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FRONT MISSION 1st: Remake Game Cover

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FRONT MISSION 1st: Remake is a single player and multiplayer tactical role playing game with post-apocalyptic and science fiction themes. It was developed by Forever Entertainment S. A. and was released on June 30, 2023. It received positive reviews from players.

Wanzers return to the battlefield once more! Prepare for battle with Front Mission 1st: Remake, a remake of the sci-fi turn-based strategy game Front Mission 1st.

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85%Audience ScoreBased on 325 reviews
story70 positive mentions
grinding18 negative mentions

  • Faithful remake of the original Front Mission with updated 3D graphics and improved sound, preserving the classic gameplay and story while making it accessible to new audiences.
  • Deep mech customization and tactical turn-based combat that appeals to fans of strategy RPGs and mecha games, with two campaigns offering different perspectives and good replay value.
  • Stable performance on PC and Steam Deck with quality-of-life improvements such as camera controls and difficulty options, maintaining the nostalgic charm and political intrigue of the original.
  • Gameplay is dated and sometimes unbalanced, especially the reliance on grinding in the arena to progress and the dominance of certain weapons creating limited build diversity.
  • UI and menus are clunky and cumbersome, making mech customization and inventory management time-consuming, compounded by lack of modern quality-of-life features like better loadout management or save slots.
  • Technical issues including occasional game freezes and soft locks particularly on PC, with some bugs unresolved that can disrupt progression; also some criticisms of art style and audio mixing feeling inconsistent or less inspired.
  • story

    348 mentions Positive Neutral Negative

    The story in Front Mission 1st Remake is generally considered simple and somewhat barebones compared to later entries in the series, with a focus on tactical gameplay over character development. While it offers a mature and war-weary narrative with notable political intrigue and two story arcs, many find it lacking in depth and emotional engagement, often describing it as slow-paced or underdeveloped. Despite these criticisms, the story serves as an effective introduction to the franchise’s universe and retains nostalgic value for longtime fans.

    • “Front Mission 1st: Remake is a careful and respectful revival of a landmark tactical role-playing game, developed and published by Forever Entertainment S.A. Rather than reinventing the experience, the remake focuses on refinement, bringing forward the deliberate pacing, deep mechanical systems, and politically grounded storytelling that defined the series from its inception.”
    • “The story follows Royd Clive and his squad as a routine mission spirals into a far-reaching conspiracy involving superpowers, covert operations, and personal betrayals. The storytelling feels more nuanced because of this, reinforcing the series’ long-standing reputation for treating warfare as complex and morally gray rather than heroic or simplistic.”
    • “The Front Mission series is known for surprisingly mature and in-depth storytelling and this one is no exception. When the story does appear, it isn't as prevalent or as good as later titles in that regard, but I'm pleasantly surprised that the SNES era had a war story covering such heavy themes.”
    • “Barebones storyline.”
    • “The story and characters are shallow plus there is some grinding needed, but overall this is a worthwhile game to play.”
    • “The story barely progresses between battles and it does feel convoluted.”
  • gameplay

    108 mentions Positive Neutral Negative

    The gameplay of Front Mission 1st Remake remains largely faithful to the original 1995 turn-based tactical mech combat, featuring straightforward, methodical mechanics centered on positioning, mech customization, and strategic planning. While the core gameplay is considered simple and dated by modern standards, it still offers a fun and engaging experience for fans of classic strategy RPGs, though it may feel repetitive or sluggish to players accustomed to more contemporary designs. Quality-of-life improvements and updated visuals enhance playability, but no major mechanical overhauls were made, making it mainly appealing to enthusiasts of the series or genre who appreciate its nostalgic and tactical depth.

    • “The tactical gameplay remains largely faithful to the original design, emphasizing careful positioning, terrain awareness, and long-term planning.”
    • “The gameplay in Front Mission 1st is turn-based strategy at its core, where players move their wanzers around a grid-based battlefield to attack enemy units or defend against incoming attacks.”
    • “Front Mission 1st: remake is about gameplay in the first place and I am glad for it.”
    • “The best opportunity for this remake was quality of life improvements, and what we got are lazy gameplay options.”
    • “So now you will have all party members with exact same equipment and just differently colored wanzers; if you care enough, there is no point in equipping any other weapon, so gameplay becomes boring quickly.”
    • “Clearly these flaws were tackled by the time Front Mission 3 came along, with the same game structure tuned to give a much better and more playable result, but sadly this first outing in the series ends up playing mechanically rather than strategically.”
  • graphics

    75 mentions Positive Neutral Negative

    The graphics update offers modernized 3D visuals and refreshed artwork that appeal to fans wanting an updated look while retaining the original's charm, though many find the improvements modest and somewhat dated compared to current standards. Some praise the clean, detailed mech models and graphical polish, but others feel the 3D approach and effects lack sophistication, occasionally describing visuals as blocky or lacking depth. Overall, the remake provides a visually pleasing experience that stays faithful to the classic style, though it stops short of fully leveraging contemporary graphical potential.

    • “The graphics upgrades are beautiful and I really hope they do the whole series, and maybe if it gets enough attention even continuing the series with some fun new releases!”
    • “The remake itself is really amazing though, regardless of the inherent faults of the original title Forever Entertainment have once again brought another piece of the past forward with completely new 3D graphics and a brilliant remastered soundtrack.”
    • “I can only say I'm thrilled, the original tactics mecha game has made its comeback and I have to say everything about this hits all the right notes for myself, the graphics are nice and clean at ultra/max, the gameplay is satisfying and thought provoking, and it's always exciting to get to the next mission.”
    • “The missed opportunities for substantial quality of life improvements, cheap visuals and lazy music makes this feel like a cash grab rather than something made out of respect to the original, meaning people are paying for less than they should be getting.”
    • “I don't think this game does a good job of modernising Front Mission, especially graphically; making it 3D was a mistake in my opinion.”
    • “Visually, the remake benefits from overhauled graphics compared to the original, but it doesn’t exactly look like a 2023 release - expect rather dated effects, models and textures, and very limited environmental interaction or physics.”
  • music

    40 mentions Positive Neutral Negative

    The music in the game receives mixed feedback, with praise for the original and remastered soundtracks' nostalgic and immersive qualities, including standout arrangements and thematic coherence. However, some find the new soundtrack repetitive or inferior to the original, with occasional jarring transitions and less inspired remixes. Notably, an option to switch between original and rearranged tracks is appreciated by many players.

    • “The updated soundtrack complements these visual upgrades with reworked arrangements that enhance immersion while respecting the tone of the original compositions.”
    • “The remake itself is really amazing though, regardless of the inherent faults of the original title; Forever Entertainment have once again brought another piece of the past forward with completely new 3D graphics and a brilliant remastered soundtrack.”
    • “I'm very happy that there is an option to switch to the original soundtrack - it's still to this day very climactic, e.g. OST track 41 - Within Living Memory.”
    • “Even the soundtrack has been cheapened.”
    • “The missed opportunities for substantial quality of life improvements, cheap visuals and lazy music makes this feel like a cash grab rather than something made out of respect to the original, and that means people are paying for less than what they should be getting.”
    • “Music is pretty bad since it only plays the same tracks even on different towns or missions.”
  • grinding

    18 mentions Positive Neutral Negative

    Grinding is a significant and often unavoidable part of the game, with many players finding it tedious and repetitive, especially in arena battles needed to overcome scaling issues. However, some appreciate the grind as rewarding and a way to become overpowered, while others feel it detracts from the overall experience. The amount and pace of grinding may vary with difficulty settings, but it generally remains a core gameplay loop.

    • “It's not unplayable as it is, but now every city you go requires some boring arena experience grinding to help compensate for the lack of proper scaling.”
    • “The sheer amount of gear replacement, arena farming, save scumming, and general frustration that you must endure simply to play this game is utterly unacceptable.”
    • “What I mean by warts-and-all is that this is mechanically a fairly old game, menus are a bit finicky, and the game's structure is essentially combat > story > grind and repeat, with a whole heap of grinding for XP and money if you want to be as outfitted as possible.”
  • optimization

    14 mentions Positive Neutral Negative

    The game features solid optimization with smooth performance across PC and Steam Deck, handling all graphics settings admirably. While the Switch version had subpar performance, the remake addresses this issue effectively, though minor sound optimization and occasional QA hiccups persist. Overall, the optimization supports a great gameplay experience without significantly impacting enjoyment.

    • “This aspect is captured by Front Mission in gameplay terms, because the 'wanzers' of your many pilots can be fitted with different body parts and electronics, leading to dramatic shifts in battlefield performance or specialization of their modes of attack.”
    • “Playing the game on every graphic setting level is about 90% flawless on PC, with admirable performance on the Steam Deck at both the highest and lowest settings without noticeably reduced performance.”
    • “Performance is much better than it was on the Switch; a toaster could run this game at 60fps.”
    • “Scroll down to the bottom for PC and Steam Deck performance issues.”
    • “I bought this on the Switch but the performance was subpar.”
    • “Despite some performance hiccups and questionable QA moments, I still recommend this game to fans of the genre (mecha or tactics RPGs).”
  • stability

    13 mentions Positive Neutral Negative

    The game is generally stable and runs smoothly with few bugs or crashes, providing a mostly bug-free experience similar to the original. Minor issues like occasional freezes on loading screens or specific battles occur but are not game-breaking, with stability largely maintained even on platforms like Steam Deck and Linux. Some users suggest waiting for updates to address remaining glitches for optimal play.

    • “Front Mission 1st remake is a fun bug-free game with lots of customization and two story arcs, providing good replayability.”
    • “Everything has worked smoothly for me with no glitches or crashes.”
    • “Game runs great on Steam Deck and is a perfect fit for it.”
    • “It's absurd that a remake of such an old game would still have tough glitches, like the arena sometimes freezing in every battle (you'll fix that just by playing a mission) or convoys not fixing nearby mechs (there's a mod for that), but they're not more gamebreaking than anything else in it.”
    • “I enjoy the game, but while playing on my Steam Deck, the game freezes often.”
    • “Sadly, a couple of freezes and bugs occurred after clearing a level.”
  • replayability

    5 mentions Positive Neutral Negative

    Front Mission 1st Remake offers strong replayability through its two distinct story arcs, multiple difficulty settings, and extensive customization options, enhancing both narrative depth and gameplay variety. However, while the sequel improved on mechanics, the original tends to favor mechanical play over strategic depth. Overall, the game provides enjoyable replay value despite some gameplay limitations.

    • “Front Mission 1st remake is a fun, bug-free game with lots of customization and two story arcs, offering great replayability.”
    • “This approach not only adds replay value but also deepens the narrative by showing how the same events can be interpreted differently depending on allegiance and circumstance.”
    • “There's a difficulty selector with several options, allowing for lots of replay value.”
  • character development

    4 mentions Positive Neutral Negative

    Character development in the game is mixed, with some reviews highlighting strong narrative-driven growth and political intrigue, while others find it minimal or dated. However, the distinctive and detailed character and mecha designs contribute significantly to the game's appeal and cultural depth.

    • “The narrative is engaging and well-written, with a strong focus on character development and political intrigue.”
    • “From the beautiful character designs by Yoshitaka Amano, the artist from the early Final Fantasy series, to the mecha, or 'wanzer', design itself which was very reminiscent of anime series like Gundam and Armored Trooper: Votoms, among others.”
    • “The character designs are detailed and unique, with each faction having distinctive wanzer designs that reflect their culture and beliefs.”
    • “Dated, next to no character development, but an essential part of the series you should play through at least once.”
  • monetization

    3 mentions Positive Neutral Negative

    The monetization strategy is mixed, with some users criticizing the game for feeling like a cash grab due to cheap production and excessive in-game advertising, while others appreciate the lack of microtransactions, viewing it as a respectful remake without aggressive monetization tactics.

    • “It is a remake that isn't made to monetize with microtransactions, so I think it's great.”
    • “The missed opportunities for substantial quality of life improvements, cheap visuals and lazy music makes this feel like a cash grab rather than something made out of respect to the original, and that means people are paying for less than what they should be getting.”
    • “The reason for this is quite simple... forever entertainment has changed the main menu into an advertising platform for whatever 'next great product' they choose to spam players with... oddly always the next forever entertainment product to come out.”
  • humor

    3 mentions Positive Neutral Negative

    Users find humor in the game's quirky elements, such as the blocky battlefield terrain and the unexpected strength of short-range and melee combat compared to long-range attacks. The mix-and-match 3D models of wanzers add a fun touch, though some playful features like kicking are missed. Overall, the humor arises from the game's charming and surprising gameplay contrasts.

    • “It's really hilarious to see the battlefield terrain being blocks. I love the 3D models of the wanzers; they're pretty cool and you can do a variety of mix and match.”
    • “Let me tell you, yes long range is powerful and good but it's hilariously weak compared to what short and even melee can do once you get them going.”
    • “Would be funny if it could kick.”
  • atmosphere

    2 mentions Positive Neutral Negative

    The atmosphere maintains much of the original game's feel despite the shift from 2D sprites to 3D, though some charm is lost in the transition. While the visuals are well-crafted, the primary campaign's story lacks depth and impactful moments, resulting in a less immersive overall experience.

    • “Something is lost with charm moving from the 2D sprites to the 3D, though, but it still looks good and they tried hard to preserve the feel and atmosphere of the original game.”
    • “The stories set up elements of later events and some of the themes and atmosphere of later games but there is not a huge amount of plot yet, especially not in the primary campaign where moments that should have a bigger impact are often quickly gotten through.”
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35h Median play time
35h Average play time
35-35h Spent by most gamers
*Based on 1 analyzed playthroughs
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FRONT MISSION 1st: Remake is a tactical role playing game with post-apocalyptic and science fiction themes.

FRONT MISSION 1st: Remake is available on Xbox Series X|S, PC, Xbox One, Steam Deck and others.

On average players spend around 35 hours playing FRONT MISSION 1st: Remake.

FRONT MISSION 1st: Remake was released on June 30, 2023.

FRONT MISSION 1st: Remake was developed by Forever Entertainment S. A..

FRONT MISSION 1st: Remake has received positive reviews from players. Most players liked FRONT MISSION 1st: Remake for its story but disliked it for its grinding.

FRONT MISSION 1st: Remake is a single player game with multiplayer and local co-op support.

Similar games include FRONT MISSION 3: Remake, FRONT MISSION 2: Remake, BATTLETECH, Dragon Quest XI: Echoes of an Elusive Age, DAEMON X MACHINA and others.