"Frontline Inferno" is an action-packed FPS arena shooter set in the historical backdrop of World War II with a vibrant, low-poly art style. Engage in fast-paced, arcade-style combat with instant respawns and no time to breathe. Fight across vertical, multi-layered maps inspired by real WWII locations, mastering the environment for the upper hand.
The game is fun and has a charming low-poly aesthetic, making it enjoyable to play with friends.
Gunplay feels punchy and the maps feature interesting vertical elements, enhancing gameplay.
There is a lot of potential for growth and improvement, with players expressing excitement for future updates and community support.
The gunplay is inconsistent, with issues like poor hit detection and excessive recoil making it frustrating at times.
Lobbies are often empty, leading to a lack of players and making matchmaking difficult.
The game is still very buggy and feels underdeveloped, with many players noting it needs significant improvements before it can be fully enjoyable.
gameplay
16 mentions Positive Neutral Negative
50%
31%
19%
The gameplay is characterized by significant improvements in gun mechanics, map design, and feedback systems, creating a fast-paced and enjoyable experience, especially for multiplayer sessions. Players appreciate the diverse range of weapons, although some express a desire for more options and features. Overall, the gameplay is described as solid and addictive, reminiscent of other popular titles, making it a fun choice for casual play.
“There are plenty of weapons, each with its own strengths and weaknesses, which makes the gameplay diverse and ensures everyone can find something they like.”
“At the moment, there are 3 maps that aren't very large but are perfectly suited for fast-paced gameplay.”
“A simple yet addicting gameplay loop that reminds me of Krunker.”
“Gameplay feels solid, just needs more features and work.”
“Good game, love the gameplay, sadly there is only one gun... ppsh.”
“With significant fixes to gun mechanics, spawns, map design, and basic feedback systems, this could turn into a fun game to mess around with friends.”
grinding
6 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be excessive, particularly regarding certain achievements that require significant effort to complete. The chaotic nature of three-team matches leads to frequent interruptions, making the experience feel tedious and frustrating, especially when trying to achieve all trophies. While some enjoy the thrill of accumulating kills, the lack of available lobbies contributes to a sense of monotony.
“I recommend it, but some achievements are way too grindy.”
“Was tempted to get all trophies... but no lobbies, super tedious and boring.”
“3 teams is a bit too chaotic; you just get free-for-all'd and third-partied 24/7 - I was able to run around farming players for 25+ kills though.”
stability
4 mentions Positive Neutral Negative
100%
The stability of the game is criticized for being highly buggy, particularly regarding damage mechanics, which users report as inconsistent and problematic. Overall, players express significant frustration with the game's stability issues.
“Getting damage in this game is buggy.”
“Everything is still very buggy.”
monetization
4 mentions Positive Neutral Negative
100%
The monetization aspect of the game is criticized for lacking sufficient advertising, which hinders its potential to attract more players and enhance the overall experience. Users believe that with improved marketing efforts, the game could become more enjoyable and successful.
“With extra work, some advertising, and players, this game could be a fun game to play.”
“Needs way more advertising.”
graphics
2 mentions Positive Neutral Negative
50%
50%
The game features vibrant low-poly graphics that create a chaotic and engaging atmosphere, complemented by vertical maps that add an element of unpredictability to gameplay.
“Vibrant low-poly graphics turn war into a chaotic playground, and the vertical maps keep you guessing (or falling).”
optimization
2 mentions Positive Neutral Negative
100%
The game's low poly art style not only adds a unique charm but also contributes to its smooth performance, ensuring an optimized experience for players.
“The low poly design gives it a charm and makes it run smoothly.”