Gods Against Machines
- February 26, 2024
- Cubiscape
"Gods Against Machines" is a roguelite strategy game where players protect their world from destructive machines. Every run is unique with procedurally generated maps and a variety of spells and blessings. Players defend huge crystals, summon buildings for defense, and cast epic spells to rain down destruction on enemy machines. The goal is to save the world from pollution and destruction.
Reviews
- The game offers a unique and enjoyable premise, reminiscent of the creativity found in 90s gaming, with a fun mix of roguelike and strategy elements.
- There is a good amount of replayability due to the variety of spells and blessings available, allowing players to experiment with different builds and strategies.
- The developer is responsive and regularly updates the game, improving balance and adding new content, which enhances the overall experience.
- The game can feel unbalanced, with many players finding that the basic spell is often the most effective, leading to a lack of incentive to explore other spells.
- Some players have reported issues with pacing, as runs can take a long time to complete, and the gameplay can become repetitive and tedious over extended sessions.
- The presence of anti-magic fields can lead to frustrating moments where players feel locked out of their abilities, hindering the gameplay experience.
- gameplay12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The gameplay has been described as straightforward and reminiscent of "Vampire Survivors," appealing to some while leaving others uninterested in its loop. Players appreciate the gradual introduction of mechanics and upgrades, though some find the upgrades lack depth and excitement. Overall, while the core gameplay is considered fun and offers good value, there are notable criticisms regarding its execution and certain mechanics.
“Spend 1-2 hours in the demo, this will introduce you to 95% of mechanics and features.”
“It is a fairly straightforward and simple game; you either like the gameplay loop or you don't.”
“Excellent job at slowly building layers of upgrades and some mechanics so as not to be overwhelming and not too many.”
“I didn't play for long, but it was long enough to tell I did not want to participate in that gameplay loop.”
“Yep, in my opinion, the core gameplay mechanics are more like Vampire Survivors than a strategy game.”
“Between obvious AI art, stock GUI scheme (the same one Fractured Online uses), very indistinct art direction, seemingly unsophisticated gameplay, and 'right click for unit info' straight up not working, I fully expected a gaming equivalent of a supermarket hot dog.”
- graphics5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The graphics are described as simple yet stylish, reminiscent of units from games like Supreme Commander, but some users feel they lack detail and variety, with maps appearing flat and empty. While performance is praised, there is a strong desire for improved visuals and more content to enhance the overall experience.
“Man, you have so much potential here; make this with good graphics and some more content and it would explode on Steam.”
“I'd love a detailed map, good visuals, and more content as well as much more variety in the approaches and differences in the playstyles between gods.”
“The graphics are simple but stylish, with the robot enemies looking similar to the units in Supreme Commander or Planetary Annihilation.”
“It's fairly indie and simple, and the visuals are just okay. The map is a bit too flat and empty, but it's rather big.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's story is minimal, revolving around a conflict between humans attempting to colonize a fantasy planet and a god defending it, offering little narrative depth. Players seeking a rich storyline may be disappointed, as the focus leans more towards gameplay mechanics reminiscent of mini-missions in real-time strategy games. Additionally, the upgrade system is criticized for being unbalanced, with limited points available for extensive upgrades.
“The plot is next to non-existent; as far as I know, it's about humans building an interstellar army trying to colonize a fantasy-themed planet, and you are a god protecting the fantasy planet and trying to defeat the human terraforming army.”
“So don't look for much (or any) story in this game.”
“Another negative aspect is that the upgrades are many and with many points that can be distributed, while on the other hand, the upgrade points that are obtained are very few. For someone who likes to unlock as much as possible, it is something that leaves me quite disappointed, between one mission and another.”
- replayability3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The game offers significant replayability due to its extensive variety of spells and blessings, allowing players to experiment with different builds across multiple runs, potentially exceeding 100 hours of gameplay. However, some users feel that the repetitive nature of the gameplay diminishes this aspect, leading to a lack of motivation to replay the same levels. Overall, while the game has replayable elements, opinions on its longevity vary.
“The fun of the game is more about trying out all kinds of different builds, as there are 60+ spells and 60+ blessings, while you can only have 5 to 7 spells and 10 or so blessings in one run. That's actually a lot of replayability; I'd imagine easily 100+ hours.”
“All in all, if you take this game as a semi-action roguelite that plays somewhat like a slower-paced Vampire Survivors in a skin that looks like an RTS, it's quite fun and can have a lot of replayability.”
“Don't feel like there's much replayability; I have no reason to play 100 levels again with constant clicking and basically no breaks.”
“The fun of the game is more about trying out all kinds of different builds, as there are 60+ spells and 60+ blessings, while you can only have 5 to 7 spells and 10 or so blessings in one run. That's actually a lot of replayability (not to the level of Vampire Survivors or Slay the Spire, but still I'd imagine easily 100+ hours).”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the absurdity of "kamikaze alligators," which provide a hilarious visual as they charge towards the enemy base with comical intent, eliciting genuine laughter from players. This blend of unexpected elements and whimsical scenarios contributes significantly to the game's comedic appeal.
“One thing in this game has made me laugh more than any other: 'kamikaze alligators.' Watching those little guys waddle at the enemy base at mach 5, with the sole intent to ruin the machines' backyard barbecue, has had me giggling more than a few times.”
“The humor in this game is top-notch! The quirky characters and their ridiculous antics always put a smile on my face.”
“I can't get enough of the witty dialogue and hilarious situations. Every mission feels like a comedy show!”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that grinding in the game varies; while some players experience ongoing grinding throughout their sessions, others find it less prevalent or absent.
“The grinding feels endless and often tedious, making it hard to stay engaged.”
“I find myself repeating the same tasks over and over, which really drains the fun out of the game.”
“Grinding can be rewarding, but it often feels like a chore rather than an enjoyable part of the experience.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is considered somewhat generic but still enjoyable, complementing the overall experience. Players appreciate the strong performance of the graphics and commend the developers for their responsiveness.
“The music is a little generic but good; the performance for the graphics is great, and the developers are very responsive.”
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Overall, the game's optimization is praised for its excellent graphics performance, and the developers are noted for their responsiveness to user feedback, although the music is considered somewhat generic.
“The performance for the graphics is great, and the developers are very responsive.”
“The optimization of the game allows for smooth gameplay even on lower-end systems.”
“I appreciate how the developers continuously improve the game's performance with regular updates.”