Get To Work
- December 2, 2024
- Isto Inc.
- 10h median play time
"Get To Work" is a punishing game about a young man trying to conquer the corporate world on rollerblades, featuring a challenging movement system and fully narrated, satirical story. Navigate through obstacles, collect podcast audio clips from popular streamers, and test your skills in speedruns. The game offers a unique blend of humor and difficulty, resulting in a memorable experience.
Reviews
- The game features satisfying movement mechanics that make it enjoyable to play, even when falling.
- The humor and narrative elements, including the voice acting and podcast collectibles, add a fun layer to the gameplay.
- It's a challenging yet fair rage game that encourages players to improve their skills and offers a sense of accomplishment.
- The game suffers from bugs and performance issues, including frame drops and save file problems that can hinder progress.
- Some players find the controls to be unintuitive and frustrating, especially when using a keyboard and mouse.
- The difficulty spikes in certain sections can feel punishing, leading to frustration rather than enjoyment.
- gameplay69 mentions
- 61 % positive mentions
- 35 % neutral mentions
- 4 % negative mentions
The gameplay of this title is generally praised for its fun and engaging mechanics, offering a challenging yet rewarding experience that encourages mastery. However, some players have noted inconsistencies and bugs that can detract from the overall enjoyment, particularly in certain sections of the game. Despite these issues, many reviewers highlight the smooth controls and addictive nature of the gameplay, making it a standout in the "rage game" genre.
“Brilliant game with fun and challenging gameplay.”
“The gameplay is definitely the best part of this game.”
“Super fun and rewarding mechanics, fun game, funny story, a 'rage game' that actually makes you want to come back and get better.”
“While you might criticize me for saying that a section past the main game is badly made enough to give the game a negative review, it's bad enough that even the most basic mechanics fall out of the way for this part of the game.”
“I didn't like that every time I grabbed onto one of the orange surfaces, I was rolling the dice on whether the mechanic was going to work correctly.”
“All sorts of bugs from actual gameplay to textures.”
- humor55 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its clever writing, witty dialogue, and engaging narration, often eliciting genuine laughter from players. Many reviews highlight the comedic elements as a key factor in the game's appeal, making even frustrating moments enjoyable. While some note that the humor can become repetitive, the overall consensus is that it adds significant value to the gameplay experience, blending fun mechanics with a humorous narrative.
“Obviously, the premise of the game is hilarious and the writing/delivery was thoroughly enjoyable throughout the game.”
“The humor in 'Get to Work' is what kept me coming back – every failure felt like part of the joke, and I couldn't help but laugh even when things went horribly wrong.”
“It's a fun and challenging game with deep thought and knowledge about business told through the guise of jokes that made me laugh out loud more than once.”
- story22 mentions
- 59 % positive mentions
- 27 % neutral mentions
- 14 % negative mentions
The game's story is generally well-received, with players appreciating its humor and relatability, particularly in the context of workplace challenges and personal growth. Many reviews highlight the narrative as a strong complement to the gameplay, making the experience more engaging despite the game's frustrating mechanics. However, some players feel that the pacing can suffer due to the game's difficulty, which can interrupt the flow of the story.
“Super fun and rewarding mechanics, fun game, funny story, a 'rage game' that actually makes you want to come back and get better.”
“My experience - being someone that's a junior analyst in my real-life white-collar job, I found the whole story utterly hilarious and so very true to the reality we live in.”
“It starts with a fun concept for a game mechanic paired with a simple yet entertaining story.”
“☐ no story”
“One of the few 'rage games' that I have played, but everything that is supplementary, like the story, the narrator, and the collectibles, feels lacking.”
“After failing multiple times at a difficult section, there's a long gap before the next part of the story, causing the pacing to fall apart.”
- music15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The music in the game has received mixed reviews, with some players praising standout tracks like the "hat song" and the contributions from artists like dropspindle and the atriarchy, while others criticize the lack of a consistent soundtrack and poor audio mixing. Many users express frustration over the absence of easily accessible music and the game's silence during gameplay, which detracts from the overall experience. Despite these issues, some players still regard the soundtrack as a highlight, even if it is not always present.
“My advice: get the hat, the song is a banger.”
“Also if you are crazy enough to find it, there is a fantastic song hidden in the game.”
“Despite being dead silent 99% of the time, this game has my favorite soundtrack of any game I've ever played.”
“The audio is poorly mixed (maxed out audio and the game still sounds muffled) and I don't really understand why there would be a music slider with no music.”
“The game was designed to be streamed which is great but the lack of a soundtrack does feel noticeable when playing this game while not streaming.”
- grinding9 mentions
- 11 % positive mentions
- 11 % neutral mentions
- 78 % negative mentions
Players find the grinding aspect of the game to be both challenging and time-consuming, often requiring extensive effort to progress through levels. While some appreciate the adrenaline and speed of gameplay, others criticize the tediousness of certain sections, leading to frustration. Overall, the grinding experience is likened to real-life work, making it a polarizing feature among gamers.
“The levels are designed to still have those 'I fell so far' rage game moments, but with so many recovery routes, it's not too tedious to get back to where you were.”
“You'll need a second life for grinding.”
“This game is very challenging at first, then you think you understand it and begin to soar through a level. Then the game reminds you that you need to keep grinding because you are not as skilled as you thought, leading to 40+ minutes spent on one level, followed by another 40+ on the next, only to realize you are just over halfway done with the game.”
“Playing this game after my 9 to 5 because I never stop grinding.”
- stability8 mentions
- 38 % positive mentions
- -25 % neutral mentions
- 88 % negative mentions
The game's stability is generally described as inconsistent, with users reporting various bugs that can detract from the overall experience. While some players find the game runs smoothly on platforms like the Steam Deck, others note that glitches, particularly related to momentum and movement mechanics, can hinder enjoyment and create frustration. Overall, the stability issues range from minor annoyances to more significant disruptions in gameplay.
“Runs great on Steam Deck.”
“The game maintains a steady frame rate, providing a smooth experience.”
“I haven't encountered any crashes or bugs, which makes for a stable gameplay experience.”
“It's a buggy, low-effort cash grab scam.”
“I like difficulty, but when it comes from glitches and mechanics not working properly, I don't see much of a point.”
“The game works well enough and everything is smooth, but the momentum is buggy, needing momentum from 10 jumps before hitting the 11th jump, and you don't even know because you are taking each part slowly, which is a real buzzkill.”
- replayability7 mentions
- 57 % positive mentions
- 14 % neutral mentions
- 29 % negative mentions
The game offers significant replayability, particularly for speedrunning enthusiasts, thanks to its enjoyable movement mechanics and the balance of challenge and reward. Players appreciate the natural replay value, with many returning to beat their previous times and explore different strategies. Overall, the combination of engaging gameplay and speedrun features enhances the game's longevity.
“Beat this game twice already, movement is excellent, lots of replayability, speedrun splits are an excellent addition.”
“Tons of replay value if you're into speedrunning games.”
“Natural replay value.”
“Deeply enjoyable, perfect mix of frustrating and rewarding, and the speedrun strategies add a lot of replayability after the first finish.”
- graphics5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The graphics in the game are noted to lack polish, with some interesting design elements that resonate with the game's themes. While the aesthetic is described as goofy and satisfying, there are calls for better optimization and graphical settings, particularly for smoother performance on the Steam Deck. Overall, the visuals show potential but could benefit from further refinement.
“In my opinion, the game design peaks right before graduating to middle management, where the visuals are interesting and carry the metaphor forward.”
“Have played entirely on Steam Deck, and for some reason my hours haven't counted fully, but it's rare to find a game with satisfying movement and a sense of overwhelming accomplishment from a goofy aesthetic.”
“The maps and graphics lack a bit of polish.”
“Could use a bit more optimization or graphical settings so it can run smoothly on the Steam Deck as well.”
- optimization4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game is generally considered poorly optimized, with players noting that while it is enjoyable, it suffers from significant performance issues that detract from the overall experience. Many feel that improvements in optimization, particularly regarding frame rates, are necessary for a more rewarding gameplay experience.
“Fun game, but it could benefit from better optimization in certain areas.”
“I respect the voice actors and their performances, but even they can only do so much when the gameplay itself doesn’t feel rewarding.”
“Also very poorly optimized.”
“Fun game—but lacking in optimization in some areas.”
“I think that it could use some optimization for 99th percentile and minimum FPS.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy is criticized as a low-effort cash grab, with users highlighting significant bugs that detract from the overall experience.
“It's a buggy, low-effort cash grab scam.”
“The monetization system feels exploitative and heavily favors players who spend money.”
“I feel like I'm being pressured to spend money just to enjoy the game.”