Skip to main content

Galacticare

Galacticare doesn’t bring anything especially new or unique to the tables besides the settings, but it’s still a worthwhile entry into the hospital management genre.
Galacticare Game Cover
86%Game Brain Score
story, humor
optimization, stability
89% User Score Based on 613 reviews
Critic Score 83%Based on 6 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudMac OSXbox OneXbox Cloud GamingXboxWindowsPlayStation
Galacticare Game Cover

About

Galacticare is a single player casual strategy game with comedy and science fiction themes. It was developed by Brightrock Games and was released on May 23, 2024. It received positive reviews from both critics and players.

"Galacticare is a single-player Comedy Platformer where you run an interstellar healthcare company, curing quirky alien conditions while managing doctors, consultants, and facilities. Design, furnish, and upgrade your hospital, meet unique consultants, and explore their mechanics and personalities to save the Galaxy and get paid. Discover, research, and cure various alien conditions, develop relationships with each species, and unlock new skills and playstyle options as you progress."

Skip User Reviews

89%
Audience ScoreBased on 613 reviews
story39 positive mentions
stability17 negative mentions

  • Very funny management game with a lot of charm and just the right amount of difficulty.
  • Voice acting is impeccable, and the style is great, making it a delightful experience.
  • The game features unique alien species with their own needs, adding depth and humor to the gameplay.
  • The game is too easy, lacking significant challenge or complexity in gameplay mechanics.
  • There are bugs and performance issues that can disrupt the experience, including game-breaking soft locks.
  • The gameplay can become repetitive, often requiring excessive decoration and micromanagement without meaningful choices.
  • story
    219 mentions Positive Neutral Negative

    The game's story is engaging and humorous, reminiscent of classics like Theme Hospital and Two Point Hospital, with a unique charm that keeps players invested. Each level features specific objectives and introduces new characters and ailments, enhancing replayability through both story and sandbox modes. While the narrative is generally well-received, some players noted repetitive quests and a lack of challenge, but overall, the storytelling and character development are highlighted as standout elements.

    • “Just finished up the story and overall a very enjoyable game that captures the humor from Theme Hospital.”
    • “The story is definitely the strongest part, in my opinion, breaking away from the kind of repetitive setting up of a new hospital again and again.”
    • “Typically, I lean towards sandbox modes because story modes usually don't appeal to me, but this game's level progression is so smooth that story mode becomes very engaging, funny, and unpredictable.”
    • “The writing is poor except at the end that really made me giggle and the story after the concert chapter felt boring, except the prison which I thought there was going to be a challenge but no after that is back to being boring, and most tools that you unlock felt useless.”
    • “Only drawback was the last scenario - could have gone a better direction with it, or gotten to the story behind the story.”
    • “While there are significant visual things related to the story which happens outside of your station, most of the time you will be receiving exposition on what's happening (verbal reactions) in terms of plot.”
  • humor
    204 mentions Positive Neutral Negative

    The humor in the game is widely praised for its charm, clever writing, and engaging voice acting, drawing comparisons to classics like "Theme Hospital" and "Futurama." Players appreciate the lighthearted, satirical tone and the unique, often absurd scenarios that keep the experience entertaining without feeling forced or overly crude. Overall, the humor is described as genuinely funny, enhancing the gameplay and making it a standout in the management simulation genre.

    • “Brilliantly funny writing and a surprising amount of content for what appears to be such a small game.”
    • “The humor is very Hitchhiker's Guide, and never takes itself too seriously.”
    • “The writing and voice acting are hilarious, really setting it apart from other tycoon-type games.”
    • “Full of unfunny millennial writing with the same bro comedy as 'wha?!'”
    • “It's not funny”
    • “The humor and pop culture references are funny without being overdone or cringey, and very reminiscent of Theme Hospital.”
  • gameplay
    138 mentions Positive Neutral Negative

    The gameplay is characterized by a familiar loop of managing a hospital with humorous and wacky diseases, but many reviewers find it to be shallow and lacking in complexity. While the game introduces new mechanics and a charming aesthetic, it often feels repetitive and too easy, with some players expressing a desire for deeper management systems and more challenging gameplay. Overall, it is seen as a fun successor to the genre, but it may not fully satisfy those looking for a more intricate experience.

    • “The gameplay loop is tight.”
    • “It's a fun successor to the genre, with engaging gameplay, witty humour, and a great aesthetic.”
    • “While the core gameplay is the same (here's a funny disease and the room to treat it, build it, repeat), a bunch of smaller mechanics, tons of decorations to be creative, the space theme, art design and soundtrack work really well together and elevate it above a simple clone/remake to create a unique and well-rounded game.”
    • “The vibes, writing, and overall presentation are fantastic, but it's not enough to make up for the ultimately shallow gameplay.”
    • “But the thing that let me down and I find a bit disturbing is the management part; assigning/re-assigning tasks should be made easier for better gameplay.”
    • “It’s all beautifully written and presented, but the actual gameplay elements feel incredibly phoned in.”
  • graphics
    91 mentions Positive Neutral Negative

    The graphics in the game have received widespread praise for their vibrant and humorous aesthetic, featuring colorful aliens and engaging animations that enhance the overall experience. Players appreciate the graphical polish, with many noting the beautiful visuals, easy-to-navigate UI, and top-notch sound design. However, some users have reported performance issues, such as low frame rates on certain hardware, which can detract from the enjoyment of the stunning visuals.

    • “Where Galacticare takes over is injecting the game world with colorful and goofy aliens, jaw-dropping visuals, and clever joke writing.”
    • “Firstly, I'm incredibly impressed by the graphics and overall playability.”
    • “The artwork and animation are stellar, and it's full of quirky characters and witty commentary.”
    • “The fps is very low even on the lowest graphics settings.”
    • “It's similar to those mobile tycoon games but with better graphics and no ads.”
    • “The visuals, for one thing.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game is generally praised for its calming and non-intrusive quality, enhancing the overall experience without becoming irritating. While some players noted a lack of variety in the soundtrack, many found it enjoyable and reminiscent of other beloved games, with requests for a potential soundtrack release. Overall, the music, along with the voice acting and sound effects, contributes significantly to the game's positive atmosphere and design.

    • “My first big takeaway from the game was that the music, writing, and voice acting are all really good!”
    • “Oh yeah, I just had to come back and add that the OST is amazing.”
    • “If the Brightrock Games team reads this, a release of a cassette, vinyl, or soundtrack DLC of the epic mountain music songs for this game would be amazing!”
    • “The wound design is well thought out, the voice actors are fitting, effects sound great, but I have to admit that I am not a fan of those sirens in the soundtrack that pop up every now and then.”
    • “There's not that many noticeable soundtracks, but what's there never got irritating.”
    • “My only real complaint would be its lacking a soundtrack that keeps me interested, which is pretty minor.”
  • optimization
    23 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed feedback. While many players appreciate the graphics and smooth performance on mid-tier systems, issues such as stuttering in populated areas, poor resource utilization, and game-breaking soft locks indicate that significant improvements are needed. Additionally, players have suggested quality-of-life enhancements, such as options to disable repeated dialogue.

    • “Could do with a few optimizations/QoL improvements like an option to disable repeated dialogue, but nothing too major.”
    • “Performance-wise, the game runs smoothly on mostly max settings on a mid-tier system.”
    • “Graphically looks great, no bugs I have encountered, runs smoothly, good audio and music, and in general, the moment-to-moment play is kind of fun.”
    • “Performance is also not the best; the game seems to not utilize the system resources properly.”
    • “I noticed some stuttering after I unlocked three additional rooms.”
    • “Game-breaking soft locks and atrocious performance reported by most players suggest this one needs more time in the boning chamber.”
  • stability
    19 mentions Positive Neutral Negative

    The game's stability is widely criticized, with many users reporting frequent crashes, freezes, and various bugs that can significantly disrupt gameplay. While some players have experienced minimal issues during initial play, the overall consensus suggests that the game is currently a "buggy mess," leading to recommendations to wait for updates before purchasing.

    • “I played through the orientation with no glitches or issues.”
    • “As of now, it is a buggy mess that is just technically functional.”
    • “The only problem is that it often crashes and sometimes freezes, which honestly got worse with the latest updates.”
    • “But while it isn't super buggy, the bugs it does have completely break the game.”
  • grinding
    18 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often requiring significant time investment to complete tasks and achieve goals. While the game is enjoyable in short bursts, the need for constant expansion and the complexity of challenges can lead to a frustrating experience over longer play sessions. Overall, while not excessively grindy, the game does demand a considerable amount of effort to progress.

    • “It is not grinding but forces you to complete the many tasks for the level, and each level gets harder.”
    • “You'll need a second life for grinding.”
    • “It has been a long while since I played a game that wasn't grindy, overly complicated, or stuffed with challenges that aren't actually hard to figure out but just so overpowered/timegated that it either comes down to dumb luck or how much time you have to pour into the game with either active or idle gameplay.”
    • “Galacticare overall, however, is a fun game to play, yet sometimes repetitive and it does get boring and tedious if being played for a long time, but is a great sci-fi simulation game to play in short bursts!”
  • replayability
    7 mentions Positive Neutral Negative

    Players express uncertainty about the game's replay value after completing the campaign, but anticipate potential enhancements such as a map editor and sandbox modes that could significantly boost replayability. The inclusion of multiple sandbox missions and possible future updates suggests a promising level of replayability overall.

    • “I'm not sure how great the replay value is going to be upon completion of the campaign; but knowing the studio that made this (or at least their earlier title 'War for the Overworld'), it's not unlikely to receive a map editor, a more replayable form of sandbox/challenge mode, and/or workshop mod support.”
    • “Lots of replayability with rewards.”
    • “Afterwards, you can play multiple sandbox missions; so there is really a lot of replayability.”
    • “The replay value is quite low, as the missions feel repetitive after the first playthrough.”
    • “Once you complete the main story, there isn't much incentive to replay the game.”
    • “The lack of diverse content makes it hard to find reasons to revisit the game after finishing it.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its fun and levity, reminiscent of classic titles like Evil Genius and Dungeon Keeper. Reviewers highlight the engaging writing, humor, and impressive animations that contribute to an enjoyable overall experience.

    • “The humor, writing, and atmosphere are fun.”
    • “If you've ever thought, 'Man, I wish games with the levity and genuinely fun atmosphere of games like Evil Genius and Dungeon Keeper were still being made today,' look no further than this company.”
    • “Great atmosphere and animations.”
  • monetization
    4 mentions Positive Neutral Negative

    The game features a monetization model reminiscent of mobile tycoon games, but it notably lacks ads and microtransactions, which is a positive aspect for players. However, some users feel that the UI and design elements suggest a mobile origin, indicating a potential missed opportunity for a more polished PC experience.

    • “It's similar to those mobile tycoon games but with better graphics and no ads.”
    • “Thankfully, there aren't any microtransactions, which is a relief considering the game's mobile origins.”
    • “It really looks like the game was created to be a mobile game but at the last minute they changed it to PC. You can see evidence of this by the ugly UI of the main menu and map. Even the purple shop looks like it could have been built for microtransactions; thankfully, there aren't any.”
  • character development
    4 mentions Positive Neutral Negative

    Character development is highlighted by fun and charming character designs, complemented by in-depth lore for each species and character. While the gameplay loop may feel slightly repetitive, the inclusion of snarky humor adds to the overall enjoyment of the characters and their interactions.

    • “The character design is fun, and there is in-depth lore for each species and character.”
    • “The character design is enjoyable, complemented by rich lore that adds depth to each species and character.”
    • “Expect a charming world with engaging character design and a wealth of lore that enhances the overall experience.”
  • emotional
    2 mentions Positive Neutral Negative

    Players have noted that the game evokes strong emotions, particularly highlighting a touching experience towards the end that resonates with them.

    • “I even found it to be a bit touching towards the end.”
Skip Critic Reviews
Skip Game Offers

Buy Galacticare

30h Median play time
32h Average play time
9-58h Spent by most gamers
*Based on 6 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Galacticare

Games Like Galacticare

Two Point Hospital Image
Tavern Keeper Image
Two Point Campus Image
Two Point Museum Image
Dungeons 3 Image
Skip FAQs

Frequently Asked Questions

Galacticare is a casual strategy game with comedy and science fiction themes.

Galacticare is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 32 hours playing Galacticare.

Galacticare was released on May 23, 2024.

Galacticare was developed by Brightrock Games.

Galacticare has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its optimization.

Galacticare is a single player game.

Similar games include Two Point Hospital, Tavern Keeper, Two Point Campus, Two Point Museum, Dungeons 3 and others.