Skip to main content

GOODBYE WORLD

GOODBYE WORLD provides a great tale, albeit one without too much room to grow. Those who don’t mind a brief story will enjoy this tale of game development, but it needed more time to really flesh out this pair of fledgling designers.
GOODBYE WORLD Game Cover
84%Game Brain Score
story, emotional
grinding, replayability
91% User Score Based on 303 reviews
Critic Score 68%Based on 4 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
GOODBYE WORLD Game Cover

About

GOODBYE WORLD is a single player puzzle game with a drama theme. It was developed by YO FUJII and was released on November 16, 2022. It received mostly positive reviews from critics and very positive reviews from players.

"Goodbye World" is a narrative adventure game following the story of two indie game creators, Kanii and Kumade. Struggling to make a successful game and make ends meet, they persevere through twelve stages of puzzle platforming as they navigate their harsh reality and the challenges of their passion. The game features a linear storyline with 13 chapters and does not have multiple endings. "GOODBYE WORLD" straightforwardly presents the tale of two creators' persistence in the face of adversity, incorporating puzzle platforming within a linear storyline.

Skip User Reviews

91%
Audience ScoreBased on 303 reviews
story73 positive mentions
grinding3 negative mentions

  • The game features a heartfelt and relatable story about the struggles of indie game development, resonating deeply with aspiring creators.
  • The pixel art and music are beautifully crafted, enhancing the emotional impact of the narrative.
  • The gameplay, while simple, offers a nostalgic platforming experience that complements the story, allowing players to engage with the characters' journey.
  • The game is very short, taking only about 1-2 hours to complete, which may leave some players feeling it lacks value for its price.
  • The platforming mini-games can be frustrating and may disrupt the narrative flow, leading some players to skip them entirely.
  • The story, while poignant, may feel underdeveloped to those seeking a more in-depth exploration of its themes.
  • story
    198 mentions Positive Neutral Negative

    The story of "Goodbye World" is a heartfelt exploration of the struggles faced by aspiring game developers, focusing on themes of passion, burnout, and the harsh realities of the industry. While the narrative is praised for its emotional depth and relatability, many reviewers noted its brevity and desire for a deeper exploration of its themes. The integration of a puzzle-platformer mini-game between story segments adds a unique touch, though opinions vary on its effectiveness and enjoyment.

    • “Goodbye world is an incredibly personal but relatable story, impactful despite its short run time.”
    • “Goodbye world is a must-play experience for the story alone, so if you find yourself with an hour or two to kill and $12 to spare, goodbye world says 'hi!'.”
    • “Their story is not framed as a heroic rise, but as a slow, painful confrontation with burnout, financial strain, and the heavy doubt that comes with watching your passion turn from inspiration into obligation.”
    • “While the narrative has moments of poignancy, the ending—meant to be dramatic—feels like an unsatisfying misstep, undermining the emotional weight built up during the story.”
    • “The story feels stifled, we get barely any context, and we have no time to learn about or get attached enough to the characters for the ending to feel impactful.”
  • emotional
    53 mentions Positive Neutral Negative

    The emotional aspect of "goodbye world" is widely praised for its authenticity and heartfelt storytelling, resonating deeply with players, particularly those interested in creative careers. While many reviewers express that the game evokes strong feelings, including tears, some critique its brevity and the execution of its narrative, suggesting that it could have explored its themes more thoroughly. Overall, it is recognized as a touching experience that effectively conveys the struggles and emotional weight of indie game development, despite some gameplay frustrations.

    • “The narrative gains its emotional weight from authenticity.”
    • “A big emotional impact achieved in such a short runtime; a real treat and worth a play for folks who love all the earthbound-inspired indies that have graced us with their melancholy!”
    • “The bond between the two girls is grounded and special, and adds to the emotional rollercoaster you experience over the 90-minute runtime.”
    • “The game is great visually, fun mechanically, and manages to masterfully tell a boring story, knowing perfectly well how boring it is.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming pixel art style, attention to detail, and nostalgic aesthetic, which effectively complement the narrative themes. Many reviewers highlight the visuals as a standout feature, often describing them as beautiful and immersive, though some note that the gameplay and story may not live up to the same standard. Overall, the art style is considered a significant draw, enhancing the overall experience despite mixed feelings about other game elements.

    • “The overall aesthetic gives the impression of something handcrafted, fragile, and human—fitting for a game about creators who are trying to hold onto their sense of purpose.”
    • “While played input is minimal - outside of the puzzle platformer blocks the game is functionally a visual novel - the graphics are lovely and have an immense attention to detail while also using a unique form of artifacting to give the graphics a sort of 'real life' look.”
    • “As I said before, the art style really grabbed me from the start; the pixel art is lush with detail and charm.”
    • “The graphics are cute, and the minigames were challenging yet entertaining.”
    • “I know I suck at platformers, but the movement is clunky and you can't miss even a little; if you do, you have to play the whole section again, which really pains me. I know the selling point of this game is not the platforming, but the beautiful graphics and storytelling. However, you could make the platforming sections a bit nicer, like adding checkpoints or a rewind feature like in Braid. Well, yeah, you can skip the whole section, but there's so little left in this game; the story is truly short.”
    • “There is talent behind the writing and the visuals, but I simply cannot recommend this game for the price point.”
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay in "Goodbye World" is characterized by its simplicity, primarily consisting of short platforming sections and a basic puzzle minigame that serves to support the narrative rather than drive it. While some players appreciate the engaging story and visuals, many criticize the gameplay for being shallow and repetitive, with minimal impact on the overall experience. Overall, the game is more akin to a visual novel with light gameplay elements, appealing primarily to those who prioritize narrative over gameplay complexity.

    • “Accompanied by small bouts of platforming gameplay similar to nostalgic titles like Kirby: Dream World or Super Mario, this game's levels get progressively harder as the narrative also peaks.”
    • “The gameplay tidbits provided more challenge than expected but can be bypassed if you are struggling with it and just want to complete the narrative.”
    • “Gorgeous game, fun gameplay, and most importantly it hits me so hard in the feels, definitely recommend this!”
    • “Critics and players alike often criticize the gameplay for being shallow and tedious, particularly the repetitive 'blocks' minigame, which disrupts the pacing of the narrative rather than complementing it.”
    • “Though 'Goodbye World' has been praised by some for its visual style and emotional storytelling, the overall experience is hampered by gameplay that fails to engage and narrative beats that don’t fully land.”
    • “The game is very short, and the gameplay (block puzzle game) is not even required to finish the story.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game is widely praised for its subtlety and emotional depth, enhancing the narrative and character struggles with soft, reflective melodies. Many reviewers highlight specific tracks, such as "Walking in My Sleep" by Noa Mal, and appreciate the overall quality of the soundtrack, which complements the game's visuals and storytelling. The combination of beautiful music and art creates a memorable experience, making it a standout feature of the game.

    • “Music plays a subtle but important role as well, leaning on soft, reflective melodies that underline the characters’ internal struggles.”
    • “10/10 art style and the color palette and 10/10 music.”
    • “The music was really nice; I like how the stage layouts played thematically into what was happening in the story, evoking feelings that were well written and believable.”
    • “The music and sounds too blew away my nonexistent expectations.”
    • “Most of the cutscenes are silent to fit the somber tone, though there's little music bits here and there.”
    • “The emptiness of it in both the number of parts playing (compared to the fuller orchestration of the rest of the soundtrack), the lack of sustained tones in the lower part (like a piano with a sustain pedal), and the meaningfully-crafted melodic writing were all so moving.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is often self-referential, highlighting the contrast between its stunning visuals and lackluster gameplay and story, which some players find amusing. While it attempts to celebrate creativity, the overall tone is more bittersweet, with moments of levity, such as a humorous Game Boy reference, juxtaposed against a darker atmosphere.

    • “A sweet game with a dark atmosphere behind it; it made me tear up slightly, and the funny Game Boy part is cool!”
  • grinding
    3 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding the repetitive "blocks" minigame tedious and disruptive to the narrative flow. While some appreciate its integration into the story, others recommend skipping these segments if they find them frustrating, except for a few standout stages. Overall, the grinding experience is seen as a significant but polarizing element of gameplay.

    • “Critics and players alike often criticize the gameplay for being shallow and tedious, particularly the repetitive 'blocks' minigame, which disrupts the pacing of the narrative rather than complementing it.”
    • “I think the minigame is mostly forgettable and a bit tedious and frustrating, but it has a good place in the story, especially as it goes on.”
    • “However, play it if you enjoy it - but if you don't like mildly tedious and frustrating platformers or struggle with that sort of game, I'd recommend skipping those segments after the first world (with the exception of stage 3-4, play that one).”
  • replayability
    3 mentions Positive Neutral Negative

    The game has limited replayability due to its short, linear story, which can be completed in under an hour. While it may not offer much incentive to replay, many players still find it worth the price for the initial experience.

    • “The game offers a unique experience each time you play, making it highly replayable.”
    • “With multiple endings and choices that affect the story, you'll find yourself coming back for more.”
    • “The variety of gameplay modes ensures that there's always something new to explore.”
    • “The story is incredibly short; you could likely speedrun it in under an hour with very little replayability.”
    • “Doesn't offer much replayability, but is absolutely worth the price of admission.”
    • “It’s one linear story without much replay value (unless you want to retry the puzzle game).”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is praised for its blend of sweetness and underlying darkness, evoking emotional responses from players. Additionally, the inclusion of humorous elements, such as the Game Boy segment, enhances the overall experience.

    • “A sweet game with a dark atmosphere behind it; it made me tear up slightly, and the funny Game Boy part is cool!”
Skip Critic Reviews
Skip Game Offers

Buy GOODBYE WORLD

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like GOODBYE WORLD

Games Like GOODBYE WORLD

Florence Image
Until Then Image
Consume Me Image
No Longer Home Image
a new life. Image
Skip FAQs

Frequently Asked Questions

GOODBYE WORLD is a puzzle game with drama theme.

GOODBYE WORLD is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 4 hours playing GOODBYE WORLD.

GOODBYE WORLD was released on November 16, 2022.

GOODBYE WORLD was developed by YO FUJII.

GOODBYE WORLD has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

GOODBYE WORLD is a single player game.

Similar games include Florence, Until Then, Consume Me, No Longer Home, a new life. and others.