- March 15, 2021
- Dan Goyette
Gravia
Platforms
About
"Gravia is an early access action/puzzle game where you use a Gravity Glove to create black hole-like Rifts, manipulating physics to destroy obstacles, solve puzzles, and traverse levels at high speeds. With a realistic physics system, the Rifts' gravity affects loose objects and can even bend reinforced structures. Currently, about two-thirds of the expected content is available."











- The game features a unique and engaging gravity mechanic that adds depth to the puzzle-solving experience.
- It has a fun and challenging gameplay loop reminiscent of classic puzzle games like Portal, with a good balance of action and problem-solving.
- The developer is responsive to feedback and the game shows promise for future updates, making it a worthwhile early access experience.
- The game lacks polish in areas such as graphics, storytelling, and level design, which can detract from the overall experience.
- Some levels are considered too difficult or frustrating, leading to a potentially discouraging experience for players.
- The game currently suffers from repetitive level design and annoying death screens that disrupt the flow of gameplay.
gameplay
12 mentions Positive Neutral NegativeGameplay reviews highlight a mix of opinions, with some praising the originality and polish of the mechanics, particularly the gravity and rift systems, which offer satisfying challenges and potential for mastery. However, others criticize the lack of a consistent gameplay loop and the simplicity of puzzles, suggesting that while the mechanics are promising, they need better integration and complexity to fully engage players. Overall, the game shows potential but requires further development to reach its full capabilities.
“The game mechanics are phenomenal and with a storyline, this literally has the potential to be the next Portal/Portal 2 in my opinion.”
“The physics behind the gameplay offers a mix of challenges that not only test your problem-solving skills, but your speed, agility, and precision as well.”
“The rift mechanics are easy to understand, hard to master, and when you master it, it feels amazing.”
“Easy puzzles made frustrating by a lack of well-thought-out game mechanics is no basis for a game.”
“The gravity mechanics are cute, but nowhere near enough to sustain a whole game that doesn't even have a consistent gameplay loop I could name.”
“New mechanics were introduced with every level, which is quite nice and what you'd expect from a puzzle game, but the concepts were rarely mixed together in bigger, more complicated levels.”