And Yet It Moves
- April 2, 2009
- Broken Rules
- 49h median play time
And Yet It Moves is a unique puzzle-platformer centered around the concept of manipulating the environment. The player controls a rotund character who can alter their surroundings by 90-degree increments, turning walls into floors and ceilings. This mechanic is used to solve increasingly complex puzzles across various levels, with hazards including spikes, chasms, and crushing blocks. The game features hand-drawn art and physics-based gameplay, offering a distinctive and engaging experience.
Reviews
- Unique gameplay mechanic of rotating the world adds a fresh twist to platforming.
- Charming art style and atmospheric soundtrack create an engaging experience.
- Challenging puzzles that require skill and creativity to solve, making it rewarding.
- Controls can be clunky and frustrating, leading to unfair deaths and trial-and-error gameplay.
- The game is quite short, leaving some players wanting more content.
- Compatibility issues on modern systems can prevent the game from running properly.
- gameplay124 mentions
- 32 % positive mentions
- 61 % neutral mentions
- 6 % negative mentions
The gameplay of the game is characterized by a unique mechanic of rotating the world around the character, which offers interesting puzzle-solving opportunities but is marred by inconsistent controls and level design issues. While some players appreciate the clever mechanics and visual aesthetics, others find the gameplay repetitive and frustrating, with a lack of depth and innovation over time. Overall, the game presents a mixed experience, appealing to those who enjoy unique mechanics despite its flaws.
“The game handles far better than it has any right to, and as I progressed, I found mechanics elegantly and gently building on each other.”
“The level design makes excellent use of its main mechanic.”
“And yet it moves is a puzzle platformer whose primary mechanic involves rotating the world around your character.”
“While this physics-based game has a great idea and visuals, there are many major gameplay flaws that prevent it from being an enjoyable experience.”
“The gameplay itself gives me a headache.”
“In terms of gameplay, it's neither innovative nor particularly well done.”
- graphics111 mentions
- 45 % positive mentions
- 50 % neutral mentions
- 5 % negative mentions
The graphics of "And Yet It Moves" are characterized by a unique torn-paper aesthetic that many players find visually appealing and memorable, likening it to a collage project. While the art style is praised for its originality and charm, some reviewers note that the graphics can feel repetitive and occasionally suffer from resolution issues. Overall, the visuals contribute significantly to the game's atmosphere, though opinions vary on their long-term appeal and effectiveness in enhancing gameplay.
“The graphics are wonderful, made of torn papers and camera pictures, and emulate caverns, forests, and all sorts of fantastic landscapes.”
“Graphically, it's beautiful, with all the levels created by bits of torn paper that have been scanned in to create landscapes.”
“A fun puzzle platformer with unique 'ripped paper' style graphics.”
“The game can have visual issues regarding resolution and graphics options.”
“While the graphics are cute at first, the charm quickly wears off.”
“The music is terrible, the graphics are mediocre.”
- music44 mentions
- 41 % positive mentions
- 50 % neutral mentions
- 9 % negative mentions
The music in the game receives mixed reviews, with some praising its unique and intriguing qualities, while others find it annoying or lacking. Many players appreciate the soundtrack's ability to enhance the game's atmosphere, particularly in later levels, but there are also complaints about technical issues that lead to a black screen with music playing. Overall, the music is described as both beautiful and creepy, contributing to the game's aesthetic, though not universally well-received.
“The puzzles and mechanics are so well made and I love the soundtrack and sound effects.”
“Beautiful art style and soundtrack; the gravity is interesting to play with and fun to navigate the levels.”
“An incredibly fun, unique physics platformer with amazing art design and a perfect companion soundtrack.”
“The soundtrack has all the aural appeal of a Seinfeld episode and the collage aesthetic is ugly.”
“Much of the music and sounds in the game are made by someone beatboxing into a microphone, making the game sound like an episode of Doug, which gets annoying fast.”
“The music is terrible; the graphics are mediocre.”
- replayability19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
Overall, the game's replayability is mixed; while some players find enjoyment in achievements, leaderboards, and time trial modes, others feel it lacks depth and longevity. The short length and high difficulty of certain achievements may frustrate completionists, but those seeking novelty may appreciate a few hours of play. Ultimately, opinions vary widely, with some considering it worth the price for its replay value, while others see it as limited.
“Lots of fun replay value through achievements and leaderboards.”
“Well worth the money, lots of replay value.”
“It is a short game; however, there is a time trial mode, so at least there is something for replay value.”
“The replay value is iffy, kinda like any other game out there.”
“Replayability is limited, and the completionist will be annoyed at the insane difficulty of certain (most?) achievements, but the experienced platformer looking for novelty will enjoy this for a few hours.”
“The game is short and doesn't have much replay value but for a discounted price it is definitely worth it!”
- atmosphere14 mentions
- 57 % positive mentions
- 21 % neutral mentions
- 21 % negative mentions
The game's atmosphere is widely praised for its unique and evolving qualities, becoming increasingly psychedelic and eerie as players progress. The combination of distinctive level design, haunting soundscapes, and a tranquil yet cosmic art style contributes to a deeply immersive experience that challenges and captivates players. Overall, the atmosphere is described as fascinating, odd, and richly layered, enhancing the game's overall impact.
“The atmosphere is so unique, and I love that it becomes more and more psychedelic in terms of level design throughout the game.”
“This game is fantastic and has quite an eerie and deep atmosphere to it. The further you get into the game, the more eerie it gets.”
“The art style and background music create an atmosphere that I would describe as being 'tranquil, hollow, and epically cosmic.'”
“There is a very odd atmosphere, and the worlds change and challenge you with every twist.”
“The art style and background music creates an atmosphere that I would describe as being 'tranquil, hollow, and epically cosmic'.”
“The game has a fantastic and eerie atmosphere; the further you get into the game, the more eerie it becomes.”
- story14 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The game's story is largely criticized for its lack of depth, with many reviewers noting that it is either non-existent or minimal, serving primarily as a backdrop for gameplay. While some appreciate the artistic design and engaging puzzles, they feel that the absence of a clear narrative or motivation detracts from the overall experience. Ultimately, the gameplay and visuals are seen as compensating for the shortcomings in the story.
“Though if you're not one to view time challenges as fun in puzzle games, this game is half getting through the story and half time challenges it seems.”
“It's pretty good stuff and is a mix of a bit of platforming, artistic design, and a few puzzles, with a weird, non-verbal storyline.”
“Cool graphics, music, and story, and just overall a really good game!”
“There is no story or clear motivation for you to get to the end of the game other than achievements.”
“There is no story (you really just have to go from point A to point B) but the world itself really makes up for it.”
“No story, but gameplay makes up for any shortcomings in plot, audio, or visuals (the visuals are neat, but repetitive).”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be initially tedious due to the trial and error required to progress, particularly in navigating challenging mechanics. However, some eventually find enjoyment in the process, though others feel that the novelty wears off quickly, leading to frustration and a sense of monotony.
“The result of this design is that you will spend all of your time in the game grinding through the trial and error process of finding the one pixel you need to jump from and rotate the screen on so that you clear the black hole in front of you but don't die from falling too fast when you land.”
“To me, the gimmick fell flat rather fast and it turned into a tedious 'ugh, how much longer do I have of this crap?' in the long run.”
“The grinding aspect quickly becomes a chore rather than an enjoyable part of the game.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report that the game's stability is better than anticipated, with many finding it to be relatively bug-free compared to other reviews. The game is considered a good value, especially when purchased on sale.