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Garenburg Woods is a single player casual role playing game. It was developed by Creatalsoftware Games and was released on September 29, 2021. It received overwhelmingly positive reviews from players.

Garenburg Woods, a happy RPG where you must stay on trail. Always. Never leave the path. Always stay on trail. Stay on trail.

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100%
Audience ScoreBased on 10 reviews
graphics2 positive mentions
music2 negative mentions

  • Garenburg Woods features charming, nostalgic visuals and an interesting narrative that keeps players engaged.
  • The game offers meaningful boss battles with creative gimmicks that enhance the overall story experience.
  • The developer is very nice and helpful, contributing to a positive community around the game.
  • The music can be occasionally grating, detracting from the overall experience.
  • The game feels smaller than it aims to be, with some mechanics leading to frustrating moments for players.
  • Repetitive RPGmaker gameplay and an overwhelming number of enemies in certain areas can lead to boredom.
  • story
    8 mentions Positive Neutral Negative

    The story in the game is described as having a unique charm but suffers from weak delivery, lacking emotional impact and depth, particularly in key moments. While the overarching narrative of Garenburg Woods is intriguing and integrates well with gameplay, certain character betrayals fail to elicit significant reactions, leaving players wanting more from the story's development. Overall, the narrative is seen as interesting but somewhat disconnected, with gameplay elements enhancing the experience.

    • “The player characters of both games are similar in a very notable way; they are the true 'villain' of their story.”
    • “But this game is still interesting, a game that is uniquely the creator's own style, music, and story, and I want to see what's next from this creator.”
    • “Garenburg Woods is an interesting narrative, and while the RPG Maker gameplay can at times be repetitive, boss battles are meaningful to the overall story and also have creative gimmicks that make it worth playing through; it's a story that only really works as a video game with gameplay.”
    • “The biggest charm of the style also hurts the tone and impact of certain serious moments; the delivery on the underlying story is weak on average, neither feeling gut-wrenching to me as a player nor impactful in-game outside of one event near the end of the game.”
    • “Why did this betrayal not cause any notable reaction from either character in the 'dream' nor tell much of a story about reality? Of course, the purpose of these games is somewhat different, as there is a greater story to the world of Garenburg Woods.”
    • “But that story is beyond our reach, and hard to ground ourselves with as well.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is polarizing; while some find it grating, others appreciate its unique style that complements the child-like graphics and contributes to an unsettling atmosphere. Overall, it adds to the game's distinctiveness and leaves players curious about future projects from the creator.

    • “But this game is still interesting, a game that is uniquely the creator's own style, music, and story, and I want to see what's next from this creator.”
    • “If you can handle the music being occasionally grating on the soul, I wholeheartedly recommend the experience.”
    • “The child-like graphics combined with the music always made me feel unease, like something could go horribly wrong at any moment.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics in Garenburg Woods are noted for their striking visuals and child-like aesthetic, which, when paired with the unsettling music, create a sense of unease and anticipation of potential tragedy. However, some reviewers feel that the visuals do not effectively convey the gravity of the protagonist Egly's actions.

    • “Garenburg Woods has striking visuals and interesting implications, but nothing to emphasize the tragedy or cruelty of Egly's own actions.”
    • “The child-like graphics combined with the music always made me feel unease, like something could go horribly wrong at any moment.”
    • “The child-like graphics combined with the music always made me feel uneasy, like something could go horribly wrong at any moment.”
  • humor
    1 mentions Positive Neutral Negative

    The game's humor is characterized by clever, situational jokes that playfully subvert player expectations, such as the amusing moment when players are humorously denied the ability to move rocks despite being prompted to do so. This lighthearted approach adds a layer of charm, even if the overall experience feels somewhat limited.

    • “The game feels smaller than it seems to want to feel, and it will take you out of it; when you gain the ability to move rocks, if you run to the first rocks that the game notes you can move, you are made the butt of a small, pretty funny joke where you aren't allowed to move the rocks.”
    • “The humor in this game is cleverly woven into the gameplay, making even the simplest tasks feel entertaining and lighthearted.”
    • “I found myself laughing out loud at the witty dialogue and unexpected scenarios that kept popping up throughout my adventure.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay in Garenburg Woods, while occasionally repetitive due to its RPG Maker roots, is enhanced by meaningful boss battles that incorporate creative gimmicks, making the experience worthwhile and integral to the narrative.

    • “The RPG Maker gameplay can at times be repetitive, which detracts from the overall experience.”
    • “While the boss battles are meaningful to the story, they often feel like they rely too heavily on creative gimmicks rather than solid gameplay mechanics.”
    • “The gameplay, although tied to an interesting narrative, lacks variety and can become monotonous.”
  • emotional
    1 mentions Positive Neutral Negative

    The combination of child-like graphics and unsettling music creates a pervasive sense of unease, evoking feelings that something ominous could occur at any moment.

    • “The child-like graphics combined with the music always made me feel unease, like something could go horribly wrong at any moment.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers significant replayability, allowing players to explore multiple endings in both normal and hard modes.

    • “It also has a lot of replay value, being able to get every ending in both normal and hard mode.”
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Garenburg Woods is a casual role playing game.

Garenburg Woods is available on PC and Windows.

Garenburg Woods was released on September 29, 2021.

Garenburg Woods was developed by Creatalsoftware Games.

Garenburg Woods has received overwhelmingly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Garenburg Woods is a single player game.

Similar games include Fabled Lands, Look Outside, Neversong, Roadwarden, GOODBYE WORLD and others.