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"GemBreak is a challenging, action-oriented take on Pachinko/Peggle, where you destroy Red Gems in 100 levels with new ones added monthly. Experience exciting physics-based gameplay with planets, black holes, and gravity effects, and use tactical shots and bonuses to master this addictive action puzzle game."

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GemBreak screenshot
GemBreak screenshot
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68%
Audience ScoreBased on 88 reviews
music6 positive mentions
gameplay3 negative mentions

  • The game offers a fun and casual experience with a decent amount of levels and challenges.
  • The soundtrack and graphics serve their purpose well, providing an enjoyable atmosphere.
  • Collectible cards and achievements add to the overall experience, making it engaging for players.
  • The game suffers from poor physics and unpredictable ball behavior, making gameplay frustrating.
  • It is plagued by bugs, including a broken highscore page and issues with launching and options.
  • Overall, it feels like a budget version of Peggle, lacking the polish and charm of the original.
  • music
    10 mentions Positive Neutral Negative

    The music in the game features a relaxing and explorative main menu soundtrack, complemented by a cool EDM background, though it can become repetitive over time. While the sound effects are deemed acceptable, the lack of options to separate sound effects from music is a notable drawback. Overall, the music is appreciated but overshadowed by various technical issues within the game.

    • “The soundtrack, while not bad, can become a bit repetitive over time.”
    • “Nice music too.”
    • “I also just love listening to the main menu music when needing to think, as it's relaxing yet explorative.”
    • “The highscore page is completely broken, the game doesn't even launch correctly often, and can often break for no reason at all, such as when opening the options (which is very lacking. No two sliders separating SFX and music? Also, the flashing light in the background whenever you hit a peg is eye-straining, and I would like an option to disable it.)”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay features familiar cannon mechanics with the added freedom to move the cannon sideways, which some players find engaging. While the overall gameplay and physics received mixed reviews, many users noted its addictive nature. Suggestions for improvement include introducing mechanics to manage stagnant gameplay, such as allowing players to destroy the ball or implementing a self-destruct feature.

    • “Gameplay is very addictive.”
    • “Gameplay-wise, the cannon mechanics are pretty much the same, with the exception that the user has the freedom to move it sideways wherever they want.”
    • “Gameplay and physics are kind of meh.”
    • “I know it is probably very rare that this would happen, but maybe they should put a mechanic in the game that the player can destroy the ball or if the ball stops moving for 5 seconds it self-destructs.”
    • “Gameplay-wise, the cannon mechanics are pretty much the same, I mean, with the exception that the user has the freedom to move it sideways wherever they want.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is highly inconsistent, with many users reporting it as a "buggy mess" in its current, partially-abandoned state. While developers occasionally make updates, primarily for minor features like Steam trading cards, significant stability issues persist.

    • “It's also pretty much bug free.”
    • “The game is a buggy mess in its current, partially-abandoned state.”
    • “The devs do seem to be doing something to it every now and then based on the SteamDB page, primarily regarding things like adding Steam trading cards, but the game is still very buggy.”
  • story
    6 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for lacking depth and immersion, resulting in a casual experience that prioritizes level progression over narrative. Comparisons to other games highlight that while some focus on storytelling, this one is more centered on gameplay mechanics. Overall, players find the story to be minimal and not a significant part of the experience.

    • “There are similarities between the games, and this one is more level-focused, while Peggle is more of a story-driven game.”
    • “In other words, there isn't really any attempt to create a story or immersion, so it's pretty much a casual experience at its finest.”
    • “There are similarities between the games, and this one is more level-focused, where Peggle is more of a story-driven game.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics effectively serve their purpose and complement the game's atmosphere, but they lack variety and are considered inferior to those in similar titles, particularly given the game's price point. Overall, while the visuals and sound work well together, they do not stand out in comparison to competitors.

    • “The whole atmosphere with the graphics and all the sounds is a perfect match.”
    • “The graphics serve their purpose well, creating an engaging experience.”
    • “The graphics and sound here are nice, contributing to the overall enjoyment of the game.”
    • “When it comes to graphics, I'd say they do serve their purpose well, even though there's not much variety, so to speak.”
  • humor
    2 mentions Positive Neutral Negative

    Players find the unpredictable bouncing of the ball to be amusing, adding a humorous element to the gameplay experience.

    • “The ball bouncing is so all over the place, it's actually kind of funny.”
  • atmosphere
    2 mentions Positive Neutral Negative

    Reviewers consistently highlight that the game's atmosphere is enhanced by a harmonious blend of graphics and sound, creating an immersive experience that captivates players.

    • “The whole atmosphere with the graphics and all the sounds is a perfect match.”
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