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Future? No Thanks! Game Cover

About Future? No Thanks!

Future? No Thanks! is a single player open world simulation game with comedy and science fiction themes. It was developed by Molleindustria and was released on September 4, 2026. It received overwhelmingly positive reviews from players.

Utopia is here. You're not impressed.Future? No Thanks! is a narrative-driven, open-world adventure set in an ecosocialist utopia. The year is 2045, and society has never been better: climate change is finally being tackled, democracy thrives, and technology serves the public good. There's just one problem: you. You are Harvey Huffstone, a grumpy elder who no longer fits in, and today is the …

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Looking for games like Future? No Thanks!? Here are top open world simulation recommendations with a comedy and science fiction focus, selected from player-similarity data — start with Cloudpunk, State of Mind or Escape From Lavender Island.

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Reviews

100%Audience ScoreBased on 58 reviews
humor34 positive mentions

  • Exceptional writing and voice acting with sharp, witty humor and memorable dialogues.
  • Unique and refreshing utopian setting that provides thoughtful socio-political commentary and cultural satire.
  • Engaging open-world exploration with detailed environments inspired by Pittsburgh, combined with humorous and heartfelt storytelling.
  • Dialogue advances automatically and often too quickly, with no option to manually control or review conversations.
  • Bugs and occasional sequence inconsistencies (e.g., dialogue out of order, character animations like T-posing) affect immersion.
  • Wheelchair controls and camera can induce motion sickness, with some accessibility and interface elements (like the direction indicator) needing improvement.
  • humor

    34 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is widely praised for being exceptionally funny, witty, and smart, with writing and voice acting that elevate the comedic experience. Its humor is deeply political yet lighthearted, blending satire of utopian and socialist themes with clever jokes that resonate strongly with the right audience. Overall, players find it genuinely hilarious, insightful, and refreshing, making it a standout for both laughs and thoughtful commentary.

    • “This game is funny as hell, and the writing and voice acting are exceptional.”
    • “Extremely funny, better writing and voice performances/direction than many games with far larger budgets.”
    • “Laughing my ass off at all the clever jokes from the perspective of a post-revolution utopia 20 years from now referencing so much stuff about current events; the voice acting is great too.”
  • story

    18 mentions Positive Neutral Negative
    17% positive mentions, 66% neutral mentions, 17% negative mentions

    The story is praised for its unique approach to intergenerational understanding and a rare depiction of utopia, blending humor with thoughtful and occasionally intense themes. While the narrative offers meaningful choices and optional quests, some players encountered dialogue inconsistencies, quest order issues, and minor gameplay frustrations. Overall, it is regarded as one of the best-written and funniest story experiences of the year, resembling an interactive, story-driven visual novel.

    • “The mechanic of basically fetch quests operates as a doorway to intergenerational understanding and one of the only actual working depictions of utopia (as opposed to dystopia) I've seen in games.”
    • “I liked being able to engage with the different quests as much or as little as I wanted.”
    • “Kind of like being part of a movie where you decide what order the story happens.”
    • “Other things like Harvey T-posing (notable: after being rejected by the Steel Tower group) or dialogue being out of order (seeing the car in the garage after being shown it, after the big talk referencing a choice I didn't make the second time, several quest dialogues), and confirmation choices or warnings for certain dialogue (I literally replayed the entire game because I misclicked to say "no" and rejected a quest at one point).”
    • “Also, I was $2 short of getting the "higher tier" option in one of your quests, a little bonus money would be appreciated as that was the far more narratively interesting and impacting choice on my first time through (I got to 20 in the factory side gig, so I think I did well all things considered but still came up short - and one of the quests can be easily "locked out" if you don't have $10 to give to a reprehensible person).”
    • “On a purely gameplay level, it's little more than a 3D visual novel in which you explore a neighborhood of a future Pittsburgh, given that the puzzles are barely more than conversations and fetch quests requiring you to go back and forth across the map.”
  • graphics

    7 mentions Positive Neutral Negative
    43% positive mentions, 57% neutral mentions, 0% negative mentions

    The graphics feature a cute and distinctive art style that complements the game's humor and satire, contributing to an entertaining and engaging world. Users find the visuals appealing and well-suited to the game's comedic tone.

    • “I love the art style and humor of the game.”
    • “I've laughed at a lot of the jokes so far, the art style is very cute, and what can't be said about an incredible satire such as this one?”
    • “The art style works really well and the dialogue has made me laugh aloud from the first conversation.”
  • gameplay

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The gameplay primarily consists of simple fetch quests and conversational puzzles, making it feel like a 3D visual novel with light mechanics. Despite some dull moments and limited interactivity, the heartfelt story, humor, and relatable protagonist help maintain engagement. However, some players feel the game’s length may not justify its price.

    • “The mechanic of basically fetch quests operates as a doorway to intergenerational understanding and one of the only actual working depictions of utopia (as opposed to dystopia) I've seen in games.”
    • “Heart that helps stomach some dull gameplay moments, thanks to a protagonist you learn to love despite his idiosyncrasies, his roughness, and his pettiness.”
    • “Gameplay: very good”
    • “On a purely gameplay level, it's little more than a 3D visual novel in which you explore a neighborhood of a future Pittsburgh, given that the puzzles are barely more than conversations and fetch quests requiring you to go back and forth across the map.”
    • “Light on mechanics, but filled with jokes.”
    • “The only negative is the length of game time; in my opinion it's on the pricier side for the amount of hours of gameplay.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game's music is highly praised for its nostalgic callbacks, emotional impact, and catchy tracks, with some players especially enjoying unique musical interactions and humorous references. Reviewers express a desire for the soundtrack to be made available separately due to its memorable and enjoyable compositions. Overall, the music significantly enhances the game's charm and atmosphere.

    • “One thing I'd love to see is the music being available via a link, as I had some fun and sadness listening to various pieces.”
    • “There's an NPC who performs their replies to you as songs surrounded by robot dancers.”
    • “Love the references and dialog, some of the music tracks are bangers too.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players find the game’s emotional core surprisingly deep, evoking genuine feelings of attachment and a bittersweet sense of closure upon completing the journey. The experience resonates emotionally, making the ending impactful and memorable.

    • “What if a Telltale Sam & Max game was open world and communist and had a deep emotional core?”
    • “But when I got to the end, heading back to the hospital to finish the game, I actually got a little emotional that this journey was over, I had completed the tasks and had to push the final button myself.”
  • optimization

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game's optimization delivers smooth performance with excellent voice acting and sound quality, rivaling titles with much larger budgets. Overall, it provides a polished and enjoyable experience.

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Frequently Asked Questions

Future? No Thanks! is a open world simulation game with comedy and science fiction themes. Common tags for Future? No Thanks! include indie, lgbtq+, exploration, cozy, relaxing and others.

Future? No Thanks! is available on PC, Mac OS and Windows.

Future? No Thanks! was released on September 4, 2026.

Future? No Thanks! was developed by Molleindustria.

Future? No Thanks! has received overwhelmingly positive reviews from players. Most players liked Future? No Thanks! for its humor but disliked it for its story.

Future? No Thanks! is a single player game.

Similar games include Cloudpunk, State of Mind, Escape From Lavender Island, The Berlin Apartment, Tourist Trap and others.