Gods Of Defense Game Cover

"Gods Of Defense" is a tower defense game where players summon and upgrade gods with unique abilities to defend against hordes of mythical creatures. Set in various ancient civilizations, players must strategically place gods and towers to protect temples and prevent enemy advances. With multiple difficulty modes, gods, and upgrades, "Gods Of Defense" offers a challenging and engaging gameplay experience.

  • PC
  • Web Browser
  • Windows

Reviews

63%
Audience ScoreBased on 42 reviews
gameplay4 positive mentions
grinding20 negative mentions
  • Addictively fun with a solid tower defense mechanic that offers meaningful progression and replayability.
  • Well-balanced difficulty that encourages strategic thinking and resource management.
  • Great graphics and engaging gameplay that fans of tower defense games will likely enjoy.
  • The game is excessively grindy, requiring players to replay levels multiple times to progress.
  • Poorly balanced mechanics, particularly with curses that can severely hinder progress and frustrate players.
  • Lack of quality of life improvements and flexibility in gameplay, leading to a rigid and sometimes frustrating experience.
  • grinding20 mentions

    The reviews present a mixed perspective on grinding in the game. While some players appreciate the balance and find the grinding manageable and rewarding, others criticize it as excessive and frustrating, suggesting that it may deter those who dislike grinding. Overall, the experience seems to vary significantly based on individual preferences for grinding mechanics.

    • “If you are allergic to grinding, keep walking; this isn't for you.”
    • “Not bad, but too grindy in a terrible way.”
    • “The grinding process is also terrible and horrific.”
  • gameplay17 mentions

    Gameplay reviews highlight a mix of frustration and enjoyment, with some mechanics feeling counterproductive and poorly explained, particularly the corruption system, which can lead to abrupt failures. While the game offers engaging tower defense elements and a wealth of content, repetitive actions and unclear mechanics detract from the overall experience. Players appreciate the potential and interesting powers but express concern over certain mechanics that can disrupt the flow of gameplay.

    • “Addictingly fun with good mechanics that scratch that tower defense itch.”
    • “The powers are interesting, and I like it when I unlock something new and have a cool mechanic to play with.”
    • “Certainly a ton more content here and interesting mechanics than Rogue Tower, and clearly made by a dev who actually understands game design.”
    • “The mechanics work against the player instead of making the game fun.”
    • “The way to gain mana or 'close gates' to win a map is to simply place a cheap building on every mana source that opens up, so this game mechanic also has no options and no effect on the game, just an annoying action you need to repeat.”
    • “I did have one problem about how they presented corruption as a game mechanic, which they basically didn't tell you at all... which is really bad because corruption can spiral out of control really quickly and basically end your run.”
  • graphics3 mentions

    The graphics in "Gods of Defense" are praised for their high quality, particularly the impressive mortar explosions and the visual effects on enemies. The art style and aesthetic choices contribute to the game's appeal, helping it stand out in its genre while enhancing the overall gameplay experience.

    • “Graphics are great (not a line I have ever used before) - I particularly like the high-end mortar explosions and the smoking enemies after they are hit by fire.”
    • “Gods of Defense has great potential; the core loop is fun and the art style, alongside aesthetic choices, helps it stand out in its niche genre. It can keep you focused, and the upgrades are basic enough during runs that you don't need to think back and ask if you've even got poison to add max from 50 to 80.”
    • “The graphics and play style resemble Rogue Tower, but it has a different theme as the title suggests.”
  • replayability1 mentions

    Players appreciate the game's early maps, which are easily achievable, contributing to a high level of replayability.

    • “The early maps are easily achievable, providing plenty of replayability.”
    • “Each playthrough offers new challenges and experiences, making it highly replayable.”
    • “The variety of choices and outcomes ensures that every session feels fresh and engaging.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
9hAverage play time
2-20hSpent by most gamers
*Based on 3 analyzed playthroughs

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