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Audio Trip

88%Game Brain Score
music, graphics
story, optimization
88% User Score Based on 264 reviews

Platforms

PCPCVRVirtual RealityWinWindowsOQOculus Quest

About

"Audio Trip" is a virtual reality rhythm game that takes players on a musical journey through vibrant and colorful worlds. Using their motion controllers, players dance and move to the beat of popular music tracks, with increasing difficulty and intensity as the game progresses. The game features a variety of modes, including a campaign mode and a party mode, making it a fun and engaging experience for both individual and group play.

Audio Trip screenshot
Audio Trip screenshot
Audio Trip screenshot
Audio Trip screenshot
Audio Trip screenshot
Audio Trip screenshot
Audio Trip screenshot
Audio Trip screenshot
Audio Trip screenshot
Audio Trip screenshot
Audio Trip screenshot
+5

88%
Audience ScoreBased on 264 reviews
music78 positive mentions
story3 negative mentions

  • Audio Trip provides a fun and engaging workout experience, making players feel like they are genuinely dancing rather than just hitting notes.
  • The game features a well-curated soundtrack with recognizable tracks, enhancing the overall enjoyment and immersion.
  • The choreography is well-designed, encouraging full-body movement and making it a more physically demanding experience compared to other rhythm games.
  • The current song selection is limited, with only around 10 tracks available, which may lead to repetitive gameplay.
  • Some players find the difficulty spikes between levels to be too steep, making it challenging for newcomers to progress smoothly.
  • The user interface can be confusing, and there are reports of performance issues, such as lag and crashes during gameplay.
  • music
    335 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising the quality and choreography of the tracks, particularly those from well-known artists in the pop and EDM genres. However, the limited selection of songs has been a common point of criticism, leading to requests for more content and better custom song support. While the existing tracks are enjoyable and well-integrated into the gameplay, players are eager for a broader variety to enhance replayability and overall experience.

    • “The music is upbeat and easy on the ears.”
    • “The choreography is very well done to the point where you will get completely lost in the music.”
    • “The soundtrack is really good.”
    • “The only huge downfall is the very limited song choice of I think 10 songs.”
    • “There really aren't many songs, or much song variety, and for me personally I don't like any of them.”
    • “The small amount of songs available and lack of custom songs makes the replayability of the game very small.”
  • graphics
    40 mentions Positive Neutral Negative

    The graphics in the game have received high praise for their clarity, fluidity, and immersive design, with many users noting the stylish and animated arenas that enhance the overall experience. While some players appreciate the minimalist aesthetic as a refreshing change from the neon-heavy visuals of similar games, others have pointed out that the graphics on standalone Quest devices lag behind, though developers are addressing these issues. Overall, the visuals are described as mesmerizing and well-synced with the music, contributing significantly to the game's fun and engaging gameplay.

    • “Crystal clear and fluid graphics with stylish and entertainingly animated arenas.”
    • “The graphics are top notch, the stages are radically different, and the background moves to the music.”
    • “Graphically it's pretty impressive with kind of a synthwave 90s trapper keeper vibe going on that extends to the varied backgrounds that change pretty frequently and drastically over the course of a song.”
    • “The graphics are also way behind on Quest standalone; developers have voiced that they are working on many Unity issues and supposed Quest 3 upgrades.”
    • “Some people may prefer Synth Riders because of better graphics and the different game modes.”
    • “Audio Trip is really a different experience with more of a focus on dancing and visuals and having a 'trip'.”
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay of the game is generally praised for its engaging mechanics and emphasis on movement and flow, making it a standout in the rhythm VR genre. While many users appreciate the simplicity and reliability of the mechanics, some express concerns about the limited song selection and UI issues, which detract from the overall experience. Overall, the game is seen as a solid option for those seeking a fun and physically engaging rhythm game, with potential for growth through community content and updates.

    • “Great exercise, great songs, exciting visuals, and fun gameplay!”
    • “The mechanics feel well designed for actual dancing, and level design allows you to perform flowing dance moves.”
    • “The gameplay is challenging and a tougher workout than it looks, even on beginner.”
    • “The gameplay mechanics are nearly identical but actually simpler, and once again positional precision counts more than timing or movement, resulting in play that becomes dancing only occasionally and by accident rather than intentional map design.”
    • “The 'drum beat' mechanic would seem to address that but fails because it's just as small a target as normal notes and still doesn't actually care if you're really moving.”
    • “The biggest flaw was the lack of content and updates; there were only about 25 included songs with the mechanics still feeling very 'early access.' Since it seemed like the game hadn't entirely found an audience, I worried it had been abandoned and was wary about recommending it to others.”
  • story
    8 mentions Positive Neutral Negative

    The reviews do not provide a clear assessment of the game's story, focusing instead on gameplay mechanics, graphics, and user experience across different VR platforms. While players appreciate the creative aspects and customization options, there is no specific mention of a narrative or storyline, indicating that the story may not be a central element of the game.

    • “I just don't understand how to exit the game the proper way from quest 3.”
    • “The graphics are also way behind on quest standalone, developers have voiced that they are working on many Unity issues and supposed Quest 3 upgrades.”
    • “If you want to fully customize your game, try Power Beats VR; you can use your own music and fully customize the levels.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game's optimization is generally praised, with users reporting smooth performance on various VR systems like the Meta Quest 2 and HTC Vive. However, some players with GTX 1070 GPUs have experienced significant lag after extended play, impacting gameplay. While the graphics and music quality are highlighted positively, the performance issues for certain hardware configurations remain a concern.

    • “It runs smoothly on my system, using an HTC Vive with Valve Index controllers.”
    • “Graphics are brilliant, music is great (only 10 tracks so far), and runs smoothly.”
    • “The main one is the performance!”
    • “It also has performance issues. I have a pair of GTX 1070 GPUs, and within just one hour, this has lagged to the point of making me miss several notes in a row more times than Beat Saber ever has.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is notably low due to a limited selection of songs and the absence of custom song options, which detracts from the overall experience. Many users feel that the game, still in early access, feels unfinished and lacks the content necessary to encourage repeated play.

    • “This game feels better, but the replay value is lower.”
    • “This is the main disadvantage of the game, which makes its replayability lower and also makes it pretty difficult to even stumble upon this game.”
    • “The small amount of songs available and lack of custom songs makes the replayability of the game very small.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is criticized for its buggy UI menu functionality and frequent crashes, particularly affecting Steam VR integration. Users note the need for basic features essential for a rhythm game, while also mentioning that the developers are actively addressing issues and seeking feedback through their Discord channel.

    • “They have extremely buggy UI menu functionality, and are missing a lot of basic functions that are needed, especially for a rhythm game.”
    • “Firstly, it's very buggy and crashes Steam VR, ironically with the integration it boasts.”
    • “The beta branch is currently in troubleshooting, but the devs are aware of the issues and seem quite proactive on their Discord channel.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the emotional impact of the game heightened by its breathtaking environments and immersive music, which create a sense of vertigo and tension, especially when navigating precarious heights. The game's mechanics, including optional configurations for movement and scoring, further enhance the emotional experience, making players feel a genuine connection to the game's challenges.

    • “The environments are really impressive, go well with the music, and are just breathtaking. If you are like me and get vertigo or that scary feeling when you get close to the edge of somewhere high, this can be an issue. Most of the environments are on a very small pad, and it looks like you can fall off. Some of the movements made me feel like I was going to fall off, and I lost my balance in the real world.”
  • monetization
    1 mentions Positive Neutral Negative

    Players appreciate that the base game includes songs from famous artists without the need for additional paid DLCs, contrasting it with other games that are perceived as cash grabs.

    • “Your famous artists' songs are in the base game too, instead of being locked behind paid DLCs like what Cash Grab Beat Saber did.”
    • “The monetization model feels exploitative, with essential features hidden behind paywalls.”
    • “It's frustrating to see so many in-game purchases that impact gameplay, making it feel like a pay-to-win scenario.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unenjoyable, with only a single song providing a fun experience amidst an otherwise painful gameplay loop.

    • “That oddity aside, only one of the songs felt fun to play; the rest felt tedious and painful.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is light-hearted and self-aware, often poking fun at the player's experience, especially in social settings where others may find amusement in their VR antics. This creates a fun and engaging atmosphere that enhances the overall enjoyment of the gameplay.

    • “It's very easy to get into the beat and start grooving (and with the VR helmet over my eyes, I can't see all the pointing and laughing from the rest of the room!).”

Buy Audio Trip

230h Median play time
160h Average play time
20-300h Spent by most gamers
*Based on 2 analyzed playthroughs

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This game contains adult content