- December 16, 2021
- Joy Way
- 31h median play time
AGAINST
Platforms
About
"AGAINST is a single-player shooter game with an intriguing story set in 1930s America, where you fight against deadly enemies and dreadful bosses in rhythmic combat, all presented in a splendid dark comic-style with fabulous graphics and ingenious music. The game allows you to play custom levels or create your own, offering a unique experience of slicing henchmen and mowing them down while dodging obstacles and running up walls."











- The game features a unique blend of mechanics from popular VR rhythm games like Beat Saber and Pistol Whip, providing a fresh and engaging experience.
- Visually stunning with a noir comic book style, the graphics and art direction are highly praised, enhancing the overall immersion.
- The gameplay is fun and offers a good workout, with a variety of weapons and movement mechanics that keep the action dynamic.
- The game suffers from poor rhythm synchronization, making it difficult for players to feel connected to the music and timing of their actions.
- Many players report bugs and issues with hit detection, leading to frustrating gameplay experiences where actions do not register as intended.
- The game has limited content, with a short campaign that can be completed quickly, and concerns about the lack of ongoing developer support have been raised.
music
128 mentions Positive Neutral NegativeThe music in the game has received mixed reviews, with some players appreciating the soundtrack and its fit with the game's aesthetic, while others criticize the lack of synchronization between the music and gameplay actions. Many noted that the combat often feels disconnected from the rhythm, leading to a frustrating experience where timing is unclear. However, the inclusion of custom song options offers potential for improvement and variety in the future.
“The soundtrack is married to the movement as you punch, slice, and shoot bad guys to the beat.”
“I wasn't sure how I would feel about the music, but what's here I love and it matches with the whole aesthetic of the game very well.”
“It's got excellent art direction, a bangin' soundtrack, insane gameplay and a custom beat-map maker on launch.”
“It was kind of there, but even on hard, the flow of the combat didn't really connect with the song the way you get in Beat Saber and Synth Riders.”
“As it stands now, the game boils down to a clunky set of rigidly arranged hand movements you need to perform in time (and a lot of times the timing isn't clear) to music.”
“The content that is there is not really good either; at least when I played it, the music sync felt very awkward in some sections.”