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Goblin and Coins

87%Game Brain Score
gameplay, humor
graphics, story
87% User Score Based on 71 reviews

Platforms

PCPCWindowsWindowsLinuxLinuxXboxXbox

About

"Goblin and Coins" is a casual physics-based puzzle game. The objective is to collect as many coins as possible using the goblin, while avoiding obstacles and enemies. Players can use various tools and abilities to navigate through the levels and compete for high scores on online leaderboards.

Goblin and Coins screenshot
Goblin and Coins screenshot
Goblin and Coins screenshot
Goblin and Coins screenshot
Goblin and Coins screenshot
Goblin and Coins screenshot
Goblin and Coins screenshot
Goblin and Coins screenshot

87%
Audience ScoreBased on 71 reviews
gameplay4 positive mentions
monetization1 negative mentions

  • Charming pixel art and cute sound design that evoke nostalgia.
  • Fun and challenging gameplay with a good variety of levels and mechanics.
  • Responsive controls and a simple yet engaging story make it enjoyable for platformer fans.
  • Clunky mechanics and poor hit detection lead to frustrating gameplay experiences.
  • Lack of checkpoints and unfair difficulty spikes can make progress feel punishing.
  • Overall, the game feels derivative and lacks innovation compared to other platformers.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players criticizing its janky mechanics and lack of polish, while others appreciate its simplicity and responsive controls. Although the core platforming experience is straightforward and reminiscent of retro games, it lacks innovation and depth, leaving some players wanting more. Overall, it offers a decent, if basic, platforming experience with charming visuals and a few engaging mechanics.

    • “A nice old school 'run and jump' platformer that reminds you of some old times, when all you needed were cute graphics, responsive controls, and simple gameplay.”
    • “It does not innovate in any way - it's a straightforward retro platformer with very basic mechanics, but it's very well made - controls are responsive, levels are well designed, and the art style is especially good - it's very cute and funny.”
    • “A cute little retro looking 2D platformer to remind you of the good old simpler times of gaming; it's enough for the price it asks for, a couple of hours of fun and challenging gameplay, sometimes will have you rage and repeat till you get over your obstacles.”
    • “It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
    • “Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
    • “The core mechanic of collecting coins has no feedback mechanism.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game are characterized by charming, retro pixel art that evokes nostalgia, though they are simplistic and lack modern enhancements like resolution options. While some players appreciate the cute aesthetic and cohesive design, others find the visuals basic and reminiscent of royalty-free clip art. Overall, the graphics contribute to a delightful, old-school platforming experience, appealing to those who enjoy a straightforward and endearing art style.

    • “Excellent game, if you want a platformer with a cut back and clean aesthetic this is the one for you!”
    • “The game has simple, yet very charming, pixelated graphics with a generally colder palette.”
    • “There are lots of details in the background and sprites, and it all seems to blend together well into a coherent aesthetic, with a cute story.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “It's incredibly basic and simplistic, with the player character moving like something out of 'click and create' and most of the graphics seemingly taken from '10,000 royalty-free clip art collection'.”
  • story
    13 mentions Positive Neutral Negative

    The game's story is generally considered simplistic but effective, with a mix of humor and charm that resonates with players. While not deeply developed, it is presented in a visually engaging way, akin to a comic, and is complemented by enjoyable voice acting and interesting characters. Overall, the story adds a satisfactory layer to the gameplay experience, enhancing its replay value.

    • “The story, while very uncomplicated, is mildly funny and the ending did earn a couple of chuckles and put a big smile on my face.”
    • “The levels and characters are interesting and fun, the voice acting is hilarious, and the story is pretty original.”
    • “The story in the game isn’t very fleshed out, but it does its job relatively well.”
    • “The story is only shown/progressed in between the chapters and is presented through a set of images almost like in a comic.”
    • “Hardly a success story, gamers just weren't all that interested in the game.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is described as mild yet effective, with players appreciating the funny voice acting, amusing sound effects, and a charmingly original story that elicits smiles and chuckles. While the gameplay is straightforward and lacks innovation, the humor adds an enjoyable layer to the overall experience, making it a delightful platforming adventure.

    • “The story, while very uncomplicated, is mildly funny and the ending did earn a couple of chuckles and put a big smile on my face.”
    • “The levels and characters are interesting and fun, the voice acting is hilarious, and the story is pretty original.”
    • “I like the style and the different worlds the maker produced and the sounds your character makes are pretty funny.”
  • music
    8 mentions Positive Neutral Negative

    The music, composed by Kevin MacLeod, is simple and fitting for the game, though its short length leads to repetitiveness. While the soundtrack complements the gameplay and features cute enemy callouts, some players feel that additional music, especially during boss fights, would enhance the experience. Overall, the music is generally well-received but could benefit from more variety.

    • “The music (created by Kevin MacLeod) is very simple but suits the game.”
    • “The soundtrack fits the game and how the enemies call out their names is cute.”
    • “Music is okay.”
    • “The only problem is that the soundtrack is very short, so the music quickly becomes very repetitive.”
    • “Some happycore music would have been more appropriate.”
    • “Boss fights lack any sort of music.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of Gamemaker Studio is often criticized for facilitating the creation of low-quality, retro-style games that prioritize profit over quality, leading to perceptions of shovelware and cash grabs.

    • “Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
  • replayability
    1 mentions Positive Neutral Negative

    Players find the game highly replayable due to the presence of hidden secrets and additional challenges that extend beyond the main storyline, encouraging exploration and continued engagement.

    • “The secrets and challenges that emerge after completing the main storyline give this game significant replay value.”
    • “Each playthrough offers new challenges and hidden secrets, making it a game you can enjoy multiple times.”
    • “The variety of choices and outcomes ensures that every replay feels fresh and engaging.”
    • “Once you've completed the main storyline, there are only a few secrets and challenges left, which diminishes the game's replay value.”
    • “After finishing the game, I found little incentive to replay it, as the content felt repetitive and uninspired.”
    • “The lack of diverse gameplay options and meaningful choices makes replaying the game feel like a chore rather than an enjoyable experience.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a fun and quirky tone, enhanced by the developer's unique voice work throughout.

    • “The game is all voiced by the developer, creating a really fun and quirky atmosphere.”

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