Glyphica: Typing Survival Game Cover
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Early Access Roadmap This roadmap describes our plans for Glyphica : Typing Survival. We hope you can be patient with us as we add these features to the game! About the Game Typing tutor meets horde survival in this fast-paced roguelite that challenges your speed, accuracy, and strategy. Step into a minimalist arena and dominate the battlefield using your typing skills and your trusty keyboar…

  • Mac OS
  • PC
  • Windows

Reviews

89%
Audience ScoreBased on 199 reviews
gameplay6 positive mentions
monetization2 negative mentions
  • Glyphica offers a unique blend of typing practice and roguelike gameplay, making it both fun and engaging.
  • The game has a clean aesthetic and responsive controls, providing a satisfying experience for players who enjoy typing.
  • Many players appreciate the potential for improvement in typing skills while enjoying the game's mechanics and challenges.
  • The game currently lacks content, with limited weapons and repetitive boss encounters, leading to a feeling of being unfinished.
  • Difficulty balancing is an issue, as many players find the bosses excessively challenging, especially for those with lower typing speeds.
  • Visual clutter and overlapping text can make it difficult to see the words that need to be typed, causing frustration during gameplay.
  • gameplay15 mentions

    The gameplay is praised for its unique mechanics that combine typing with action elements, creating an engaging experience, especially for skilled typists. While the core concept is fun and has potential, some players note that it currently lacks depth and meaningful content, with a gameplay loop that can feel derivative and overly simplistic. Overall, it shows promise for future updates but may not fully satisfy all players at this stage.

    • “The gameplay is already top notch!”
    • “A super fun concept with some fun little gameplay bits like target priority based on how many vowels are in a word, how many enemies are grouped, and how close they are to your beam that has a turn speed.”
    • “Action packed as can be with great game mechanics.”
    • “I seriously wish it had launched into early access with more than an hour and a half of meaningful gameplay.”
    • “A boring game with no educational content and purely derivative gameplay, combined with a staggeringly overdeveloped sense of self-importance.”
    • “The mechanics are all lifted from a dozen different mobile games, so I guess the 'fresh take' is making people type instead of swipe.”
  • music6 mentions

    The music in the game is generally described as pleasant and complementary to the UI and design, creating a relaxing atmosphere. However, some users noted that the score tends to loop repetitively, lacking the variety seen in other titles like "Risk of Rain 2." Overall, while the music is enjoyable, it may not offer the dynamic experience some players hoped for.

    • “The music is settling.”
    • “Music complements the UI/design of this game well.”
    • “Very visually clear and it's got very pleasant music and sound design.”
    • “I would imagine it would have some kick-ass relaxing music that potentially changes in each stage (much like Risk of Rain 2, the best indie video game score I have heard in years), but you are generally stuck listening to the same score on loop.”
  • graphics3 mentions

    The graphics in Glyphica are aesthetically clean and visually appealing, effectively blending the typing game genre with action-RPG elements. However, in its early access stage, the visuals can sometimes obscure enemy text, making it difficult to read; improvements such as automatic font changes or better color differentiation could enhance the experience.

    • “Aesthetically clean, Glyphica revisits the typing game genre and mashes it with the action-RPG survival power-up genre.”
    • “The visuals are nice and not too overbearing with special effects, although, in this early access stage, the visuals can obscure the words of the enemies, making them hard to see at times.”
    • “If there was an automatic changing of fonts, or maybe a subtle color palette difference between text and visuals, that would make this game even more fun than it is.”
  • monetization2 mentions

    The monetization aspect of the game has drawn criticism, as players feel that the difficulty level is excessively high, making it challenging to progress without additional purchases or content. This has led to some users regretting their purchase, particularly when the game's promotional claims do not align with their experience.

    • “I know I'm a relatively bad typist, but advertising as 'typing tutor meets horde survival' and having the base, lowest difficulty something I'm struggling to pass at all, with the only other content gated behind that, makes this a somewhat regrettable purchase so far.”
  • humor1 mentions

    Users appreciate the humor in the game, particularly noting the clever and amusing ways it incorporates keyboard interactions, which adds a fun and engaging element to the gameplay experience.

    • “Having such a funny way to use my keyboard is cool.”
  • atmosphere1 mentions

    The game's dark mode enhances its atmospheric feel, evoking a sense of nostalgia reminiscent of classic titles like Space Invaders. This combination creates an immersive experience that resonates well with players.

    • “I especially appreciate the dark mode, which enhances the atmospheric feel of the game, almost reminiscent of Space Invaders, adding a nice bit of nostalgia.”
  • story1 mentions

    The story aspect of the game is not heavily emphasized in user reviews, with one player noting a lack of comparable typing games on Steam, suggesting that the narrative may not be a primary focus compared to gameplay mechanics.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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