Gods Against Machines
- February 26, 2024
- Cubiscape
- 13h median play time
"Gods Against Machines" is a roguelite strategy game where players protect their world from destructive machines. Every run is unique with procedurally generated maps and a variety of spells and blessings. Players defend huge crystals, summon buildings for defense, and cast epic spells to rain down destruction on enemy machines. The goal is to save the world from pollution and destruction.
Reviews
- The game offers a unique blend of roguelike and strategy elements, providing a fun and addictive gameplay experience.
- Players appreciate the variety of spells and abilities, allowing for different build strategies and replayability.
- The developer is responsive to feedback and regularly updates the game, enhancing the overall experience.
- The gameplay can feel repetitive and lacks depth, often reducing strategy to mindless clicking.
- Progression feels slow and unrewarding, with many upgrades not significantly impacting gameplay.
- The game can become frustrating due to balance issues, particularly with enemy mechanics that limit player interaction.
- gameplay19 mentions
- 26 % positive mentions
- 58 % neutral mentions
- 16 % negative mentions
The gameplay is characterized by a repetitive loop of clicking spells and managing a balance between collecting rewards and progressing through levels to combat corruption. While some players appreciate the unique mechanics and value for money, others find the gameplay simplistic and lacking in depth, with upgrades feeling uninspired. Overall, the experience is polarizing, appealing to those who enjoy straightforward mechanics but potentially frustrating for players seeking more complexity.
“You must clear 40 levels, and there are various gameplay mechanics that force you to balance stopping at every level to collect rewards or to skip ahead to harder enemies to prevent the spread of corruption, the game's timer mechanic.”
“I played a lot of games and didn't see any other game with the same kind of mechanics; it's unique in its kind. Also, the price is really cheap for what it offers and its replay value.”
“Its 'contra-RTS' gameplay style is a fun mix of god game and strategy.”
“The gameplay loop just involves spam clicking spells, and gets quite repetitive.”
“I didn't play for long, but it was long enough to tell I did not want to participate in that gameplay loop.”
“Between obvious AI art, stock GUI scheme (the same one Fractured Online uses), very indistinct art direction, seemingly unsophisticated gameplay, and 'right click for unit info' straight up not working, I fully expected a gaming equivalent of a supermarket hot dog.”
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The graphics received mixed reviews, with some praising their stylish simplicity and solid performance, while others found them lacking in detail and variety. Users noted that the visuals could benefit from more depth and creativity, particularly in map design and character representation. Overall, there is a consensus that while the graphics are functional, they have significant potential for improvement.
“The graphics are very well done and the performance is great.”
“The graphics are simple but stylish, with the robot enemies looking similar to the units in Supreme Commander or Planetary Annihilation.”
“Man, you have so much potential here; make this with good graphics and some more content and it would explode on Steam.”
“The visuals are a little lacking at times, but I liked the idea of the god abilities and fighting alongside Mother Earth.”
“It's fairly indie and simple, and the visuals are just okay. The map is a bit too flat and empty, but it's rather big.”
“The god you play is just one of four abstract concepts visualized by calamitous artwork in character select and nothing more.”
- replayability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game offers significant replayability due to its extensive variety of spells and blessings, allowing players to experiment with different builds across multiple runs, potentially exceeding 100 hours of gameplay. However, some users feel that the repetitive nature of gameplay and lack of breaks diminish the overall replay value. Overall, while it may not reach the replayability levels of titles like "Vampire Survivors" or "Slay the Spire," it still provides a unique experience worth exploring.
“The fun of the game is more about trying out all kinds of different builds, as there are 60+ spells and 60+ blessings, while you can only have 5 to 7 spells and 10 or so blessings in one run. That's actually a lot of replayability; I'd imagine easily 100+ hours.”
“If you take this game as a semi-action roguelite that plays somewhat like a slower-paced Vampire Survivors in a skin that looks like an RTS, it's quite fun and can have a lot of replayability.”
“I played a lot of games and didn't see any other game with the same kind of mechanics; it's unique in its kind. Also, the price is really cheap for what it offers and its replay value.”
“And the fun of the game is more about trying out all kinds of different builds, as there are 60+ spells and 60+ blessings, while you can only have 5 to 7 spells and 10 or so blessings in one run. That's actually a lot of replayability (not to the level of Vampire Survivors or Slay the Spire, but still I'd imagine easily 100+ hours).”
“I played a lot of games and didn't see any other game with the same kind of mechanics; it's unique in its kind. Also, the price is really cheap for what it has to offer and its replay value.”
“I don't feel like there's much replayability; I have no reason to play 100 levels again with constant clicking and basically no breaks.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's story is minimal, revolving around a conflict between humans attempting to colonize a fantasy planet and a god defending it, leaving players with little narrative depth. While it may appeal to those who enjoy mini-missions typical of real-time strategy games, the lack of a substantial plot and the frustratingly slow upgrade system detract from the overall experience.
“The plot is next to non-existent; as far as I know, it's about humans building an interstellar army trying to colonize a fantasy-themed planet, and you are a god protecting the fantasy planet and trying to defeat the human terraformer army.”
“So don't look for much (or any) story in this game.”
“Another negative aspect is that the upgrades are many and with many points that can be distributed, while on the other hand, the upgrade points that are obtained are very few. For someone who likes to unlock as much as possible, it is something that leaves me quite disappointed, among one mission and another.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally considered good, though somewhat generic, while the soundtrack receives high praise for its quality. Additionally, the sound effects are well-executed, contributing positively to the overall experience.
“The sounds are great, and that goes also for the fantastic soundtrack.”
“Music is a little generic but good; the performance for the graphics is great, and the devs are very responsive.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Overall, the game's optimization is praised for its excellent graphics performance, with users noting that the developers are responsive to feedback. While the music is considered somewhat generic, it does not detract from the overall positive experience regarding optimization.
“The graphics are very well done and the performance is great.”
“Music is a little generic but good; performance for the graphics is great and the devs are very responsive.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the absurdity of "kamikaze alligators," which provide a hilarious visual as they charge towards the enemy base with comical intent, eliciting genuine laughter from players.
“One thing in this game has made me laugh more than any other: 'kamikaze alligators.' Watching those little guys waddle at the enemy base at mach 5, with the sole intent to ruin the machines' backyard barbecue, has had me giggling more than a few times.”
“The humor in this game is top-notch! The quirky characters and their ridiculous antics always put a smile on my face.”
“I can't get enough of the witty dialogue and hilarious situations. Every mission feels like a comedy show!”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that grinding varies in presence and intensity throughout gameplay sessions, with some players experiencing it consistently while others do not.
“The grinding feels endless and often tedious, making it hard to stay engaged.”
“I find myself repeating the same tasks over and over, which quickly becomes boring.”
“The grind is so excessive that it overshadows the fun aspects of the game.”