Garten of Banban 3 Game Cover

"Garten of Banban 3" is a horror-themed video game where players explore the deeper levels of Banban's Kindergarten, an establishment that is much larger than it seems. The game is a sequel to the first Garten of Banban and follows the player's search for their missing child while navigating unexpected and terrifying encounters. With friends at every turn, players must overcome the horrors of the kindergarten to uncover the truth.

  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Android
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

74%
Audience ScoreBased on 1,421 reviews
story34 positive mentions
grinding12 negative mentions
  • Garten of Banban 3 features improved gameplay mechanics and puzzles compared to its predecessors, making it a more enjoyable experience.
  • The game has a unique atmosphere and humor that resonates well with players, providing a fun and entertaining experience.
  • The introduction of new characters and lore adds depth to the story, keeping players engaged and curious about the next installment.
  • Many players found the game to be padded with unnecessary content and repetitive puzzles, leading to frustration and a feeling of being misled.
  • Technical issues, such as glitches and poor optimization, detracted from the overall experience, making it difficult for some players to progress.
  • The story was criticized for being confusing and lacking coherence, leaving players feeling unsatisfied with the narrative.
  • story103 mentions

    The story of "Garten of Banban 3" has received mixed reviews, with some players appreciating its depth and character development, while others criticize it for being incoherent and poorly executed. Many noted that the narrative feels disjointed and at times nonsensical, detracting from the overall experience, although some found the evolving storyline and visuals engaging. Overall, while there are moments of intrigue, the storytelling often struggles with clarity and cohesion, leaving players divided on its effectiveness.

    • “The intricate storyline and visually stunning graphics captivated my attention and provided hours of enjoyment.”
    • “The unique characters really brighten the gameplay along with its masterfully crafted storyline.”
    • “The story is a rollercoaster of emotion, from needing to save my child to riding Opila Bird.”
    • “In essence, the narrative of 'Garten of Banban 3' is a vapid exercise in storytelling incompetence, serving as a poignant reminder of the perils of narrative neglect.”
    • “The story was utterly nonsensical, story beats were haphazardly thrown together in an attempt to make the game more entertaining in the long run which was foiled by the game's awful level and puzzle design.”
    • “This game is mostly based on the story, and so when you realize that the story is just non-existing, then the game is going to be terrible.”
  • gameplay85 mentions

    The gameplay of the game has received mixed reviews, with some players appreciating improvements such as better puzzles and boss fights, while others criticize it for being repetitive, lacking engagement, and featuring frustrating mechanics. Many reviews highlight issues like clunky controls, tedious tasks, and a lack of innovation, leading to a disjointed experience that fails to fully captivate players. Overall, while there are moments of enjoyment, the gameplay often feels underwhelming and in need of refinement.

    • “At the heart of any game lies its gameplay mechanics, the foundation upon which the player's engagement is built.”
    • “The gameplay mechanics are smooth and intuitive, allowing for seamless exploration and interaction with the game's diverse environments.”
    • “I was pleasantly surprised; I went into this expecting it to be utter trash like the second game... but this one was super fun and interesting, the places looked good, and the gameplay was actually fun and they've started making the story actually interesting now.”
    • “The gameplay is characterized by insipid, repetitive tasks devoid of innovation or challenge.”
    • “With lackluster gameplay mechanics, abysmal narrative execution, technical failures, and egregious monetization practices, it epitomizes everything wrong with contemporary gaming.”
    • “The banban games have some of the stiffest jump mechanics I've experienced; so to have multiple puzzles and even a boss fight based around those awful jump mechanics is beyond frustrating.”
  • humor54 mentions

    The humor in this game is a mixed bag, with many players finding it unintentionally funny due to poor voice acting and absurd scenarios, such as the infamous car scene. While some appreciate the self-aware humor and quirky moments, others feel that the attempts at comedy often fall flat or feel forced. Overall, the game leans more into humor than its predecessors, providing a blend of silly and bizarre moments that can be entertaining, albeit sometimes for the wrong reasons.

    • “The game's hilarious.”
    • “This one leans way more into the humor side of the series, which I feel it should have done sooner.”
    • “The writing is witty, emotional, and often had me laughing or on the edge of my seat.”
    • “It's not funny, it's not fun, it's not optimized, and it's a copy and paste of all the previous games, but with obvious intentions to make you unable to refund the game, like useless puzzles, no storyline at all, and things like a hallway of doors you need to open for no reason.”
    • “The humor falls flat and feels forced, making the experience more cringeworthy than entertaining.”
    • “I expected some laughs, but the jokes are stale and the comedic timing is off, leaving me more confused than amused.”
  • graphics31 mentions

    The graphics of the game receive mixed reviews, with some praising the stunning visuals and art style, while others criticize the graphical fidelity as outdated and plagued by performance issues. Many players appreciate the aesthetic and character design, but several report lag and frame rate problems that detract from the overall experience. Overall, the graphics are a highlight for some, but a significant drawback for others, indicating a need for improvement in future updates.

    • “The intricate storyline and visually stunning graphics captivated my attention and provided hours of enjoyment.”
    • “The graphics in Garten of Banban 3 are simply stunning.”
    • “I like this game a lot; the graphics are just amazing. I give the game a 10/10.”
    • “Furthermore, the game's graphical fidelity is woefully inadequate, resembling something out of a bygone era rather than a contemporary release.”
    • “The game is mainly handicapped by its graphics and the map.”
    • “The shoddy frame rate and the terrible graphics see you dying more times to broken game mechanics than your own failures.”
  • music25 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its significant improvement over previous titles. The soundtrack effectively sets the mood, featuring standout tracks like "Rivals" and memorable boss fight themes that enhance the overall experience. Overall, players find the music to be a highlight, contributing to the game's fun and engaging atmosphere.

    • “The soundtrack of Garten of Banban 3 is a masterpiece in itself.”
    • “I want to give the creator of the soundtrack my biggest applause, the boss fight music was near perfect, the only fault is that it wasn't longer.”
    • “The soundtrack has also vastly improved; they're simple tracks admittedly (outside of 'rivals') but they do the job of setting the mood, and are leagues better than the obnoxious, droning chase music that plagued the previous two titles.”
    • “I dunno, it was a fun time waster, it will never be a scary game like it wants to, but at least it has banging music in the later sections.”
    • “The story, the music.”
  • grinding15 mentions

    Overall, players find the grinding aspect of the game to be tedious and repetitive, with many segments feeling unnecessarily prolonged through fetch quests and challenging puzzles. While some improvements have been noted in terms of story and puzzle complexity, the overall experience is marred by frustrating pacing and the need for excessive backtracking, leading to a sense of monotony. Despite these issues, some players still appreciate the enjoyable moments interspersed throughout the gameplay.

    • “You'll need a second life for grinding.”
    • “There are a lot of parts of the game that are tedious and repetitive at times just for the sake of extending gameplay.”
    • “A lot of genuinely enjoyable and hilarious moments that are unfortunately trapped between segments of tedious gameplay and boring moments.”
  • monetization12 mentions

    The monetization of "Garten of Banban 3" has been widely criticized as exploitative and predatory, with players feeling bombarded by advertisements and microtransactions that prioritize profit over enjoyment. Many reviewers label it a blatant cash grab, suggesting that the game is designed to extract money from players rather than provide a satisfying experience. Overall, the monetization practices are seen as a significant detriment to the game's integrity and player satisfaction.

    • “Such egregious monetization practices not only tarnish the integrity of the gaming industry but also betray a fundamental disregard for the player's experience.”
    • “With lackluster gameplay mechanics, abysmal narrative execution, technical failures, and egregious monetization practices, it epitomizes everything wrong with contemporary gaming.”
    • “In an era rife with predatory monetization schemes, 'Garten of Banban 3' distinguishes itself as a prime offender, shamelessly exploiting its player base for financial gain.”
    • “The game inundates players with incessant advertisements and microtransactions, coercing them into parting with their hard-earned money in exchange for paltry rewards or negligible benefits.”
    • “In essence, 'Garten of Banban 3' exemplifies the worst excesses of monetization culture, prioritizing profit over player satisfaction.”
  • stability12 mentions

    The stability of "Garten of Banban 3" is heavily criticized, with numerous reports of technical failures, glitches, and bugs that significantly hinder gameplay. While some players experienced smooth performance, many others found the game frustratingly unplayable due to issues like lag, poor controls, and incomplete levels. Overall, the game's stability is a major concern, detracting from the overall enjoyment.

    • “In stark contrast, 'Garten of Banban 3' is plagued by an array of technical failures and glitches that render it virtually unplayable.”
    • “Levels are so buggy and you can't even complete them, voice acting is awful, storyline/lore makes no sense at all, and the stupid bird level seems impossible to complete.”
    • “I wouldn't recommend this game to other players because I can't walk in the game; it glitches and is very frustrating because I keep getting killed.”
  • optimization10 mentions

    The game's optimization has received mixed reviews, with some players noting significant improvements over previous installments, such as smoother performance and fewer frame drops. However, others criticize ongoing issues like poorly optimized models and glitches that detract from the overall experience. While there are advancements in technical proficiency, certain aspects still reflect a lack of thorough optimization.

    • “A hallmark of any well-crafted game is its technical proficiency, ensuring smooth performance and minimal disruptions to the player experience.”
    • “This game actually seems to be correctly optimized this time around (no more models with 200,000 polygons for no reason) and I can now cleanly run this game with no frame drops; this vastly improves the game experience... not to mention, now I don't have to worry about my PC randomly combusting.”
    • “The game's optimization is impressive.”
    • “Whether it be the re-use of several portions of the previous installment, the poor optimization, the trite 'lore', or the awful jump mechanics; as gamers, I think we deserve better.”
    • “Unexplained mechanics and puzzles, infuriating and nonsensical world design, improper/poor optimization in and out of the game, and a story that seems to become more obtuse each second, as if it's being made up on the spot.”
    • “Its not funny, its not fun, its not optimized, and its a copy and paste of all the previous games, but with obvious intentions to make you not be able to refund the game, like useless puzzles, no storyline to the game at all, and things like a hallway of doors you need to open for no reason.”
  • emotional7 mentions

    The emotional aspect of the game elicits a wide range of responses, from deep investment in the characters' fates to profound disappointment and frustration over its perceived shortcomings. While some players found themselves moved to tears by the poignant storytelling and impactful endings, others felt let down by the game's quality, leading to feelings of regret and anger. Overall, the emotional experience is polarizing, with moments of genuine connection overshadowed by dissatisfaction for some.

    • “One of the most heart-wrenching, emotional experiences I have been through.”
    • “It kept me hooked from start to finish, and I found myself emotionally invested in the fate of the game's protagonists.”
    • “The writing is witty, emotional, and often had me laughing or on the edge of my seat.”
  • character development5 mentions

    Character development in Garten of Banban 3 receives mixed feedback; while some users appreciate the unique character designs and moments of growth, others feel it lacks depth and engagement. The potential for improvement is noted, particularly with hints of more unique characters in future chapters. Overall, the aspect of character development is seen as a highlight, albeit with room for enhancement.

    • “Garten of Banban 3 also excels in its character development.”
    • “This part has some good moments with the character development.”
    • “First, I must comment on the character design.”
    • “The character development feels shallow and lacks depth, making it hard to connect with any of the characters.”
    • “While there are hints of unique character designs, the overall development is inconsistent and often disappointing.”
    • “The potential for interesting character arcs is overshadowed by poor writing and lack of meaningful progression.”
  • atmosphere3 mentions

    The atmosphere of Garten of Banban is characterized by a whimsical, childlike environment filled with playful elements, while simultaneously evolving into a darker and more ominous tone. The blend of humor with this shifting atmosphere enhances the overall experience, making it both nostalgic and engaging.

    • “Garten of Banban has a very unique atmosphere that makes you feel like you are somewhat a child again, surrounded by toys to play with.”
    • “The atmosphere continues to get darker and more ominous, and I love it!”
    • “This entry in the game leans more into humor, which is definitely a good choice for the overall atmosphere.”
  • replayability1 mentions

    Garten of Banban 3 features numerous side quests and optional activities, enhancing its depth and significantly boosting its replayability.

    • “Garten of Banban 3 also offers a plethora of side quests and optional activities that add depth and replayability to the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
2-4hSpent by most gamers
*Based on 6 analyzed playthroughs

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