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Dev Log #1: Laying the FoundationVersion: 0.1.0 Date: 2025‑04‑19 Engine & Networking: Unity 6 · Mirror Networking Platform: PC (Windows/Mac/Linux) · LAN & Internet-ready Project Overview I’m building a networked multiplayer framework in Unity that will serve as the backbone for my future personal games—both cooperative and competitive. This isn’t a “finished game” yet, but rather the core syst…




