Ghost Cleaner Game Cover
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Ghost Cleaner is a budget-friendly game that combines arcade and puzzle elements, challenging players to use strategy and tactics to destroy pink bricks across 100 physics-based levels. With its high level variety, the game offers a fun and engaging experience for those seeking a straightforward yet engaging title.

  • Mac OS
  • PC
  • Windows

Reviews

45%
Audience ScoreBased on 20 reviews
music2 positive mentions
story3 negative mentions
  • The game offers interesting physics mechanics and a variety of level designs that can be engaging.
  • It has a casual and fun atmosphere, making it enjoyable for short play sessions.
  • The graphics are colorful and cartoony, contributing to a light-hearted experience.
  • The game suffers from inconsistent difficulty levels, with some being overly easy and others frustratingly hard.
  • There are significant mechanical issues, such as unclear power-up effects and bugs that can lead to unfair level failures.
  • The overall experience feels repetitive and lacks the depth and charm of its inspiration, Peggle.
  • gameplay12 mentions

    The gameplay has been criticized for its questionable mechanics and numerous bugs, leading to a frustrating experience that feels more like a struggle against the game's flaws than an engaging challenge. While some players appreciate the variety in level design and shooting mechanics, many find the game overly easy and repetitive, lacking the innovative twists that would maintain interest over time. Overall, the gameplay is marred by mechanical issues that detract from enjoyment and engagement.

    • “I really liked the music and interesting shooting mechanics.”
    • “It offers enough variety in level design, mechanics, and physics play to give great bang for the buck.”
    • “If you can be okay with that, the physics gameplay is the only similarity to the game you thought this game would be; it might be well worth picking up if it is on sale.”
    • “And, boy, that's a real challenge thanks to those questionable mechanics.”
    • “However, the game is further troubled by several mechanical issues (e.g., the farther you move your cursor, the stronger your shot; however, you can't drag the cursor off-screen, so getting the right power on your shot sometimes feels nigh impossible) and quite a few outright bugs (some, like sounds when you've disabled them, are minor; others are notable enough to cost you a run on a level).”
    • “The game just doesn't feel fun to fire shots in, the level design isn't engaging, and the mechanical issues just stack frustrations onto an already lackluster experience.”
  • story6 mentions

    The game's story, which unfolds over every 20 levels through comic clips, is widely regarded as unengaging and poorly executed, leading many players to feel that it is not worth paying attention to. While the narrative influences the game's theme and visuals, it ultimately serves as a backdrop to the gameplay, which is more compelling for those seeking a precision marble drop experience.

    • “There is some kind of story going on every 20 levels, which results in changing the backdrop.”
    • “Be warned though, the story is horribly unengaging and stupid, and since the story kind of brands the theme and colors of the game, you really need that precision marble drop game fix to enjoy this one.”
    • “There's a story here, but you wouldn't miss much by clicking past the handful of comic clips that tell said story.”
    • “As you might imagine from my description of the story, I'm not 100% sure what was all going on, but the sheer number of levels and the fact that there was definitely some challenge to them kept me hooked.”
  • music2 mentions

    The music in the game is highly praised for its engaging soundtrack and complements the gameplay with interesting shooting mechanics and appealing cartoon cut scenes.

    • “I really liked the music; it complemented the interesting shooting mechanics.”
    • “The game features a very cool soundtrack and impressive cartoon cutscenes.”
  • graphics2 mentions

    The game's graphics are characterized by a vibrant, cartoony style, prominently featuring light blue and pink hues that reflect the colorful objects players interact with, such as bricks and balls.

    • “The graphics are beautifully cartoony, creating a vibrant and engaging visual experience.”
    • “Graphically, this game features a stunning palette of light blue and pink, which perfectly complements the colorful objects like bricks and balls that players will be breaking.”
    • “The graphics are pretty cartoony.”
    • “Graphically, this game uses a lot of light blue and pink, which is to be expected since these are the colors of the objects (bricks and balls) that you're trying to break.”
  • grinding1 mentions

    Players find the grinding aspect of the game frustrating, as it feels more like a struggle against the game's flawed mechanics than an engaging challenge. The ease of gameplay is overshadowed by imbalanced consumables that lack clear documentation, further contributing to a tedious experience.

    • “The game is inherently ridiculously easy, which is compounded by the ability to purchase special consumable variations of your basic shot. However, these lack any documentation on their effects and are profoundly imbalanced in benefit. This makes the experience feel like a grind against the game's mechanical flaws, rather than an engaging interaction with the levels.”
    • “Grinding in this game feels tedious and unfulfilling, as the rewards for the effort put in are minimal and often not worth the time spent.”
    • “The repetitive nature of grinding in this game quickly becomes a chore, overshadowing any enjoyment that could be derived from the gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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