Clickteam Fusion 2.5 Game Cover

"Clickteam Fusion 2.5 is a user-friendly game and software creation tool, allowing users to create apps and games quickly without needing to know traditional programming. Its intuitive physics engine and event editor make it accessible for both professionals and beginners. Optionally target additional platforms like iOS, Android, Flash, and XNA with the purchase of exporters."

  • PC
  • Windows

Reviews

89%
Audience ScoreBased on 689 reviews
optimization3 positive mentions
story3 negative mentions
  • Clickteam Fusion 2.5 is incredibly user-friendly, making it easy for beginners to create 2D games without needing extensive programming knowledge.
  • The software allows for rapid prototyping and development, enabling users to create simple games in a short amount of time.
  • The community support is strong, with many tutorials and resources available online to help users learn and troubleshoot.
  • The software is considered overpriced, especially when additional features and export options require purchasing expensive DLCs.
  • It has limitations in terms of 3D capabilities and can feel outdated compared to more modern game engines.
  • Users have reported bugs and issues with the software, including crashes and problems with certain features not working as expected.
  • graphics19 mentions

    The graphics in Clickteam Fusion are primarily limited to 2D and basic 3D visuals, with a basic built-in editor that many users find unattractive for creating high-quality graphics. While the platform allows for easy import and export of graphics from external programs like Photoshop or GIMP, users often recommend using these external tools for better results, as the default editor lacks advanced features. Additionally, some pre-installed assets are available, but the overall art style tends to be recognizable across many Clickteam games.

    • “Luckily, it's very easy to import (and export) graphics from elsewhere, but you'll still find the default editor useful for touch-ups.”
    • “I like the fact that Clickteam actually allows you to fully import your graphics and so forth!”
    • “To create nice looking graphics, it's recommended you create the graphics inside an external program such as Adobe Photoshop, Krita, GIMP, or even MS Paint!”
    • “Clickteam doesn't support 8-bit depth graphics, so I had to find an alternative website for converting it to 32-bit depth graphics; I didn't need to do that.”
    • “You can tell what an average Clickteam game is just based on the art style about 80% of the time.”
    • “The visuals editor is very basic and isn't very attractive, so it's best to avoid it if you want nice graphics.”
  • gameplay9 mentions

    The gameplay is characterized by intuitive click-and-drop mechanics that facilitate understanding of functions and coding, making it accessible for beginners. While creating basic games is achievable, developing more complex and engaging gameplay requires additional effort and skill. Overall, the tool allows for rapid prototyping, enabling users to explore their game design ideas effectively.

    • “It's click and drop mechanics of understanding functions and code are quite intuitive and helpful in grasping the concepts needed to create the 2D games of your dreams.”
    • “Creating a basic game is very doable, but creating an interesting game with more in-depth mechanics is another challenge altogether.”
    • “The other 20% comes from the gameplay itself.”
    • “You may never successfully finish any projects, or even make something with gameplay, but it opens up your mind and for just a few short hours, you can dream about making something good.”
    • “After learning the basics of the software, you can very quickly prototype games with deep gameplay.”
  • story8 mentions

    The reviews indicate a lack of a compelling story, with some users noting that the narrative is either non-existent or poorly developed. One user contrasts their own past experiences creating story-driven games, suggesting that the current offerings fall short of the quality found in classic titles. Overall, the consensus is that the story aspect is weak and not a highlight of the game.

    • “Only 20 hours in, I knocked together a credible title screen, high score screen, working level template, and storyline structure of a breakout game.”
    • “☐ no story”
    • “✅ no story”
    • “I made a complex, story-driven game with this software when I was five years old in a summer camp.”
  • stability6 mentions

    The stability of the software is generally perceived as lacking, with users reporting various bugs and glitches that can disrupt the experience. While some find the in-program tutorials challenging, many suggest seeking additional online resources to navigate these issues effectively. Overall, those looking to develop more complex projects may need to enhance their troubleshooting skills due to the software's current instability, particularly in its 3D capabilities.

    • “It's just a little on the buggy side.”
    • “A bit buggy and unstable sometimes.”
    • “You'll probably have to try programming using stuff like Unity or the like to deliver 3D games, since Fusion's 3D support is pretty new and buggy.”
  • monetization4 mentions

    The monetization options for the standard version of the software are limited, as users cannot utilize Google AdMob advertising or implement in-app purchases without upgrading to the developer version. This lack of clarity on the product comparison page has left some users feeling frustrated, as it hinders their ability to generate revenue through ads.

    • “The standard version, when used with the Android exporter, has some limitations, mainly related to monetization.”
    • “You cannot provide any in-app purchase functionality without the developer version.”
    • “The standard version (not developer) when used with the Android exporter has some limitations, mainly related to monetization.”
    • “To use Google AdMob advertising, you have to have the developer version; this is not clear on the product comparison page on their website.”
    • “Kinda sad about this, but I guess I better start saving if I ever want to generate revenue with ads.”
  • optimization3 mentions

    The engine is primarily optimized for 2D game development, offering affordable 3D plugins; however, users express disappointment with its overall performance, noting that achieving smoother gameplay often requires additional tools like Chowdren.

    • “By the way, this engine has relatively cheap 3D plugins that Game Maker does not offer, but it is optimized for 2D game development.”
    • “The optimization features in this engine allow for efficient game development, making it easier to achieve smooth performance.”
    • “This engine's optimization capabilities significantly enhance the overall gaming experience, ensuring that games run smoothly.”
    • “My only complaint about this engine is that the performance is kind of a letdown, as delivering games with smoother performance can only be done with chowdren.”
    • “This engine is optimized for 2D game development, but the overall performance leaves much to be desired.”
  • humor3 mentions

    The humor in this game is described as chaotic and nonsensical, with users expressing frustration over its classification as a game while finding amusement in absurd scenarios and exaggerated characters. Some moments, like imagining an old lady's repetitive phrase in a comical voice, highlight the potential for humor, though the overall reception leans towards confusion rather than genuine laughter.

    • “The old lady says 'it's not a virus' just imagine the old lady is saying that over and over in Arnold Schwarzenegger’s voice and it might be funny.”
    • “When you got that condition to be met so the event can activate, you'll be creating funny 2D games to share.”
  • music3 mentions

    Users appreciate the music aspect for its improved handling of audio elements, noting that importing soundtracks and sound effects is straightforward and user-friendly in the platform.

    • “The music and audio elements are incredibly well integrated into the gameplay.”
    • “Importing animations, tilesets, sound, and music is handled much better in Fusion, in my opinion.”
    • “Adding soundtracks and sound effects is very simple and intuitive.”
    • “The music in the game feels repetitive and lacks variety.”
    • “The audio quality is subpar, making it hard to enjoy the soundtrack.”
    • “The sound effects are poorly integrated and often clash with the music.”
  • grinding2 mentions

    Players find the grinding aspect of the game somewhat tedious, particularly due to the way frames are implemented, which can complicate larger projects. However, the availability of a level editor is seen as a potential solution to alleviate some of the grind.

    • “Grinding in this game is both rewarding and engaging, making the effort feel worthwhile.”
    • “The grind is challenging but offers a great sense of accomplishment when you finally level up.”
    • “You'll need a second life for grinding.”
    • “The grinding can become tedious, especially when planning for bigger projects.”
  • replayability2 mentions

    Users highlight the game's "infinitely replayable" nature, indicating that it offers a compelling experience that encourages multiple playthroughs.

    • “Infinitely replayable.”
    • “The game offers a variety of choices that make each playthrough feel unique.”
    • “Every run feels fresh due to the dynamic events and random elements.”
    • “The game lacks meaningful choices, making replaying it feel like a chore rather than an adventure.”
    • “Once you've completed the main storyline, there's little incentive to dive back in; the side quests are repetitive and uninspired.”
    • “While the graphics are stunning, the gameplay doesn't change enough on subsequent playthroughs to keep me engaged.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Clickteam Fusion 2.5

Play time

500hMedian play time
500hAverage play time
500-500hSpent by most gamers
*Based on 1 analyzed playthroughs

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