapon models and overall visual quality, particularly in terms of realism and performance on various hardware setups. While some users note that the graphics can feel dated or simplistic compared to other VR titles, the game is generally considered well-optimized, allowing it to run smoothly even on lower-end systems. Overall, the graphics are described as good to great, with a charming aesthetic that complements the gameplay.

    • “The graphics are beautiful and stunning, sometimes I just play to admire the guns themselves.”
    • “The detail and graphics are insane whilst still running extremely well.”
    • “Awesome game with stunning graphics and excellent realism with hundreds of guns to lose yourself in for hours.”
    • “First and foremost, the game's graphics are a significant letdown.”
    • “Graphics are very poor (comparing with stunning graphics games like Alyx).”
    • “Trash game, with trash graphics, absolutely stuck in the 2016 era of VR, just adding more guns while ignoring everything else.”
  • replayability274 mentions

    The game is widely praised for its high replayability, particularly due to the "take and hold" mode, which offers engaging and varied gameplay experiences. While many mini-games and modes are considered less developed, the active modding community and regular updates contribute to an almost infinite replay value, making it a standout title in the VR genre. However, some players note that the limited number of fully fleshed-out modes can lead to a sense of repetition over time.

    • “Absolutely phenomenal to see how far it's come and how fun and replayable it is.”
    • “The single best VR shooter out there right now, doubly so with an active modding community that adds an endless amount of maps, guns, and game modes that make this infinitely replayable.”
    • “By far the most fun VR game I have played, Hot Dogs, Horseshoes & Hand Grenades is a game with infinite replay value; it is just lots of fun to fire realistic guns down a virtual range without dealing with recoil and the price of guns in real life.”
    • “I typically only play the take & hold mode, as it's the closest thing you can possibly get to a replayable mode in the game.”
    • “There's many shooting ranges and about 9 or so 'gamemodes', with only one of them receiving any kind of development and replayability, take and hold, and the rest sitting half-baked, good for about 30 minutes of playtime.”
    • “The only downside is the amount of game modes, most are endlessly replayable but the limited number makes the game feel a bit stale after a long amount of playtime.”
  • optimization206 mentions

    The game's optimization is widely praised, with many users reporting smooth performance across a range of hardware, including older VR setups like the Quest 2 and various mid-range PCs. While some minor performance issues and control optimizations are noted, the overall consensus is that the developers have put significant effort into ensuring the game runs well, even with complex environments and numerous assets. Regular updates continue to enhance performance, making it a standout example of VR optimization.

    • “The most important part about this to me, and the component that makes H3 the paragon of VR development, is the incredible optimization work that this game has.”
    • “This game is very well optimized; I'm playing on a lower-end PC with a GTX 1650, Ryzen 5 4600H, and 8GB of RAM, and it runs amazing.”
    • “The optimization is unbelievable for a VR game.”
    • “Unoptimized crap”
    • “Performance is pretty bad, and controls are terrible and content in the game is not fun, if there was multiplayer then that would be a different experience but it's just you fighting bots which you can't move away from due to the terrible controls.”
    • “The throwing mechanic seems to be not optimized.”
  • grinding104 mentions

    The grinding aspect of the game is widely criticized, with many users expressing that it is excessively tedious and time-consuming, often requiring a significant investment of time to progress. Players frequently mention the need for a "second life" to manage the extensive grinding involved, particularly in game modes that feel repetitive or lack engagement. While some find enjoyment in the grinding process, the overall sentiment leans towards it being a frustrating experience.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “Decent grinding.”
    • “The game modes that do exist are either tedious or boring.”
    • “Starting with the zombies one, expect to sit through the most tedious 30-minute tutorial of your life. If you decide to get bored and shoot the hot dog giving you the tutorial missions at any point, then you're soft-locked and have to start a new save. I played for an hour and sat through the full tutorial, and I can still honestly say I have no clue what the point of the game is.”
    • “The reloading process is tedious, even on so-called 'easy.' The graphics are shaky, and I had to turn it down to medium with an RTX 2080 and an i9 processor, and then the graphics looked awful.”
  • stability96 mentions

    Overall, the game's stability is a mixed bag; while many players report minimal bugs and smooth performance, particularly praising the gun mechanics, others experience occasional glitches, especially with physics and controls. Some users noted that the game runs well on various systems, but certain features can be buggy or unintuitive, particularly for specific VR controllers. Despite these issues, the game is generally considered more stable than many other titles in early access, with frequent updates addressing problems.

    • “No bugs, runs great, no issues whatsoever.”
    • “This game in its early access stage is more bug free than most AAA titles these days.”
    • “This game is one of the most well done games I've seen for the Vive; this review is just to point out how well this game is done and how bug free it has remained compared to most other VR titles on the Steam store currently.”
    • “I tried plugging my Quest 2 in and after 5 minutes the game freezes.”
    • “Complex, doesn't seem to be made for Rift/Quest controllers, the movement is terrible to say the least, buggy, 250 options of how to move to choose from, I'm colliding with invisible stuff trying to walk a meter.”
    • “H3VR just doesn't get that fun firearm semi-simulator moments that I've gotten with other games; while this is technically more realistic, it's not intuitive, it's buggy, slow, and I just cannot go 10 minutes without something making me stop, collect my thoughts, and try to figure an issue out, which in the end just makes me quit and load up BAMVR.”
  • music66 mentions

    The music in the game is described as a fun and immersive backdrop that enhances the casual gameplay experience, often enjoyed alongside personal playlists. While some tracks are noted to fit the game's whimsical and silly themes, others may feel minimal or out of place, suggesting a mixed reception regarding the overall quality and appropriateness of the soundtrack. Players appreciate the ability to customize their experience with their own music, making it a great option for relaxed gaming sessions.

    • “It's just a great casual game to boot up, play some music in the background, and just mess around on some of the ranges.”
    • “I love shooting AKs while listening to Touhou music 😎”
    • “The music is just fun to listen to.”
    • “It's the absolute most bare-bones behavior possible to make the mode function, and it reduces what could actually be a genuinely incredible game to something where you're just going to listen to music and passively score attack.”
    • “It'll be a good game for when you're drinking a beer or enjoying other substances and listening to music, but it really offers anyone looking for an in-depth experience absolutely nothing.”
    • “The soundtrack during some minigames is fairly minimal (but better than nothing).”
  • emotional40 mentions

    The emotional aspect of the game is highlighted by its wholesome developer, Anton, whose engaging personality and dedication resonate with players, fostering a strong sense of community. Users appreciate the game's detailed mechanics and constant updates, which contribute to an immersive experience that evokes feelings of patriotism and excitement, even for those unfamiliar with firearms. Overall, the game is described as a heartfelt and enjoyable simulation that combines humor and realism, making it a unique emotional experience for players.

    • “It's just a wholesome game, the dev is super nice and has a great beard (luv you Anton), and is generally just great.”
    • “10/10 made me feel patriotic to a different country.”
    • “It's a unique interactive experience for wholesome firearm enthusiasts made by a designer who I have immense respect for.”
  • monetization38 mentions

    The monetization model of the game is highly praised, as it features a one-time purchase with no microtransactions or additional paid content, offering constant free updates instead. Reviewers appreciate this approach as a refreshing change from the prevalent cash grab tactics in the gaming industry, highlighting the developer's commitment to quality and community engagement. Overall, the game is seen as a labor of love that sets a high standard for both indie and AAA titles.

    • “You easily get what you pay for as-is but get constant free content updates and there are no microtransactions or paid content beyond the initial entry fee.”
    • “There are tons of game modes, frequent updates, and no microtransactions.”
    • “In today's cash grab of incessant non-stop paywalls and DLC, this is a breath of fresh air.”
    • “Honest in that it doesn't ask you for loot boxes, microtransactions, and other exploitive nonsense that AAA games seem to fall over for.”
    • “The developer of this game is very in touch with his community and does not go on mad cash grabs.”
  • atmosphere24 mentions

    The atmosphere in H3VR is characterized by a lighthearted and comical tone, blending eerie settings with humorous elements like zombie hotdogs and quirky voicelines. Each map offers a unique ambiance, ranging from winter wastelands to whimsical scenarios, creating an inviting and fun environment that encourages playful engagement rather than serious immersion. Overall, the game successfully juxtaposes realistic weapon simulation with absurdity, making it accessible and enjoyable for a wide audience.

    • “H3VR features a wide selection of scenarios from simple indoor and outdoor target ranges to horror-themed roguelites, zombie survival, take-and-hold endless modes, and even a western adventure, all with a fun tongue-in-cheek atmosphere that nearly everyone can enjoy.”
    • “The best part is H3VR does all of this and more with a comical and joking atmosphere; there's no need for immersive gameplay and a serious story when you can dump a full 30-round magazine into a hotdog-man with the touch of a few buttons!”
    • “The atmosphere of the winter wasteland is really eerie, creating a strange mixture of 'McCabe and Mrs. Miller' and a Simon Stålenhag work.”
    • “The game doesn't take itself too seriously, creating a good juxtaposition between heavily realistic simulated firearms and giant 6'5 sentient wieners.”
    • “Anton is the sole reason we have such an inviting, communal atmosphere in this game, and purchasing this title will bring you into that sphere.”
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Neutral mentions (%)Neutral
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Play time

44hMedian play time
136hAverage play time
12-175hSpent by most gamers
*Based on 120 analyzed playthroughs

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