- January 11, 2023
- hangry owl games
- 19h median play time
GROSS
Platforms
About
GROSS is a comedy shooter game that combines tower defense and first-person shooter genres, offering a unique and innovative gaming experience. As a single-player, you must defend your base against enemy waves by building barricades, turrets, and traps. Experiment with different combinations and enjoy the freedom to sell and rebuild until the combat phase begins, making for a strategically satisfying gameplay.











- The game combines fun FPS mechanics with tower defense elements, creating an engaging gameplay experience.
- The gunplay is satisfying, with a variety of weapons and unique ammo types that enhance combat.
- Endless mode offers replayability and allows players to experiment with different strategies and builds.
- The tower defense mechanics are underwhelming, with turrets feeling ineffective and expensive, leading to frustration.
- Cash collection is complicated by annoying mechanics like money-stealing drones, which detract from the overall enjoyment.
- The campaign is relatively short, and the game lacks co-op or multiplayer modes, limiting its long-term appeal.
story
82 mentions Positive Neutral NegativeThe game's story is generally well-developed and engaging, featuring a mix of humor and drama that provides a solid backdrop for gameplay, despite being primarily conveyed through text. While some players found the pacing and enemy introductions lacking, the overall narrative is appreciated for its depth and character development, making it a worthwhile experience, especially in story mode. However, many agree that the main draw of the game lies in its replayability and endless mode rather than the story itself.
“The story itself was not phoned in... there is a well-developed idea of the how and why, who the characters are, what's happening, etc. Truth be told, I was somewhat impressed in that regard.”
“The story is told mostly through text walls, but that's okay, because the story is very well told and dramatic; it works, although it isn't the main point of the game.”
“The reason I wouldn't call this your typical asset flip is because there's an actual story here with characters who have a backstory and a reason to be in this situation.”
“In story mode, at the very least, something should pop up explaining what the new enemies do.”
“Also a little side note: the story text in the campaign scrolled way too fast for me to read, and as far as I could see there wasn't an option to scroll back up or slow it down, so I ended up missing most of the story.”
“The pacing and balancing is just awful for campaign missions with 10/12 waves.”