Golf for Workgroups Game Cover
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"Golf for Workgroups" is a multiplayer golf simulation game featuring nine holes and various game modes such as Stroke Play, Skins, Speed, Team Skins, and Team Speed. Players can navigate the course as a biped with WASD and mouse controls, with the option for voice and text chat. The game also includes carts with rockets and the ability to customize heads. Up to four players can compete in online matches.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

79%
Audience ScoreBased on 117 reviews
gameplay10 positive mentions
graphics3 negative mentions
  • The swing mechanics are satisfying and well-executed, providing a fun golfing experience.
  • The game is enjoyable to play with friends, offering a unique and quirky atmosphere.
  • Despite its limitations, many players find it a good deal for the price, especially if they have reasonable expectations.
  • The game has been abandoned with no updates since its early access release, leaving it with only nine holes and limited content.
  • Multiplayer functionality is unreliable, and many players experience glitches and bugs that hinder gameplay.
  • The overall presentation and user interface are poorly designed, leading to frustration and confusion for players.
  • graphics12 mentions

    The graphics of the game feature a strange and unsettling art style that some players find intriguing, likening it to a minimalist aesthetic that contrasts with more traditional, graphics-heavy titles. While the visuals may evoke questions about their completeness, they are generally well-executed and contribute to a unique gaming experience, despite occasional bugs and the limited number of courses. Overall, the graphics serve as a distinctive backdrop to an unexpectedly enjoyable golf game.

    • “The art style is...strange bordering on unsettling, but not in a bad way.”
    • “The minimalist graphics are perfectly executed and stand as a nice juxtaposition to graphics-heavy, physics/system/story weak, AAA produced games.”
    • “The art style is... strange bordering on unsettling, but not in a bad way.”
    • “It stood on that aesthetic ten years ago and it stands on it now.”
    • “While certainly it's a bit less buggy (only a bit; I've had it come up with zero graphics at least once), it is still only nine holes long, with no sign of any more courses coming.”
  • gameplay12 mentions

    The gameplay is highlighted by satisfying swing mechanics that effectively convey the weight of the club, making it enjoyable for players. While the learning curve is appreciated, some users feel that the overall gameplay experience is hindered by a lack of maps and additional content, suggesting that more variety could elevate it to a top-tier level. Despite some criticisms, the physics and controls are generally regarded as interesting and engaging.

    • “The swing mechanics are buttery.”
    • “In particular, the game's advertisement of having 'a swing mechanic designed to be satisfying' is actually spot on the mark - for a simple mechanic based on using your mouse to imitate the swing of the club, the game does a really good job of helping you feel the 'weight' of the club, and the guide ruler helps you angle your shot just right.”
    • “The gameplay mechanics are interesting with the game's physics and controls.”
  • music8 mentions

    The music in the game is described as eerie and contributing to a creepy atmosphere, but many players feel it could be improved, with some opting to play their own music instead. While it complements the bizarre visuals, it may not enhance the overall experience for everyone. Despite the mixed feelings about the soundtrack, the core gameplay remains enjoyable.

    • “Isn't a bad concept, but wow, the music could use some work.”
    • “The music lends to the slightly creepy atmosphere, though I found that some old ragtime works better for going with the 'what the hell is happening' nature of the game.”
    • “For all of its bizarre visuals and eerie music (which I admittedly turned down in favor of playing my own music while golfing, sorry devs!), as well as its silly golf-cart physics and other shenanigans, buried deep beneath all of that is a surprisingly good golf game.”
  • atmosphere4 mentions

    The atmosphere of the game is characterized by a creepy and ominous tone, enhanced by the music, which some players feel is better complemented by old ragtime tunes. The repetitive environment and lack of updates contribute to a sense of entrapment, creating a feeling of being stuck in a surreal "golf limbo."

    • “The music contributes to the slightly creepy atmosphere, though I found that some old ragtime works better for capturing the 'what the hell is happening' nature of the game.”
    • “Same 9 holes, same ominous sounds, grey atmosphere and lack of updates really do evoke the feeling of being trapped in golf limbo.”
    • “The music lends to the slightly creepy atmosphere, though I found that some old ragtime works better for going with the 'what the hell is happening' nature of the game.”
  • story4 mentions

    The story is praised for its coherence and emotional depth, resonating well with contemporary political themes. It stands out against the backdrop of visually complex AAA games that often lack strong narratives, highlighting the effectiveness of its minimalist presentation.

    • “The story is both coherent and poignant in view of today's politics.”
  • optimization2 mentions

    The game is highly optimized for maximum productivity, ensuring efficient performance and user experience.

    • “It really is optimized for maximum productivity.”
  • stability2 mentions

    The game's stability has improved slightly, with fewer bugs reported, though issues like graphics failures still occur. However, players note that the limited content, featuring only nine holes, detracts from the overall experience.

    • “While certainly it's a bit less buggy (only a bit; I've had it come up with zero graphics at least once), it is still only nine holes long, with no sign of any more courses coming.”
    • “While certainly it's a bit less buggy (only a bit; I've had it come up with zero graphics at least once), it is still only nine holes long, with no sign of any more courses coming.”
  • monetization2 mentions

    The reviews do not provide specific insights into the monetization aspect of the game, focusing instead on the satisfaction of the swing mechanic and gameplay experience. Therefore, no clear summary regarding monetization can be drawn from the provided texts.

  • replayability2 mentions

    Many users feel that the game lacks replayability and suggest that implementing hole generation could significantly enhance it, providing fresh experiences for players.

    • “Hole generation would add an immense amount of replayability, which this game desperately needs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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