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Audio Trip

Audio Trip Game Cover
89%Game Brain Score
music, graphics
replayability, optimization
89% User Score Based on 271 reviews

Platforms

PCOculus QuestOculus RiftVirtual RealityWindowsPlayStationPlayStation VR2
Audio Trip Game Cover

About

Audio Trip is a single player casual sport game with a anime theme. It was developed by Kinemotik Studios and was released on December 19, 2022. It received positive reviews from players.

Audio Trip aims to be the definitive VR dance game, featuring music from your favorite artists: Lady Gaga, Skrillex, Zedd, deadmau5, and more! Show off your flair and make this YOUR audio trip!

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89%
Audience ScoreBased on 271 reviews
music79 positive mentions
replayability3 negative mentions

  • Excellent full-body workout that makes players truly feel like they are dancing; highly engaging cardio experience.
  • Well-choreographed songs with quality music selection and immersive, visually appealing environments.
  • Support for custom song creation enhances replayability and community engagement, with active developer support.
  • Limited number of official songs and slow content updates reduce long-term replay value.
  • Challenging learning curve with strict timing and precision requirements can frustrate beginners; lack of finer difficulty gradations.
  • User interface and menu navigation are confusing and sometimes unintuitive; some technical issues like crashes and scaling problems especially for taller players.
  • music
    340 mentions Positive Neutral Negative

    The music in this VR rhythm game is praised for its well-choreographed, licensed EDM and pop tracks that strongly encourage full-body movement and dancing, making for an engaging workout experience. However, the current limited song library is a frequent criticism, though the inclusion of custom song support and ongoing updates offer promise for a growing and diverse soundtrack. Overall, players appreciate the quality and sync of the music with gameplay, but look forward to a larger, more varied selection in future updates.

    • “The choreography is very well done to the point where you will get completely lost in the music.”
    • “The songs are great, the feedback is awesome, the choreography is challenging and rewarding. I've tried all the VR music games to see which would get me the best workout and this is the one.”
    • “This game has a great music selection of hit tracks by big EDM artists, and some awesome dance choreography!”
    • “The worst soundtrack and the music is slow.”
    • “Most of the songs are really boring to play; they're pretty hard techno songs for the most part that, to me, aren't fun to dance to.”
    • “There really aren't many songs, or much song variety, and for me personally I don't like any of them.”
  • graphics
    40 mentions Positive Neutral Negative

    The graphics are widely praised for being clear, polished, and highly immersive, featuring trippy, music-synced visuals and stylish, animated arenas that enhance the dancing experience. While some note occasional performance hiccups and that visuals on standalone Quest are behind, the overall aesthetic—ranging from minimalist to vibrant synthwave styles—is considered a strong highlight that complements gameplay without being distracting.

    • “Crystal clear and fluid graphics with stylish and entertainingly animated arenas.”
    • “The visuals will blow you away, range of movement feels a lot greater than in Beat Saber, and because you actually feel like you're dancing it makes it that much more fun.”
    • “The graphics are top notch, the stages are radically different, and the background moves to the music.”
    • “The graphics are also way behind on Quest standalone; developers have voiced that they are working on many Unity issues and supposed Quest 3 upgrades.”
    • “Some people may prefer Synth Riders because of better graphics and the different game modes.”
    • “This game is basically Synth Riders 2.0 - heavily inspired by it, but on a higher level of graphics, more famous songs, better polish and UI.”
  • gameplay
    39 mentions Positive Neutral Negative

    The gameplay is praised for its solid, engaging mechanics that emphasize flowing, full-body dance movements rather than just timing or precision, making it a standout in VR rhythm games. While some find the mechanics simpler and occasionally repetitive, the game offers a unique dancing experience with tight controls, challenging workouts, and well-designed levels. However, lack of content and UI issues slightly hold it back, though community content and updates show promise for future growth.

    • “The mechanics feel well designed for actual dancing and level design allows you to perform flowing dance moves.”
    • “The core game mechanics and song mappings are tweaked and geared for a high range of motion encouraging movement and flow.”
    • “Great game, the colours and backgrounds are better than synth riders and beat sabre, it flows well and makes you dance properly, the mechanics work well and the songs are better (in my opinion).”
    • “The gameplay mechanics are nearly identical but actually simpler and once again positional precision counts more than timing or movement, resulting in play that becomes dancing only occasionally and by accident rather than intentional map design.”
    • “The 'drum beat' mechanic would seem to address that but fails because it's just as small a target as normal notes and still doesn't actually care if you're really moving.”
    • “Mechanically a better game than Synth Rider, however the horrible UI is a huge drawback if you have a lot of custom songs.”
  • story
    10 mentions Positive Neutral Negative

    Reviews do not provide clear information about the game's story, focusing instead on technical aspects, platform performance, and customization options. There is no specific commentary on the narrative or plot elements.

  • replayability
    5 mentions Positive Neutral Negative

    Replayability is mixed among users: while some appreciate the game's potential for endless variety, many point out its current limited content and lack of features like custom songs, which significantly reduce its replay value. Additionally, being in early access contributes to a feeling of the game being unfinished, further impacting long-term engagement.

    • “That opens up endless replayability and keeps things fresh.”
    • “This is the main disadvantage of the game which reduces its replayability and also makes it pretty difficult to even stumble upon this game.”
    • “The game feels like an unfinished product - it is still in early access - and currently its replayability is not as high if you are used to playing different songs.”
    • “The small amount of songs available and lack of custom songs makes the replayability of the game very low.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is generally smooth and performs well on various VR setups like Meta Quest 2 and HTC Vive, though some users report occasional performance issues such as lag and audio stuttering, especially on systems with GTX 1070 GPUs. Overall, it delivers a stable experience with only minor hiccups not directly tied to the game itself.

    • “The main one is the performance!”
    • “It runs smoothly on my system, using an HTC Vive with Valve Index controllers.”
    • “Graphics are brilliant, music is great (only 10 tracks so far), and runs smoothly.”
    • “It also has performance issues. I have a pair of GTX 1070 GPUs, and within just one hour, this game lagged to the point of making me miss several notes in a row more times than Beat Saber ever has.”
    • “The main issue is the performance!”
    • “I streamed this over SteamVR to the Meta Quest 2, and it worked flawlessly. Problems were related to SteamVR and not the game, like slight audio banding/stuttering.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is currently hindered by numerous bugs, including frequent crashes in Steam VR and issues with the UI menu. Basic functions essential for a rhythm game are missing, though developers are actively addressing these problems and troubleshooting in the beta branch.

    • “The game has extremely buggy UI menu functionality and is missing many basic features essential for a rhythm game.”
    • “It is very buggy and crashes Steam VR, ironically despite boasting integration with it.”
    • “The beta branch is currently in troubleshooting due to stability issues, but developers are aware and proactive in addressing them.”
  • humor
    2 mentions Positive Neutral Negative

    The game’s humor is subtle and comes from the fun of discovering original music in unexpected remixes, combined with the amusing social situations it creates, such as players grooving intensely while others watch and laugh. Overall, it offers lighthearted, enjoyable moments that enhance the VR rhythm experience.

  • emotional
    2 mentions Positive Neutral Negative

    The game's environments create a strong emotional impact with their breathtaking visuals and immersive music, though some players may experience vertigo due to the dizzying heights and small platforms. Optional settings allow customization to tailor the challenge and intensity to individual preferences.

    • “Also the environments are really, really impressive, go well with the music, and are just breathtaking. However, if you are like me and get 'vertigo' or feel scared when you get close to the edge of somewhere high, this can be an issue because most of the environments put you on a very small pad and it looks like you can fall off. Some of the movements made me feel like I was going to fall off and lost my balance in the real world.”
  • monetization
    1 mentions Positive Neutral Negative

    The game’s monetization is praised for including famous artists' songs in the base game rather than locking them behind paid DLCs, avoiding the cash grab approach seen in similar titles like Beat Saber.

  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is largely tedious and unenjoyable, with most tasks feeling painful rather than fun, making the overall experience monotonous.

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230h Median play time
160h Average play time
20-300h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Audio Trip is a casual sport game with anime theme.

Audio Trip is available on PC, Virtual Reality, Windows, Oculus Quest and others.

On average players spend around 160 hours playing Audio Trip.

Audio Trip was released on December 19, 2022.

Audio Trip was developed by Kinemotik Studios.

Audio Trip has received positive reviews from players. Most players liked Audio Trip for its music but disliked it for its replayability.

Audio Trip is a single player game.

Similar games include Synth Riders, Audica, PowerBeatsVR, Pistol Whip, OhShape and others.