GARAGE: Bad Trip Game Cover
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In "GARAGE: Bad Trip," players navigate a post-apocalyptic world overrun by mutated creatures. As a former KGB agent, players must use an arsenal of weapons and special abilities to survive and uncover the truth behind the apocalypse. With a focus on fast-paced action and dark humor, players will face off against challenging enemies and bosses in a thrilling, immersive experience.

  • Mac OS
  • Nintendo Switch
  • PC
  • Steam Deck
  • Windows

Reviews

73%
Audience ScoreBased on 122 reviews
story16 positive mentions
grinding5 negative mentions
  • The game features a unique blend of horror and action, reminiscent of Hotline Miami, with a trippy aesthetic and engaging boss battles.
  • The sound design and soundtrack are excellent, enhancing the overall atmosphere and experience of the game.
  • Combat can be satisfying, especially when using various weapons against creatively designed enemies, including memorable moments like decapitated zombies wandering around.
  • Controls are often clunky and unresponsive, leading to frustrating gameplay, especially during critical moments.
  • The game suffers from unbalanced difficulty, particularly in the early stages where small enemies like rats can deal excessive damage.
  • The story can feel convoluted and lacks depth, with some players finding the narrative and gameplay mechanics inconsistent and frustrating.
  • story48 mentions

    The game's story is a mixed bag, with many players finding it to be a convoluted and cliché B-movie experience that lacks depth and coherence. While some appreciate its quirky, over-the-top elements and nostalgic grindhouse vibe, others criticize it for being predictable and frustrating, often feeling like a mere backdrop to the gameplay. Overall, the narrative is seen as entertaining for those who enjoy campy horror, but it may not satisfy players looking for a more engaging or original plot.

    • “The story is cheesy and over-the-top, exactly like a B-movie, and the action is non-stop.”
    • “The protagonist is thrown into a mess not of his own volition, while a female side character helps the protagonist throughout the story.”
    • “You get a creepy feeling right from the start, and there are a few jump scares that caught me off guard. To top it off, the story is absolutely bizarre, which is right up my alley.”
    • “The story is convoluted and I don't even care to try to follow it at this point.”
    • “The plot is so plain and boring that I wish this game had no story at all.”
    • “Overall this game is fun, but if you want a game with floaty, unreliable combat, a broken stealth section, and a story that's honestly just all over the place.”
  • gameplay29 mentions

    Gameplay reviews are mixed, with some players finding it unfun and clunky due to awkward mechanics and frustrating difficulty spikes, while others appreciate the satisfying combat and unique mechanics. The game features a blend of enjoyable elements like atmosphere and music, but is often hindered by issues such as janky movement and a poorly designed stamina system. Overall, while some players find the gameplay rewarding and engaging, many express dissatisfaction with its execution and balance.

    • “The gameplay felt satisfying to me, though the occasionally janky movement and human enemies with super accurate aim and reflexes get on my nerves sometimes.”
    • “The storyline is good and the gameplay is difficult and frustrating at times but rewarding.”
    • “Gameplay 7 – the smooth gunplay shooting and satisfaction as zombies explode in satisfying pixelated goo.”
    • “What frustrated me the most, however, is the stamina mechanic or fear meter.”
    • “It has great music, atmosphere, art style, and on the other hand, it has a mediocre story and subpar gameplay.”
    • “Having defeated the first boss (about 1 hour of gameplay, Steam lies), I see why many people enjoy this game, but the combat system ruins the whole experience for me.”
  • music27 mentions

    The music in the game has received widespread acclaim, with many reviewers praising the amazing soundtrack that enhances the atmosphere and tension during gameplay. While some noted that the sound effects can be repetitive and the soundtrack isn't always prominent, the overall consensus is that the music significantly contributes to the game's immersive experience, often perfectly complementing the action and setting. However, there are calls for the ability to purchase the soundtrack separately, as players wish to enjoy it outside of the game.

    • “The soundtrack is also a high point here, often times perfectly fitting the sequences you play through and aiding the already cool atmosphere.”
    • “Each firefight feels like a stunt-filled scene from a genre film, and the game knows it, orchestrating each scene with the perfect music.”
    • “The action is fast, slow, and tense at times and it’s all set to a great musical score with some amazing pixel art graphics.”
    • “The music and sound effects are repetitive.”
    • “You will usually hear a constant low buzz, and little drips as you wander the facility with some small insect sounds, but it’s overshadowed by a mix of industrial synthesizers and a grinding soundtrack that really makes the mood.”
    • “It's really odd that no soundtrack is available, and from the credits, it looks to be all original, which adds to the impressiveness of the title.”
  • graphics21 mentions

    The graphics of the game are widely praised for their unique pixelated aesthetic, reminiscent of cult films and retro styles, which effectively enhances the horror atmosphere. While the visuals are described as beautiful and well-executed, some players found the trippy elements overwhelming at times. Overall, the combination of great art direction, sound design, and engaging character designs contributes to a visually striking experience, despite some limitations in graphic options.

    • “The horror elements were seriously good and major props to the pixel artist/animator and artist, the visuals went together hand-in-hand.”
    • “Graphics 8 – pixelated VHS done to perfection elevate what could just be another pixelated good looking game to something quite unique.”
    • “Beautiful pixel art graphics.”
    • “However, graphic options are totally bare bones with only choices of resolution and quality (high/medium).”
    • “Bare bone graphic and keyboard options.”
    • “Despite the top down perspective and pixelated graphics, I somehow experience that small dread which I remember from RE, which is bolstered by great sound design and VHS-like grain filter enhancing the creepy lightly lit area.”
  • atmosphere17 mentions

    The game's atmosphere is widely praised for its captivating aesthetic, enticing music, and effective horror elements, creating a spooky and immersive experience. Many reviewers highlight the strong art direction and character design, although some note that gameplay mechanics can detract from the overall experience. Overall, the atmosphere is considered a standout feature, often surpassing that of well-regarded horror films.

    • “This game just oozes spooky atmosphere and its own weird sense of humor and style.”
    • “This game did a wonderful job at creating this bloody and creepy old-school horror atmosphere.”
    • “Many times the game exceeds the atmosphere and sense of dread that even the most highly acknowledged horror movies produce.”
    • “Also the game has a VHS effect which does not really work for the atmosphere but just makes the game look worse than it looks on screenshots.”
    • “This wouldn't matter in a game built around slowness, stealth, and pure atmosphere.”
    • “Atmosphere is off the wall!”
  • humor6 mentions

    The game's humor is characterized by a blend of intentional absurdity and meta jokes, reminiscent of B-movies, which adds to its unique spooky atmosphere. Players appreciate the mix of funny moments, quirky puzzles, and humorous gameplay elements, making it an enjoyable experience overall.

    • “The whole thing seems almost purposefully bad with how hilariously awful the second was, almost as if it was intentional to reference B-movies.”
    • “This game just oozes spooky atmosphere and its own weird sense of humor and style.”
    • “Some of the jokes are pretty funny and meta; I love me some meta humor.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be excessively tedious, particularly during boss fights that reset progress and feel frustratingly repetitive. While some appreciate the attention to detail in sound and visual effects, the overall experience is marred by a lack of checkpoints and an overwhelming shift from horror to a monotonous shooter style, leading to a loss of engagement with the game's narrative.

    • “Then once you've gotten through that frustrating slog, you have to spend the next hour trying to beat a boss who endlessly throws every enemy in the game (including minibosses) at you and can instant kill you if you get too close, resetting the entire damn tedious slog to the start.”
    • “It's no exaggeration to say they completely lost the plot of the game halfway through, where instead of it being a zombie horror game, it just turns into a tedious 2D shooter like Hotline Miami, except without any checkpoints or interesting story, just pure frustration.”
    • “There are tons of little details that are appreciated like the reloading of weapons, kicking in doors, and the simple sound and visual effect of your axe grinding against a wall.”
  • emotional2 mentions

    The emotional aspect of the game is polarizing; while some players find the narrative engaging enough to evoke strong feelings, others feel it falls short, describing it as a wacky and boring experience. Despite this, one player noted that the text compelled them to engage deeply, even leading to moments of emotional impact.

    • “I held my ADHD self at gunpoint and forced myself to read any text I found, even if it made me cry.”
    • “The emotional depth of the story left me in tears, resonating with my own experiences.”
    • “Every character's journey felt so real and relatable, it tugged at my heartstrings.”
    • “I was hoping it would be like Hotline Miami, but it's a wacky, boring story-based game in my opinion, not worth it.”
  • character development2 mentions

    Character development in the game is noted for its interesting yet cliché story, with influences from titles like Resident Evil and Left 4 Dead. The character design, particularly of enemies, is praised for its aesthetic appeal, contributing to the overall atmosphere of the game.

    • “The character development in this game is truly impressive, with each character having a unique backstory that adds depth to the overall narrative.”
    • “I love how the characters evolve throughout the game, making choices that impact their growth and relationships with others.”
    • “The way the game intertwines character arcs with the main storyline creates a rich and immersive experience.”
    • “The character development feels shallow and uninspired, lacking any real depth or growth throughout the game.”
    • “I was disappointed by how predictable the character arcs were; they didn't evolve in any meaningful way.”
    • “The characters seem to be mere archetypes with no real backstory or motivation, making it hard to connect with them.”
  • optimization2 mentions

    While the game supports ultrawide resolutions and performs well at 2560x1080 with high frame rates, users have noted that the controls are not effectively optimized.

    • “As for performance, ultrawide is supported and the game played fantastically at 2560x1080 and 144 fps.”
    • “But the controls are not optimized to be effective.”
  • replayability1 mentions

    The game offers limited replayability due to its short length of 5 to 6 hours, but players can find some value in revisiting challenge stages, despite the puzzles being somewhat obtuse.

    • “The only downside is that it's not a very long game, lasting roughly 5 to 6 hours, but there is some replay value if you want to conquer the challenge stages.”
    • “The game offers a good amount of replayability, especially for those who enjoy tackling the challenge stages.”
    • “Despite its short length, the game encourages replayability through its challenging puzzles and stages.”
    • “The only downside is that it's not a very long game, lasting roughly 5 to 6 hours, and while the puzzles can be a bit obtuse, there is some replay value if you want to beat the challenge stages.”
    • “Once you complete the game, there isn't much incentive to replay it, as the story doesn't change and the puzzles lose their novelty.”
    • “After finishing the game, I found that the lack of different endings or significant choices made it feel less rewarding to go through again.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
4hAverage play time
1-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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