- September 6, 2018
- Forever Years
Galactic Dominion
39%Game Brain Score
optimization
gameplay, story
50% User Score 28 reviews
Platforms
About
"Galactic Dominion" is a fast-paced 4x space strategy game that lets you explore the stars, manage colonies, build a fleet, and conquer the galaxy. Play through a story-driven campaign or customize your games for endless replayability. Manage research, colonies, and combat in real-time or turn-based mode, with a randomized galaxy and optional end-game crisis for added challenge.








Audience ScoreBased on 28 reviews
optimization2 positive mentions
gameplay4 negative mentions
- The game offers a unique and streamlined approach to the 4X genre, with interesting mechanics like the option for turn-based or real-time gameplay.
- The developer is highly responsive to player feedback and has made multiple updates shortly after release, showing commitment to improving the game.
- It's a quick and accessible 4X game that can be enjoyed in a few hours, making it suitable for players who prefer shorter gaming sessions.
- The tutorial is poorly designed, making it difficult for new players to understand the game mechanics, which can lead to frustration.
- The user interface is clunky and has significant bugs, which detracts from the overall gameplay experience and makes management cumbersome.
- Many players feel that the game lacks depth and balance, with issues like slow ship production and ineffective AI, leading to a less engaging experience.
gameplay
8 mentions Positive Neutral NegativeThe gameplay features tight mechanics that stand out positively, but are marred by significant UI/UX issues and bugs, such as inconsistent building displays. While the mechanics show potential, the poor interface detracts from the overall experience.
“The game mechanics here are new to me.”
“It had potential, but its UI is too lacking and it has buggy mechanics (click one and shows nothing being built, click again and everything shows fine then).”
“I think if the mechanics were clunkier, the UI/UX issues wouldn’t seem so dire.”
“It’s only because the mechanics are this tight that the poor UI stands out so aggressively.”