- January 21, 2016
- GameLooper
GameLooper
Platforms
About
***GameLooper is a complete platform for easy game development*** With GameLooper desktop app, you can create any kind of 2D mobile games by using drag & drop user interface. Then you can simulate your games with GameLooper mobile app. ***Share your game prototypes with friends*** You can share your GameLooper games with friends before they are ready to be published on the Apple App S…
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- GameLooper is a great tool for beginners, providing an easy drag-and-drop interface that allows users to create simple mobile games without prior coding knowledge.
- The program includes helpful tutorials that guide users through the game creation process, making it accessible for those new to game development.
- It offers a unique opportunity to test games on mobile devices, which is a significant advantage for aspiring game developers.
- The export process is misleading, requiring users to pay a substantial fee to publish their games, which many reviewers feel is a scam.
- The software is limited in functionality, with many users reporting bugs, poor stability, and a lack of support for various file formats.
- Overall, GameLooper is seen as too simplistic for experienced developers, lacking the depth and features needed for serious game development.
music
6 mentions Positive Neutral NegativeThe music aspect of the game engine received overwhelmingly negative feedback, with users criticizing its poor design and lack of organization for audio files. Reviewers noted the absence of standard features like customizable file paths and the confusing distinction between basic and pro modes, which detracted from the overall experience. Additionally, there were concerns about the engine's handling of audio formats, with a preference for ogg over mp3 for better quality and compression.
“Most game engines use OGG for music due to its higher quality with higher compression and sound effects in WAV to make it load faster.”
“To clarify what I mean, music is very often in OGG due to it being able to compress below 128 kb/s without losing much quality, while MP3 has issues going below 256 kb/s without losing anything in quality.”
“Music: 2/10. I didn't even know it could get this bad.”
“You can't have one folder for sprites, one for music, etc. If you start to work with larger projects, I can imagine it getting really messy.”
“All sprites, music, and other files you are working with need to be dumped in the root of the project folder.”