Fruit Ninja VR 2 Game Cover
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"Fruit Ninja VR 2" expands upon the original with new areas to explore, fruit-slicing techniques, and social features. Play Classic, Zen, and Arcade modes, compete with global ninjas in the Arena, and master new weapons like bows and arrows. Collect unique blades, bows, and sais by completing challenges in this visually enhanced VR sequel.

  • PC
  • Windows

Reviews

64%
Audience ScoreBased on 78 reviews
music3 positive mentions
story4 negative mentions
  • The game offers a fun and enjoyable VR experience with satisfying gameplay, especially using the bow to shoot at fruit.
  • Multiplayer features and various mini-games add replayability and excitement, making it a great game for parties and social play.
  • The archery mode is well-received, providing a unique twist on the traditional Fruit Ninja gameplay and appealing to fans of the original.
  • Many players feel the game is inferior to the original, citing the removal of classic modes and animations, leading to a more tedious experience.
  • The controls can be confusing and frustrating, particularly for HTC Cosmos users, with issues related to movement and weapon handling.
  • The game lacks content and depth, with some players completing it quickly and feeling it doesn't justify the price, especially in its early access state.
  • gameplay12 mentions

    Gameplay is generally well-received, with players enjoying the archery and sword mechanics, though some find the bow gameplay lacking. However, the repetitive nature of mini challenges and the current lack of content in early access raises concerns about the game's value. The developers are praised for their responsiveness to player feedback and for incorporating engaging details and mechanics into the game.

    • “In addition to bow & sword gameplay, there are many small details the developers have been cooking up, like relaxing landscapes, beautiful ambiance design, and little minigames to discover across the map.”
    • “Since the playtesting days, the developers have been really nice and been listening to player feedback on things like bug fixes and gameplay suggestions.”
    • “They have really built some cool game mechanics.”
    • “At this point in the early access, I am impressed with the archery gameplay, but the lack of content doesn't quite justify the current price tag.”
    • “The bow gameplay itself is terrible, but the sword gameplay must redeem it, right?”
    • “The bow gameplay itself is terrible, but the sword gameplay must redeem it, right?”
  • story10 mentions

    The story aspect of the game has received mixed feedback, with some players finding the campaign mode unnecessary and the mission structure confusing. Many users express a desire for more flexibility in gameplay options and settings, as well as concerns about the navigation of missions becoming cumbersome with future updates. Overall, while the initial experience may be off-putting, players are encouraged to push through to form their own opinions.

    • “Just do not let your first few moments spook you off, get to the first mission and then decide what you think.”
    • “Is the nonsensical story/campaign mode really necessary?”
    • “In order to unlock the ability to use swords, you need to complete 10 missions with a terrible bow.”
    • “I would appreciate two things - the ability to pick specific modes and settings like: beat saber clone, medium difficulty, some additional settings... or: archery, easy, totems - so I could play exactly what I want, ideally with more procedurally generated content. Some modes are mixed with others in some mission lists, and it will soon get hard to navigate and search for specific stuff if more is added later.”
  • music4 mentions

    The music in the game is highly praised for its ability to build excitement and engagement, especially during streaks, enhancing the overall experience. Players find the soundtrack to be enjoyable and addictive, contributing to the game's appeal as a fun and effective workout.

    • “The hype music building up whenever you go on a streak will always get anyone excited and engaged.”
    • “This Beat Saber clone is more fun than I expected. I didn't play the original, but I'm getting addicted to this one. It's great exercise, and the music is awesome!”
    • “The hype music building up whenever you go on a streak will always get anyone excited and engaged.”
  • replayability4 mentions

    The game offers solid replayability through the unlocking of various aesthetics and cosmetics, alongside a scoring system and multiplayer options. Players can also enhance their experience by purchasing skins with in-game currency, contributing to its decent replay value.

    • “Decent replay value due to the scoring, multiplayer, and purchasable skins (with in-game money).”
    • “They even implemented replayability where you can unlock more aesthetics and cosmetics.”
  • graphics4 mentions

    The graphics are described as cute and visually appealing, contributing to the game's replayability through unlockable aesthetics and cosmetics.

    • “The graphics are incredibly cute and charming.”
    • “The visuals are vibrant and engaging, enhancing the overall experience.”
    • “The art style is unique and adds a delightful touch to the gameplay.”
  • optimization2 mentions

    The optimization of the official input for Cosmos is noted to be incomplete, indicating that there are areas that require improvement for better performance.

    • “The official input for Cosmos is not completely optimized.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
4hAverage play time
3-5hSpent by most gamers
*Based on 4 analyzed playthroughs

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