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Garten of Banban 0

Garten of Banban 0 Game Cover
77%Game Brain Score
story, gameplay
stability, grinding
77% User Score Based on 1,689 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4WindowsPlayStationXbox Series X|SPCTabletMac OSPhoneXbox OneMobile Platform
Garten of Banban 0 Game Cover

About

Garten of Banban 0 is a single player casual action adventure game with a horror theme. It was developed by Euphoric Brothers and was released on February 21, 2025. It received mostly positive reviews from players.

In "Garten of Banban 0," explore the enigma of Banban's Kindergarten and endure its shadowy past. Meet and befriend other residents while uncovering the truth behind the kindergarten's origins and your existence. A unique combination of narrative-driven exploration and survival gameplay awaits.

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77%
Audience ScoreBased on 1,689 reviews
story73 positive mentions
stability13 negative mentions

  • The game is free and offers a fun, short experience with engaging puzzles.
  • The character designs, especially the baby versions, are adorable and add charm to the game.
  • The ending reveals a significant plot twist, connecting the story to future installments in the series.
  • The tutorial and in-game guidance are poor, leaving players confused about objectives.
  • Some puzzles, particularly the gas leak minigame, are frustratingly difficult and poorly timed.
  • The game suffers from bugs and glitches, including issues with saving progress and character animations.
  • story
    175 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with some players appreciating the intriguing lore and character development, particularly in relation to the overarching narrative of the series. While many found the plot twists and connections to previous games engaging, others criticized the story for being confusing, lacking depth, or feeling random. Overall, the game is seen as a step forward in storytelling, with some players excited for future installments, despite its short length and occasional gameplay issues.

    • “In short, garten of banban 0 is a prequel that not only expands the story but does so with a dose of psychological horror and surprises that keep the player hooked from start to finish.”
    • “The game itself is a work of art, it features a complex storyline, likeable characters, and exciting gameplay.”
    • “Throughout the story, I became more and more immersed as it dives you deeper into their lore, not to mention the amazing soundtracks that are played; it really just brings emotion and atmosphere together.”
    • “The story is non-existent.”
    • “Genuinely nothing happens in this game, no overarching story, no fun puzzles, no anything.”
    • “We continue to get bad and tedious puzzles, big empty areas, and a storyline that makes zero sense and is just there to waste time.”
  • gameplay
    88 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players appreciating the improved mechanics and puzzles, while others find it shallow and repetitive. Many noted issues such as confusing puzzles, long cutscenes, and frustrating softlocks that detract from the overall experience. Despite these criticisms, some players enjoyed the engaging story and creepy atmosphere, suggesting that while the gameplay isn't revolutionary, it offers moments of fun and intrigue, especially for a free game.

    • “I enjoyed the gameplay, story, eerie elements, etc., and its color scheme and style felt like Poppy Playtime.”
    • “The gameplay mechanics run fluidly, and the tension builds at a perfect rate.”
    • “The gameplay was fun, the puzzles were a bit finicky, but the story was good!”
    • “The gameplay is janky and unintuitive, as usual.”
    • “Spelling errors, gaps in geometry, puzzles that are hardly explained, trying again in the gas section takes too long for a mechanic that is either broken or poorly thought out.”
    • “It's the same gameplay, with almost no story whatsoever, leading to nonsensical chase sections and randomness.”
  • graphics
    63 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the stunning visuals and artistic design as a significant improvement over previous entries, while others report technical issues and poor optimization that detract from the experience. Many players appreciate the charming art style and memorable character designs, but some criticize the graphics as janky or unpolished. Overall, the game showcases a range of graphical quality, from impressive to problematic, reflecting a step forward in some areas while still facing challenges.

    • “The graphics in this game are a technological feat above anything else in the industry.”
    • “Gorgeous to look at, with visuals that make you pause and appreciate the art.”
    • “Cutting-edge graphics that blur the line between game and reality, setting new industry standards.”
    • “Unplayable, broken graphics.”
    • “The game itself is janky and the graphics look like they were all made in 5 minutes in Blender.”
    • “There were graphical issues (like the motion blur) that were just unacceptable for a game released in 2025.”
  • music
    63 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising the soundtrack as a standout feature, particularly the end credits song, which is described as "amazing" and "a must-listen." While some users noted inconsistencies in audio levels, the overall ambiance and musical composition were highlighted as enhancing the gaming experience, making it a significant aspect of the game's appeal. Despite a few criticisms regarding volume and taste, the music is generally regarded as a major highlight, contributing positively to the game's atmosphere and storytelling.

    • “Incredible music (I'm about to save the credit music to my playlist), incredible story, and incredible cameos!”
    • “The soundtrack is fire, the credits are fire, as well as storytelling and iconic new characters!”
    • “Last but definitely not least, the credits music being done by Black Gryphon absolutely blew me away and left my face in pure shock, especially since the song was fantastic.”
    • “I think the credits song has more production value than the entire game.”
    • “The music has no taste, it's not like spooky, but it's like piano music.”
    • “This game is stupid; I hate it. The puzzles are so bad and the music is so loud. There is no option to mute the music; it's a bad game.”
  • humor
    44 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players appreciating its quirky characters, funny dialogue, and unexpected moments that provide comic relief amidst the horror elements. Many reviews highlight the intentional and unintentional humor, making the game entertaining despite its flaws, while some players note that the humor has improved compared to previous installments. Overall, the blend of dark humor and absurdity keeps players engaged and adds to the game's charm.

    • “The game's humor, a hallmark of the series, is present and provides a much-needed respite from the tension.”
    • “Baby BanBan ended up being genuinely funny and endearing; the little interactions with the blobs were pretty fun and entertaining.”
    • “The game's quirky characters and dark humor made it impossible to put down, and the immersive atmosphere had me fully invested in its mysteries.”
  • stability
    16 mentions Positive Neutral Negative

    Overall, the stability of the game has received mixed reviews. Many players report encountering numerous bugs and glitches, particularly in gameplay mechanics and animations, which often require restarts to resolve. However, some users noted a lack of major issues on the game's release day, suggesting that while there are noticeable problems, the experience can still be enjoyable, especially considering the game's free status.

    • “I love that even when it's the game's first day, there are no glitches. Wonderful euphoric experience!”
    • “Resolution glitches out if you attempt to play the game in windowed mode.”
    • “Very bad game script and keeps spawning me at the beginning when I die or load the game, too much dialogue and very buggy.”
    • “I also found the jester task extremely buggy, having to restart my game on multiple occasions just to get a chance, and even that it felt impossible.”
  • grinding
    13 mentions Positive Neutral Negative

    Players overwhelmingly express that grinding in the game is excessively time-consuming, often requiring an unrealistic commitment. Many find the tasks tedious and frustrating, with poorly designed puzzles and unengaging gameplay elements contributing to a sense of wasted time. Overall, the grinding experience is viewed as a significant drawback, detracting from the enjoyment of the game.

    • “You'll need a second life for grinding.”
    • “Neither is hard whatsoever, just tedious and time wasting.”
    • “We continue to get bad and tedious puzzles, big empty areas, and a storyline that makes zero sense and is just there to waste time.”
  • optimization
    12 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues, including stuttering and screen tearing, even on high-end PCs. While a few users noted a good balance between performance and quality, the overall consensus points to poor optimization, with many citing bugs and ineffective settings like v-sync as major drawbacks. Despite its decent concept, the game's optimization problems detract from the overall experience.

    • “A good balance between performance and quality.”
    • “I'm sure if you guys really tried to make a game that was actually fun and took people's feedback and did proper optimization and playtesting, you guys could actually make something great.”
    • “The optimization is bad, so bad that my PC sounded like it was going to explode at some parts even though I have a fairly beefy PC...”
    • “The optimization of the game is absolutely awful.”
    • “Cons: not optimized well (constant screen tear even with v-sync on), the audio mixing (particularly from the voice actors) was all over the place (red dude was clipping as soon as he walked in the first room), puzzles felt like a chore.”
  • emotional
    11 mentions Positive Neutral Negative

    Players report a wide range of emotional experiences while engaging with the game, from deep sadness and moments of crying over character deaths to feelings of unease and frustration due to narrative choices. Many express that the game evokes strong feelings of joy, nostalgia, and connection, particularly through character interactions and heartfelt moments, despite acknowledging its technical flaws. Overall, the emotional impact of the game is significant, leaving players feeling both uplifted and devastated.

    • “Playing through it made me feel uneasy, and at some point the game made me cry.”
    • “This game is fun but many characters died and I cried for Nabnab. I recommend this game and other chapters for everyone.”
    • “This game, while objectively cobbled together and janky to all hell, has such an extreme amount of heart put into it that the ending credits genuinely almost made me cry.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and creepy qualities, enhanced by creative monster designs and a captivating narrative that delves into its dark lore. Players feel enveloped by the oppressive environment, with visuals and an evocative soundtrack that heighten the emotional experience. Overall, the atmosphere effectively draws players into its mysteries, making it a compelling aspect of the game.

    • “The monster designs are creative and the atmosphere is surprisingly creepy.”
    • “The game's atmospheric design is nothing short of immersive, drawing you into its dark past with a narrative that's as captivating as it is unsettling.”
    • “The atmosphere is kinda there, I guess.”
    • “Gob has atmosphere and makes everyone wonder where it is even going.”
    • “From the very first moment, the game envelops the player in an oppressive atmosphere, with empty hallways that seem to whisper stories of something that happened long before our arrival.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game is generally viewed positively, with players appreciating its completely free-to-play model that avoids in-app purchases. Unlike other titles in the series, which are perceived as cash grabs, this game is praised for its genuine horror experience and the developers' commitment to quality over profit.

    • “With most of the completely free-to-play games I've played, I believe it's free, so get it and give it a try... it doesn't cost you anything.”
    • “But this game actually felt like a true horror game, with no cash grabs, and it actually has a scary monster in it.”
    • “All of the other Garten of BanBan games feel kind of like a quick cash grab that the devs can use to make a quick bit of money.”
    • “I enjoyed every moment, to be honest. I've been a big fan of the series for a while now, and it's really awesome to see how far the brothers have come with what I originally thought of as a soulless cash grab.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find the game's replayability enhanced by the inclusion of achievements, which motivate them to explore its secrets further. Overall, many consider the game to have a high replay value, making it enjoyable to revisit multiple times.

    • “The introduction of achievements is a delightful touch that adds to the replayability, encouraging players to delve deeper into the game's secrets.”
    • “Forever replayable.”
    • “The replay value is virtually nonexistent.”
    • “Once you've completed the game, there's little incentive to play it again.”
    • “The lack of meaningful choices makes replaying feel pointless.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is praised for its storytelling depth, reaching new heights compared to previous entries, while the character designs are also well-received. However, some players noted issues with direction and voice acting that detracted from the overall experience.

    • “I absolutely loved this entry, and the storytelling and character development are truly reaching new levels.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Garten of Banban 0 is a casual action adventure game with horror theme.

Garten of Banban 0 is available on Nintendo Switch, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 5 hours playing Garten of Banban 0.

Garten of Banban 0 was released on February 21, 2025.

Garten of Banban 0 was developed by Euphoric Brothers.

Garten of Banban 0 has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Garten of Banban 0 is a single player game.

Similar games include Garten of Banban 8: Anti Devil, Garten of banban 3 & 4, Garten of Banban 3, Garten of Banban 7, Garten of Banban 2 and others.