- September 26, 2024
- Strelka Games
- 75h median play time
Golden Lap
Platforms
About
"Golden Lap" is a motorsport management game set in the thrilling era of open-wheel racing. As the head of a team, you'll need to make strategic decisions, manage budgets, and handle big personalities to lead your team to victory. The game offers an intense and unpredictable racing experience, with advancements in car technology and the constant threat of accidents adding to the challenge. Your goal is to etch your name in racing history by leading your team to pole position every season.
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- Golden Lap is a fun and relaxing racing management game that is easy to pick up, making it accessible for newcomers to the genre.
- The minimalist art style and simple interface enhance the gameplay experience, allowing players to focus on strategy without being overwhelmed by details.
- The game features a unique mechanic where drivers can get injured or die, adding an element of unpredictability and excitement to the races.
- The game lacks depth and complexity compared to other racing management games like Motorsport Manager, making it feel repetitive after a few seasons.
- Many players find the AI too easy to beat, leading to a lack of challenge and engagement as they can dominate races without much effort.
- Qualifying and race strategies can become tedious, with some mechanics feeling overly simplistic and not providing enough variety or meaningful choices.
gameplay
65 mentions Positive Neutral NegativeThe gameplay is generally described as simplistic and repetitive, with a core loop of upgrades, qualifying, and racing that can become monotonous after a few seasons. While some players appreciate the minimalist approach and find it entertaining, many feel it lacks depth and strategic complexity compared to other racing management games. The inclusion of driver injuries and deaths adds a unique element, but overall, the game is seen as needing more engaging mechanics and content to sustain long-term interest.
“Additionally, the driver injury and death mechanic is a really well-implemented system since it not only pays homage to a very deadly period of racing history but also forces you to think carefully about whether it's worth it to force your drivers to push during the race and risk losing them.”
“The gameplay loop is satisfying for what it is and I'm excited to see how future community mods will take it even further.”
“The gameplay loop is so satisfying and the seasons are just long enough to get invested while also dangling the possibilities that next season will bring.”
“The gameplay balance is not perfect yet - in my experience there are too many deaths (something like 3 - 4 a year is common, way above the average for the period it's trying to emulate) and wet races come around far too often, where it becomes more like an idle game.”
“Game elements (teams, pilots, car parts stats) and mechanics (pit-stop choices, team economy, primitive tuning 'minigame') are simplified below the point of being variable or challenging; player decisions are extremely limited and pretty obvious (waiting for yellow/red flag to change tires and repair parts out of schedule, etc.).”
“The core gameplay loop of upgrade/build - qualify/tune - race/pit gets repetitive after a season or two and doesn't really offer any level of strategy or randomization to keep it interesting for longer.”