Goblin and Coins Game Cover
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"Goblin and Coins" is a casual physics-based puzzle game. The objective is to collect as many coins as possible using the goblin, while avoiding obstacles and enemies. Players can use various tools and abilities to navigate through the levels and compete for high scores on online leaderboards.

  • PC
  • Windows
  • Linux
  • Xbox

Reviews

87%
Audience ScoreBased on 52 reviews
humor4 positive mentions
monetization1 negative mentions
  • Charming retro aesthetic with cute graphics and sound effects that evoke nostalgia.
  • Challenging gameplay that increases in difficulty, providing a rewarding experience for fans of classic platformers.
  • Responsive controls and well-designed levels that encourage exploration and coin collection.
  • Frustrating hitbox mechanics and enemy placements that can feel unfair, leading to frequent deaths.
  • Lack of checkpoints and a quick restart option, making progress feel tedious after repeated failures.
  • Basic gameplay mechanics that do not innovate or offer anything new to the platforming genre.
  • graphics16 mentions

    The game's graphics feature a charming, simplistic pixelated aesthetic that appeals to fans of retro platformers, though some may find it basic and reminiscent of royalty-free clip art. While the visuals and sound design are endearing and cohesive, they lack modern enhancements and customization options, which may not satisfy all players. Overall, the graphics contribute to a cute and engaging atmosphere, despite their straightforward nature.

    • “Excellent game, if you want a platformer with a cut back and clean aesthetic this is the one for you!”
    • “The game has simple, yet very charming pixelated graphics with a generally colder palette.”
    • “There are lots of details in the background and sprites, and it all seems to blend together well into a coherent aesthetic, with a cute story.”
    • “It's incredibly basic and simplistic, with the player character moving like something out of 'click and create' and most of the graphics seemingly taken from '10,000 royalty free clip art collection'.”
    • “A choice was made to use obsolete, decades old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
  • gameplay15 mentions

    The gameplay is characterized by simple platforming mechanics and basic obstacle courses, with some levels introducing special platforms that add minor complexity. While the controls are generally responsive and the art style is appealing, the overall experience feels reminiscent of flash games, lacking innovation and polish. Players may find the gameplay enjoyable but ultimately unsatisfying due to its simplicity and occasional jankiness.

    • “Later levels introduce a few special platforms, however, it's all small stuff (though special mention must go to the toggling blocks which for once felt fair, as they're always visible and, if you're not a particularly rhythmic person, give you visual cues) with the core gameplay being simple platforming.”
    • “Excellent, if simple, mechanics for a platformer.”
    • “It does not innovate in any way - it's a straightforward retro platformer with very basic mechanics, but it's very well made - controls are responsive, levels are well designed, art style is especially good - it's very cute and funny.”
    • “The core mechanic of collecting coins has no feedback mechanism.”
    • “The gameplay is really basic obstacle course.”
    • “It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
  • story11 mentions

    The game's story is simple yet charming, featuring a mildly humorous narrative that unfolds through comic-style images between chapters. While not deeply developed, it effectively engages players with its adorable characters and interesting levels, complemented by entertaining voice acting. Overall, the story adds a satisfactory layer to the gameplay, though it may not captivate all gamers.

    • “The story, while very uncomplicated, is mildly funny and the ending did earn a couple of chuckles and put a big smile on my face.”
    • “The story is only shown and progressed in between the chapters and is presented through a set of images, almost like in a comic.”
    • “The levels and characters are interesting and fun, the voice acting is hilarious, and the story is pretty original.”
    • “The story in the game isn’t very fleshed out, but it does its job relatively well.”
    • “The story is only shown/progressed in between the chapters and is presented through a set of images almost like in a comic.”
    • “Hardly a success story, gamers just weren't all that interested in the game.”
  • music7 mentions

    The music, composed by Kevin MacLeod, is simple and fitting for the game, but its short length leads to repetitiveness. While the overall sound design is appreciated, some players feel that the absence of music during boss fights is a missed opportunity, and a more varied soundtrack could enhance the experience.

    • “The music (created by Kevin MacLeod) is very simple but suits the game.”
    • “The soundtrack fits the game and how the enemies call out their names is cute.”
    • “Enemy design is good overall and while I hate the axe snipers, that's just me being bad I think.”
    • “The only problem is that the soundtrack is very short, so the music quickly becomes very repetitive.”
    • “Some happycore music would have been more appropriate.”
    • “Boss fights lack any sort of music.”
  • humor4 mentions

    The game's humor is characterized by its mild wit and charming voice acting, which elicits genuine laughter and smiles, particularly towards the end. While the story is simple and the gameplay straightforward, the cute art style and well-designed levels contribute to an overall enjoyable and amusing experience.

    • “The story, while very uncomplicated, is mildly funny and the ending did earn a couple of chuckles and put a big smile on my face.”
    • “The levels and characters are interesting and fun, the voice acting is hilarious, and the story is pretty original.”
    • “It's a straightforward retro platformer with very basic mechanics, but it's very well made - controls are responsive, levels are well designed, art style is especially good - it's very cute and funny.”
  • replayability1 mentions

    Players find the game highly replayable due to the presence of secrets and challenges that extend beyond the main storyline, encouraging exploration and engagement even after completing the primary objectives.

    • “The secrets and challenges that emerge after completing the main storyline give this game significant replay value.”
    • “Each playthrough offers new challenges and hidden secrets, making it a game you can enjoy multiple times.”
    • “The variety of choices and outcomes ensures that every replay feels fresh and engaging.”
    • “Secrets and challenges after completing the main storyline give this game some replay value.”
    • “Once you've finished the main story, there's little incentive to replay the game.”
    • “The lack of diverse endings or significant choices makes replaying the game feel unnecessary.”
  • atmosphere1 mentions

    The game's atmosphere is characterized by a fun and quirky tone, enhanced by the developer's unique voice work throughout.

    • “The game is all voiced by the developer, creating a really fun and quirky atmosphere.”
  • monetization1 mentions

    Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that are perceived as cash grabs, suggesting a negative view of its monetization practices.

    • “Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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