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Open Wheel Manager 2 Game Cover

About

Open Wheel Manager 2 is a single player racing game. It was developed by Paprikash Games and was released on December 17, 2024. It received mostly positive reviews from players.

In "Open Wheel Manager 2," become an elite team manager, overseeing operations from hiring drivers to designing cars. Experience immersive strategic racing, make impactful decisions, and outsmart the competition to achieve Formula 1 glory. Witness the action unfold on a revamped 3D engine, reacting to every move with precise decision-making.

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78%
Audience ScoreBased on 90 reviews
graphics4 positive mentions
gameplay6 negative mentions

  • OWM2 offers a nostalgic experience reminiscent of classic racing management games like Grand Prix World, with enjoyable gameplay mechanics and a solid foundation for future development.
  • The game features a robust editor that allows for extensive modding capabilities, enabling players to customize teams, drivers, and more, enhancing replayability.
  • Race simulation is a standout feature, allowing players to skip races while still achieving realistic outcomes, making it more accessible for those managing lower-tier teams.
  • The game currently lacks depth in in-race management, making it feel more like a passive experience rather than an engaging simulation, which may disappoint players seeking a more hands-on approach.
  • Many mechanics and features are poorly explained, leading to confusion for new players, and the overall user interface could benefit from a more intuitive design.
  • There are significant bugs and gameplay issues, including a reliance on RNG for race outcomes, which can undermine the strategic elements of team management.
  • gameplay
    38 mentions Positive Neutral Negative

    Gameplay in this title is described as complex and requiring multiple playthroughs to fully grasp, with a recommendation to start with a well-funded team. Critics note that the mechanics can feel overly simplistic, relying heavily on button-clicking and automated calculations, which detracts from the overall experience. While there are solid elements, such as trackside gameplay, many players express frustration with certain mechanics, like salary restrictions and a lack of clear guidance, leading to a feeling that the game could benefit from more depth and differentiation from similar titles.

    • “The gameplay mechanics take a playthrough or two over one or two seasons to understand, and in hindsight, I would recommend playing with a frontrunner team with lots of cash and buildings/facilities already built on your first playthrough.”
    • “Gameplay-wise it still doesn't beat GPW, but unlike with other management games since GPW, I am confident this game can actually reach those levels.”
    • “But then, it delivers a very solid trackside gameplay too, for those with the time and inclination to jump onto the pit wall.”
    • “If the game is going to be just clicking a few buttons, setting a slider or two, and having autocalc generate results (like qualifying or setup improvements), then you needn't have bothered making such a huge game around such paltry gameplay.”
    • “You have to run through a season or two to figure out the basic mechanics on your own, because there is no actual help.”
    • “The gameplay is mostly clicking buttons and waiting for stuff to happen.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game evoke a nostalgic feel reminiscent of late 90s and early 2000s racing titles, offering a decent and smooth visual experience that aligns with its retro theme. While the animations can be janky and the overall visual quality may not meet modern standards, players appreciate the charm and simplicity that enhance the enjoyment of watching races. However, those accustomed to more polished graphics in contemporary management games may find the visuals lacking in comparison.

    • “If you have a nostalgic void for late 90's/early 2000's F1, and want a throwback to the era of Gran Prix World / Gran Prix Manager 2 / F1 Manager / F1 Challenge 99-02 with a modern game that looks decent and smooth without losing the aesthetics of the time, this game is for you.”
    • “It's not going to win awards for graphics, but it is among the very best, if not the best, motorsport management games of the last twenty years.”
    • “It's not going to win awards for graphics; it's not the deep meeting of physics and simulation that we've all fantasized about. It's not officially licensed, and some of the suppliers and teams feel undercooked and immersion-breaking.”
    • “Most of the complaints seem to be directed at the graphics, which are a nod to the games of management past back in the Amiga days.”
    • “If you haven't played retro games like GPW and your experience is more based in 'Motorsport Manager' or the 'Official F1 Manager', then the first thing you'll notice will be the lack of fancy loading screens and graphics compared to those games.”
  • optimization
    12 mentions Positive Neutral Negative

    The optimization aspect of the game is characterized by a nuanced engine upgrade system that allows for strategic choices in performance metrics, such as power and reliability, influenced by team reputation and driver stats. While the variability in performance across cars and tracks adds depth, some users note that driver stats may not effectively translate to on-track performance, leading to potential balance issues. Overall, the game presents a challenging and dynamic environment for managing team resources and performance over time.

    • “For in-demand drivers, staff members, or part suppliers, multiple teams will be in contact with them at once, and they will react differently to the teams based on not only the terms of the contract but also the reputation of your team and the performance of your car.”
    • “The driver stats are not balanced and don't translate to track performance very well.”
    • “Engine testing points are similar (need 50 per upgrade) but stretch out the green zone for the engine, and depending on which bonus you picked (power, reliability, cooling, or fuel efficiency) prior to the practice session of each race weekend, you can get a +1 or +2 for that performance bar of your current engine.”
    • “There are enough changes in regulations and supplier performance to make it a challenge over time; you're no longer constrained by the availability of high-level chief designers.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, users report mixed experiences with stability; while some indicate the game runs bug-free, others highlight issues with the help button, which is often buggy and can freeze the screen, leading to frustration.

    • “The game runs bug-free.”
    • “The game runs bug-free.”
    • “The help button is buggy and often freezes the screen; even when it does work, it fails to provide useful information.”
  • replayability
    3 mentions Positive Neutral Negative

    Reviewers highlight that the inclusion of multiple playable championships and feeder series significantly enhances the game's replayability, offering players varied experiences and opportunities for different gameplay strategies.

    • “The game offers a variety of playable championships, including feeder series, which enhances its replayability.”
    • “With multiple championships to choose from, including feeder series, the game keeps players engaged for hours.”
    • “The inclusion of more playable championships, especially feeder series, significantly boosts the game's replay value.”
    • “The game lacks variety in championships, making replayability feel limited.”
    • “There aren't enough playable championships to keep the experience fresh.”
    • “The absence of diverse feeder series really hampers the game's replayability.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express disappointment over the emotional impact of encountering numerous bugs in the game, which detracts from the experience and makes it frustrating to engage with the content, particularly as players can only enjoy one season without issues.

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30h Median play time
30h Average play time
30-30h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Open Wheel Manager 2 is a racing game.

Open Wheel Manager 2 is available on PC and Windows.

On average players spend around 30 hours playing Open Wheel Manager 2.

Open Wheel Manager 2 was released on December 17, 2024.

Open Wheel Manager 2 was developed by Paprikash Games.

Open Wheel Manager 2 has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Open Wheel Manager 2 is a single player game.

Similar games include Motorsport Manager, F1 Manager 2022, F1® Manager 2024, F1 Manager 2023, Golden Lap and others.