Groove Gunner Game Cover
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"Groove Gunner" is a VR rhythm game that combines shooting and blocking movements to the beat of songs. Players can compete on global and song leaderboards, and download custom songs directly in the game with no mods required. The game features 5 records to collect for each song and additionalMP Features for streamers, such as LIV support, Groove Overlay, and Groove Cam.

  • PC
  • Windows
  • Linux

Reviews

73%
Audience ScoreBased on 27 reviews
music8 positive mentions
optimization3 negative mentions
  • The game features a unique blend of shooting and blocking mechanics that create an addictive and fun gameplay experience.
  • It offers a wide variety of music tracks, including genres beyond just EDM, and allows players to create and customize their own songs.
  • The developers are responsive to community feedback and continuously work on improving the game, making it feel polished for an early access title.
  • The game has a steep learning curve, which may be discouraging for casual players, especially at higher difficulty levels.
  • Some players find the music selection lacking, with many tracks being less engaging or not well-known.
  • There are technical issues related to aim and blocking mechanics that can feel awkward and may detract from the overall experience.
  • music27 mentions

    The music in the game receives mixed reviews, with some players praising the variety and quality of the soundtrack, which includes genres from K-pop to death metal, and the addictive nature of firing at targets to the beat. However, others criticize the selection as lacking engaging tracks and suggest the inclusion of more popular music. The ability to add custom songs and utilize a song editor is highlighted as a significant feature, enhancing the overall musical experience.

    • “I love the included music and the mechanics are a lot of fun.”
    • “The soundtracks are chosen very well, with a good deal of variety in which anyone should find some gems.”
    • “Highly addictive, very good soundtrack.”
    • “I personally found it a bit boring and only one song I liked, but I play a lot of VR rhythm games.”
    • “The song choices are terrible.”
    • “Seems like a lot of no-name, bleh type music.”
  • gameplay10 mentions

    The gameplay is characterized by its fun mechanics, particularly the unique bullet-blocking feature with shields, which adds variety to the experience. While the game maintains a minimalistic approach with orbs and targets reminiscent of other rhythm games, it is still in early access, meaning mechanics are continuously evolving. New players may find some aspects, like blocking bullets, initially awkward, but those willing to embrace the challenge will likely find the gameplay rewarding as they adapt.

    • “The bigger surprise, though, is how fun blocking the bullets with the shields is and how it does a great job of mixing up the gameplay.”
    • “Devs keep adding and changing things that improve the gameplay a lot.”
    • “So yeah, obviously it’s inevitable for any VR rhythm game at this point to not have mechanics aligning with other predecessors of the genre, but this game does this quite well and makes for a unique and definitely different experience.”
    • “Though there is one thing that will be guaranteed to feel janky for any new player: the bullets and blocking with the shields. They are a work in progress and will feel awkward at first. If you see yourself quickly deterred by difficult and unconventional mechanics, then this probably won’t be for you at the current stage.”
    • “Gameplay-wise, it’s trying to keep it minimalistic. You have the orbs flying towards you and the targets that need to be hit. The main gameplay and difficulty revolve around hitting targets, which is more in line with the Audica style.”
    • “(And I will get to this in a bit, but it’s EA, so certainly the mechanics are a constant work in progress and will be fleshed out further.)”
  • graphics2 mentions

    The graphics in this early access game are well-optimized, running smoothly even on lower-end hardware, and offer a variety of customizable settings that enhance the overall visual experience. Users appreciate the game's polished appearance and the range of options available for tweaking graphics to personal preference.

    • “So far, this is an early access game worth your time; it does not feel unfinished in terms of graphics or options to tweak your settings (brightness, colors, opaqueness, size of shields, heights of characters, angles of shields) which really works well.”
  • optimization2 mentions

    The game offers extensive optimization options, allowing players to customize performance settings, visual effects, and asset brightness to enhance their experience. Users report satisfactory performance on a 1660 Ti with an HTC Vive VR headset, and the developers are noted for their responsiveness to community feedback and bug fixes.

    • “The developers made tons of accessible options for better performance, including changing colors, effects, positioning of your hands and shields, and adjusting brightness for specific assets. They are also very responsive to the community and bug fixes!”
    • “Performance is fine on a 1660 Ti, HTC Vive VR headset, and Arch Linux.”
    • “The developers made tons of accessible options for better performance, or changing up the colors, effects, positioning of your hand and shields, brightness for specific assets, and are also very responsive to the community and bug fixes!”
    • “Performance is fine on a 1660 Ti, HTC Vive VR headset, Arch Linux.”
    • “The optimization is lacking, leading to frequent frame drops and stuttering during gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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