- December 19, 2006
- CINEMAX, s.r.o.
Gumboy: Crazy Adventures
Platforms
About
Gumboy: Crazy Adventures is an innovative physics-based game with over 50 levels set in a whimsical world. Interact with dynamic environments such as water, wind, and teleports, and change your ball's shape and material for unique gameplay. Experience detailed graphics, fantastic lighting, and fascinating particle effects in this original and enjoyable game for all.
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- The game features beautiful visuals and a whimsical art style that creates a magical atmosphere.
- Some players found the game enjoyable in short bursts, appreciating its casual physics-based gameplay.
- The game has a nostalgic appeal for those who played it as children, with memorable elements that stick with players.
- The controls are frustrating and unpredictable, leading to a clunky gameplay experience that can quickly become annoying.
- Many players found the level design to be poor, with some levels being nearly unbeatable and relying too much on luck rather than skill.
- The game feels dated and lacks depth, with repetitive gameplay and a lack of engaging mechanics.
- gameplay20 mentions Positive Neutral Negative
The gameplay of Gumboy is criticized for its poor controls, frustrating mechanics, and lack of engaging content, leading to a short-lived enjoyment. While the game features solid physics and a charming atmosphere reminiscent of titles like Samorost, it ultimately fails to provide a compelling experience, with simplistic levels and no meaningful rewards for exploration. Players are advised to watch gameplay videos to gauge their interest before diving in.
“The mechanics and physics are spot on and the game explores them brilliantly.”
“Gameplay is fun too.”
“It has a magical atmosphere seldom found in video games - close to Samorost or Machinarium (mood, not gameplay!) but still its own thing.”
“On the face of it, it's a simple ball rolling into hole puzzle game but tries to be more than it is by inventing names for well-established mechanics (power-ups are luciferoids and stars and junk). A certain number of points is required before you can leave the incredibly simple levels; controls are clunky and bogged down at best, frustratingly fast and floaty at worst.”
“Then this game strives for being the least interesting game by offering poor controls, terrible terrain navigation, and illogical gameplay.”
“That aside, the gameplay is terrible.”