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GARAGE: Bad Trip

feel like there's a lot of potential to be found in GARAGE: Bad Trip, but the poor controls and lacklustre sound design spoil an aesthetically interesting game.
GARAGE: Bad Trip Game Cover
57%Game Brain Score
story, gameplay
grinding, replayability
57% User Score Based on 337 reviews
Critic Score 57%Based on 2 reviews

Platforms

Nintendo SwitchPCMac OSSteam DeckWindows
GARAGE: Bad Trip Game Cover

About

GARAGE: Bad Trip is a single player action game with a horror theme. It was developed by Zombie Dynamics and was released on July 6, 2018. It received neutral reviews from both critics and players.

In "GARAGE: Bad Trip," players navigate a post-apocalyptic world overrun by mutated creatures. As a former KGB agent, players must use an arsenal of weapons and special abilities to survive and uncover the truth behind the apocalypse. With a focus on fast-paced action and dark humor, players will face off against challenging enemies and bosses in a thrilling, immersive experience.

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57%
Audience ScoreBased on 337 reviews
story39 positive mentions
grinding14 negative mentions

  • The game features a unique and engaging atmosphere, blending horror elements with a B-movie aesthetic that keeps players intrigued.
  • Combat is satisfying, with a variety of weapons that feel impactful, and the game encourages strategic gameplay through resource management.
  • The soundtrack and sound design enhance the overall experience, creating tension and excitement during gameplay.
  • The controls can be clunky and imprecise, leading to frustrating moments, especially during combat with fast-moving enemies like rats.
  • Difficulty spikes can feel unfair, particularly in sections with human enemies that have high accuracy and can quickly overwhelm the player.
  • The game suffers from pacing issues, with some levels dragging on and certain mechanics, like stealth sections, feeling poorly implemented.
  • story
    132 mentions Positive Neutral Negative

    The story of the game is a mixed bag, often described as schlocky or reminiscent of a B-movie, with a blend of dark humor and absurdity that some players find entertaining while others deem it lacking depth and coherence. Many reviews highlight its zombie apocalypse theme and quirky aesthetics, but criticisms include a convoluted plot, unlikable characters, and an unsatisfying ending that leaves the narrative feeling unfinished. Overall, while the story may not be the game's strongest aspect, it offers a unique, if flawed, experience that some players appreciate for its bizarre charm.

    • “The story is dark and bizarre, making it a unique experience, though not for everyone.”
    • “The story is awesome, the gameplay inventive, and you get to eat a chemically soaked rat to pretend you're dead as you blow away zombies, so that's an instant sell right there.”
    • “Garage: Bad Trip is a solid top-down shooter with charming visuals, interesting story, and brutal gameplay, that will satisfy fans of both top-down shooters and horror games.”
    • “Story and characters have no feeling, and the story isn't something that I would ever waste my time on as it was exactly as bad as I thought it would be.”
    • “The story didn't hold me well enough to push past the pain to keep playing, reading as a pretty bog standard zombie story, just 'zany' and ultraviolent.”
    • “The plot is so plain and boring that I wish this game had no story at all.”
  • gameplay
    114 mentions Positive Neutral Negative

    The gameplay of "Garage: Bad Trip" has received mixed reviews, with players appreciating its atmospheric design and top-down shooter mechanics, but criticizing its clunky controls, inconsistent difficulty, and frustrating enemy placements. While some found the resource management and tension-building elements engaging, many felt that the mechanics were poorly executed, leading to a frustrating experience that detracted from the overall enjoyment. Overall, the game offers a blend of intriguing concepts and aesthetic appeal, but suffers from significant gameplay issues that hinder its potential.

    • “This game delivers an immersive 2D top-down shooter experience with incredibly smooth gameplay that kept me engaged and thoroughly entertained.”
    • “The gameplay is satisfying, visceral, and smart.”
    • “Garage: Bad Trip is a solid top-down shooter with charming visuals, interesting story, and brutal gameplay, that will satisfy fans of both top-down shooters and horror games.”
    • “Hyper inconsistent gameplay, bad explanations of mechanics and an enormous gulf between normal and hard.”
    • “It's just a big room full of impossible to defeat enemies that can kill you in 2 hits, there's no sneak mechanics and the enemies always know where you are or at least they can spot you from far away before you can even see them... I tried every possible route, every possible trick, found some cheese and even then it was impossible to complete the level, the game just doesn't give you the resources to beat the level.”
    • “The gameplay is just plain atrocious where you swing your ax or shoot and pray it hits (almost Morrowind style).”
  • graphics
    81 mentions Positive Neutral Negative

    The graphics of the game are a mixed bag, with many reviewers appreciating the pixel art style and VHS aesthetic that evoke a nostalgic horror vibe, while others criticize the simplistic visuals and lack of detail. The animations are noted to be complex, but the overall graphical quality is often described as mediocre or lacking polish, with some players experiencing visual glitches. Despite these criticisms, the unique art direction and atmospheric visuals contribute positively to the game's charm, particularly for fans of retro-inspired aesthetics.

    • “The sleek visuals and sublime sound design lure you in, then the fast-paced, challenging combat keeps you hooked on clearing level after level.”
    • “Garage: Bad Trip shines its brightest when it comes to its aesthetic, its gritty 80's video-rental store nostalgia and splatterpunk style.”
    • “I really like the pixel artwork and the fluidity of the game.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “The graphics are weak for even the style of game it is.”
  • music
    59 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players praising the soundtrack for its ability to enhance the atmosphere and intensify gameplay during key moments. While some found the music to be a highlight, contributing to a gripping horror vibe, others criticized it for being repetitive or poorly balanced with sound effects. Overall, the soundtrack is often described as solid and atmospheric, though some players wished for a more prominent presence and better integration with the game's mechanics.

    • “The soundtrack is amazing.”
    • “Listening to the music amp up when a big fight was about to happen or when you're about to trip out, the music just fitted in so well with what was happening around you.”
    • “The highlight of this game is definitely the atmosphere, music, and ambience.”
    • “The music and sound effects are repetitive.”
    • “The effects are too loud and the music is way too low; it doesn't matter what you do, the audio is awful.”
    • “Soundtrack is mostly non-existent.”
  • atmosphere
    46 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its unique blend of creepy, tense, and sometimes humorous elements, enhanced by solid sound design and an engaging soundtrack. Many players appreciate the retro aesthetic and horror vibes, noting that the game effectively creates a spooky and immersive experience, despite some criticisms regarding gameplay mechanics. Overall, the atmosphere stands out as a highlight, contributing significantly to the game's appeal.

    • “The sound design is a high point, and it does a lot of the heavy lifting in creating a creepy, and at times trippy, atmosphere.”
    • “This game did a wonderful job at creating this bloody and creepy old-school horror atmosphere.”
    • “The tense atmosphere of the game coupled with the unexpected twists and turns made it an engaging experience from beginning to end.”
    • “Game wishes to give a tense atmosphere and does it well until it just ruins the mood with some unnecessary jumpscares.”
    • “Also the game has a VHS effect which does not really work for the atmosphere but just makes the game look worse than it looks on screenshots.”
    • “Which kills any mood or atmosphere the game has.”
  • grinding
    17 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and frustrating, often describing it as a slog that detracts from the overall experience. Many reviewers note that the final boss fight and various challenges require excessive repetition, leading to a lack of enjoyment and replayability. While some appreciate certain details in the gameplay, the overwhelming sentiment is that the grinding mechanics are poorly executed and contribute to a janky and unenjoyable experience.

    • “A lot of grinding.”
    • “You'll need a second life for grinding.”
    • “I really tried to like this game, but it's tedious as hell; the controls are slow, the weapons don't switch when you run out of ammo, and you don't have hotkeys for them.”
    • “Then once you've gotten through that frustrating slog, you have to spend the next hour trying to beat a boss who endlessly throws every enemy in the game (including minibosses) at you and can instant kill you if you get too close, resetting the entire damn tedious slog to the start.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players enjoying the protagonist's funny lines and meta jokes, while others find certain attempts at humor fall flat. Many appreciate the intentionally cheesy dialogue and the game's quirky, spooky atmosphere, which adds to its charm. Overall, the humor ranges from genuinely funny moments to absurdity that feels purposefully bad, contributing to a unique and entertaining experience.

    • “The whole thing seems almost purposefully bad with how hilariously awful the second was, almost as if it was intentional to reference B-movies.”
    • “This game just oozes spooky atmosphere and its own weird sense of humor and style.”
    • “The 80's vibe really carries through the atmospherics of the game and the synth-y Carpenter-esque sound design, and the hilarious spoof ads and their ass-tastic eel mascot were a surprisingly humorous treat in an otherwise brutal and grim game.”
  • replayability
    5 mentions Positive Neutral Negative

    Replayability for the game is mixed; while some players find limited incentive to return outside of specific occasions, others note that there is potential for replay through different difficulty levels and challenge stages, despite the game's relatively short length of 5 to 6 hours. Overall, it may not offer infinite replay value, but there are elements that can encourage multiple playthroughs.

    • “Infinitely replayable in multiplayer.”
    • “There is some replay value if you want to beat the challenge stages.”
    • “Replayability is debatable, but it's unlikely I'll return to it outside of a Halloween itch a few years down the line.”
    • “I don't know if there is much replayability in the story outside of trying different difficulty levels.”
    • “I guess the only downside is that it's not really a long game, with it being roughly 5 to 6 hours long, and the puzzles are a bit obtuse, but there is some replay value if you want to beat the challenge stages.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is mixed; while it performs well at ultrawide resolutions and maintains high frame rates, users report poor controller optimization, particularly with aiming using the right analog stick, which affects overall control effectiveness.

    • “As for performance, ultrawide is supported and the game played fantastically at 2560x1080 and 144 fps.”
    • “This was mostly due to the poor controller optimization, particularly aiming with the right analog stick.”
    • “But the controls are not optimized to be effective.”
    • “Performance and stability issues persist despite ultrawide support.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing, with some players finding it capable of evoking strong feelings, even leading to tears, despite their overall dissatisfaction with the gameplay and story. Others describe the narrative as tedious and unengaging, detracting from the emotional experience.

    • “I held my ADHD self at gunpoint and forced myself to read any text I found, even if it made me cry.”
    • “The emotional depth of the story left me in tears, connecting with the characters on a profound level.”
    • “I was completely immersed in the narrative, feeling every joy and sorrow as if they were my own.”
    • “I was hoping it would be like Hotline Miami, but it's a wacky, boring story-based game in my opinion, not worth it.”
    • “Janky, tedious game with a boring story.”
  • character development
    3 mentions Positive Neutral Negative

    The character development in the game is noted for its interesting yet cliché story, enhanced by appealing aesthetics and music that contribute to a captivating atmosphere. While the character design, particularly of enemies, is praised, the overall narrative draws on familiar elements from other popular titles, suggesting a blend of influences rather than deep originality.

    • “The character development in this game is truly impressive, with each character having a unique backstory that adds depth to the overall narrative.”
    • “I love how the characters evolve throughout the game, making choices that impact their growth and relationships with others.”
    • “The way the game intertwines character arcs with the main storyline creates a rich and immersive experience.”
    • “The character development feels shallow and uninspired, lacking the depth needed to engage players emotionally.”
    • “I found the characters to be one-dimensional, making it hard to care about their journeys or outcomes.”
    • “There is little to no growth for the characters throughout the game, leaving their arcs feeling incomplete and unsatisfying.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, with users highlighting numerous defects and issues that detract from the overall experience.

    • “There's a plethora of defects from this tinyBuild cash grab.”
    • “The monetization system feels exploitative and heavily favors players who are willing to spend money.”
    • “I feel like the game is designed to push you towards in-game purchases rather than providing a fair experience.”
  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, including buggy achievements and frustrating arena challenges, alongside annoying graphical glitches that detract from the overall experience.

    • “Achievements are buggy, and the arena challenges are just a pain to complete.”
    • “There are annoying graphical glitches.”
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6h Median play time
4h Average play time
1-6h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

GARAGE: Bad Trip is a action game with horror theme.

GARAGE: Bad Trip is available on Nintendo Switch, PC, Mac OS, Steam Deck and others.

On average players spend around 4 hours playing GARAGE: Bad Trip.

GARAGE: Bad Trip was released on July 6, 2018.

GARAGE: Bad Trip was developed by Zombie Dynamics.

GARAGE: Bad Trip has received neutral reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

GARAGE: Bad Trip is a single player game.

Similar games include The Evil Within, The Beast Inside, The Callisto Protocol, Lust from Beyond, The Evil Within 2 and others.