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FRONT MISSION 1st: Remake

FRONT MISSION 1st: Remake Game Cover
85%Game Brain Score
story, gameplay
optimization, grinding
85% User Score Based on 274 reviews

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PCXbox Game PassCloudXbox OneXbox Cloud GamingXboxSteam DeckWindows
FRONT MISSION 1st: Remake Game Cover

About

FRONT MISSION 1st: Remake is a single player and multiplayer role playing game. It was developed by Forever Entertainment S. A. and was released on June 30, 2023. It received positive reviews from players.

"Front Mission 1st: Remake" is a tactical turn-based RPG that puts you in command of powerful Wanzers in a war-torn world. As Captain Royd Clive, lead your O.C.U. reconnaissance platoon through a gripping narrative, battling enemies on Huffman Island amidst conflicts between the O.C.U. and U.C.S. Experience enhanced graphics, a reorchestrated soundtrack, and refined combat gameplay in this immersive remake of the classic Front Mission series.

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85%
Audience ScoreBased on 274 reviews
story56 positive mentions
grinding12 negative mentions

  • Faithful remake of the original game with updated graphics and quality-of-life improvements.
  • Engaging story with interesting twists, appealing to both nostalgic fans and newcomers.
  • Solid mech customization options and enjoyable turn-based combat mechanics.
  • Gameplay feels outdated and simplistic compared to modern tactical RPGs, with some mechanics poorly explained.
  • Bugs and performance issues, including occasional freezes and clunky menu navigation.
  • German translation and some localization efforts are lacking, leading to awkward or nonsensical text.
  • story
    289 mentions Positive Neutral Negative

    The story of "Front Mission 1st: Remake" is generally described as simple yet engaging, featuring interesting twists and a nostalgic feel that appeals to fans of the series. While some players appreciate the depth and immersive elements of the narrative, others find it lacking in character development and dialogue compared to later entries in the franchise. Overall, it serves as a solid introduction to the Front Mission universe, though it may not meet the expectations of those familiar with more modern storytelling standards.

    • “The story is very simple, but holds a few interesting twists and turns.”
    • “Very immersive and deep storyline.”
    • “It makes you want to know more and follow the story as you progress through the missions.”
    • “The story is extremely bare bones and lacks depth, making it hard to engage with the characters and plot.”
    • “In general, it's a slog I fought through to be able to get the front mission story from the start, and it wasn't worth it.”
    • “But the crew is likeable enough and leaves me wanting more story, more content, etc. There's just a severe lack of story and development and dialogue... makes it hard to care for what's going on.”
  • gameplay
    88 mentions Positive Neutral Negative

    The gameplay of the Front Mission 1st remake is a turn-based strategy experience that retains the core mechanics of the original 1995 game, offering mech customization and character leveling. While some players appreciate the nostalgic simplicity and tactical depth, others criticize its dated mechanics and lack of strategic variety, leading to a mixed reception overall. Quality-of-life improvements enhance the experience, but the gameplay may feel repetitive and basic compared to modern tactical RPGs.

    • “Easy to understand gameplay, mech customization, and character leveling up mechanics.”
    • “The gameplay in Front Mission 1st is turn-based strategy at its core, where players move their wanzers around a grid-based battlefield to attack enemy units or defend against incoming attacks.”
    • “The engaging story, deep combat mechanics, and detailed visuals make it a must-play for fans of turn-based strategy games or mecha anime.”
    • “1997 gameplay in 2025.”
    • “The gameplay is frustrating, infuriating at times.”
    • “The gameplay is dated and missing the strategic depth I have come to expect from modern games.”
  • graphics
    65 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the beautiful upgrades and modern 3D visuals, while others feel that the transition from 2D to 3D has not been successful and lacks the charm of the original. Many users appreciate the effort put into enhancing the graphics and animations, but some criticize the overall production values and technical limitations, suggesting that the visuals do not fully meet modern standards. Overall, while the graphical improvements are noted, they are often seen as a double-edged sword, with nostalgia for the original graphics influencing opinions on the remake.

    • “The graphics upgrades are beautiful, and I really hope they do the whole series, and maybe if it gets enough attention, even continue the series with some fun new releases!”
    • “For the most part, the visuals and sounds are superb and feel like a very worthy celebration of the already great original game.”
    • “The graphic upgrade is excellent, and you kept the same gameplay and even improved it!”
    • “Basically, this is a visual novel with poor graphics and lots of menus.”
    • “The remake put in effort to translate the graphics into 3D, portraits were redrawn in HD, and music was re-recorded, but the end product is in many ways inferior to the original.”
    • “Visually, the remake benefits from overhauled graphics compared to the original, but it doesn’t exactly look like a 2023 release - expect rather dated effects, models, and textures, along with limited environmental interaction or physics.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising the remastered soundtrack for its ability to capture the original's spirit while also standing on its own. Some players appreciate the option to switch between the new and classic soundtracks, noting that the nostalgic feel of the original is still impactful. However, others find the new arrangements repetitive and less engaging compared to the original compositions, leading to a divided opinion on the overall musical experience.

    • “Added to those top-notch 16-bit visuals: a great soundtrack in its own right, and a gritty and war-weary plot just like you used to watch in the 'real robot' type of animes.”
    • “The soundtrack is very good, tailor-made for the drama of the game.”
    • “Remastered soundtrack maintains the original mood but also stands on its own.”
    • “The remake had put in effort to translate the graphics into 3D, portraits were redrawn in HD, and music was re-recorded, but the end product is in many ways inferior to the original.”
    • “Music is very bad.”
    • “Played in the headphones - the music is so repetitive that it just goes on my nerves.”
  • optimization
    13 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with smooth performance on PC and Steam Deck across various settings, though some minor sound issues and occasional performance hiccups have been noted. Players have reported significant improvements compared to the Switch version, with most experiencing 90% flawless gameplay. Despite a few quality assurance concerns, the optimization does not detract significantly from the overall experience.

    • “This aspect is captured by Front Mission in gameplay terms, because the 'wanzers' of your many pilots can be fitted with different body parts and electronics, leading to dramatic shifts in terms of battlefield performance or specialization of their modes of attack.”
    • “In fact, I think it's quite a good remastering for the most part - the game runs smoothly and looks nice, the decision to add some touches that make the mechs and environments look almost miniature-like is a clever one.”
    • “The game runs admirably on both the highest and lowest settings without noticeably reduced performance.”
    • “Scroll down to the bottom for PC and Steam Deck performance issues.”
    • “I did 2-3 missions and some area and leveled my guys up a bit, but I saw no improvement to their performance.”
    • “I bought this on the Switch, but the performance was subpar.”
  • grinding
    12 mentions Positive Neutral Negative

    Reviews highlight a mixed experience with grinding in the game, noting it as a core element reminiscent of 90s titles. While some players find it tedious and demotivating, others appreciate it for enhancing skills and providing a sense of progression. Overall, grinding is seen as both a necessary and sometimes frustrating aspect of gameplay, with opinions varying on its impact on the overall enjoyment of the game.

    • “I think the remake is fantastically done, but it remains a 90s game, full of grinding.”
    • “The sheer amount of gear replacement, arena farming, save scumming, and general nonsense that you must endure simply to play this game is utterly unacceptable.”
    • “What I mean by warts-and-all is that this is mechanically a fairly old game, menus are a bit finicky and the game's structure is essentially combat > story > grind and repeat, and there's a whole heap of grinding for XP and money if you want to be as outfitted as possible.”
  • stability
    10 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some players experiencing occasional freezes and glitches, particularly on the Steam Deck, while others report a smooth experience with minimal issues. Although there are notable bugs, they are generally not game-breaking and do not significantly detract from overall enjoyment. Players suggest waiting for updates to address these issues before fully committing to the game.

    • “The game runs great on the Steam Deck and is a perfect fit for it.”
    • “The game runs great on Linux via Wine's fork Proton.”
    • “It's absurd that a remake of such an old game would still have tough glitches, like the arena sometimes freezing in every battle (you'll fix that just by playing a mission) or convoys not fixing nearby mechs (there's a mod for that), but they're not more game-breaking than anything else in it.”
    • “I enjoy the game, but while playing on my Steam Deck, the game freezes often.”
    • “Sadly, a couple of freezes and bugs after clearing a level.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is noted for its engaging narrative and political intrigue, although some reviews mention a lack of depth in character growth. The unique and detailed character designs, influenced by notable artists, enhance the overall experience, with each faction's mecha designs reflecting their cultural identities. While the character development may feel dated, it remains a significant aspect of the series worth experiencing.

    • “The narrative is engaging and well-written, with a strong focus on character development and political intrigue.”
    • “The character designs are detailed and unique, with each faction having distinctive wanzer designs that reflect their culture and beliefs.”
    • “From the beautiful character designs by Yoshitaka Amano, the artist from the early Final Fantasy series, to the mecha, or 'wanzer', design itself which was very reminiscent of anime series like Gundam and Armored Trooper: Votoms, among others.”
    • “Dated, next to no character development, but an essential part of the series you should play through at least once.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability through a difficulty selector that caters to various skill levels. While the initial installment has mechanical flaws, subsequent entries in the series have improved gameplay, enhancing overall replay value.

    • “The game offers a variety of paths and choices, making each playthrough feel unique and encouraging multiple runs.”
    • “With different character builds and strategies to explore, the replayability is off the charts!”
    • “Clearly these flaws were tackled by the time FM 3 came along, with the same game structure tuned to give a much better and more playable result, but sadly this first outing in the series ends up playing mechanically rather than strategically.”
    • “There's a difficulty selector with several options, allowing for lots of replay value.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn mixed reactions; while some players appreciate the absence of microtransactions in the remake, others criticize the main menu's transformation into an advertising platform for upcoming Forever Entertainment products.

    • “It is a remake that isn't designed to monetize with microtransactions, so I think it's great.”
    • “The reason for this is quite simple: Forever Entertainment has turned the main menu into an advertising platform for whatever 'next great product' they choose to spam players with, which is oddly always the next Forever Entertainment product to come out.”
    • “The monetization strategy feels exploitative, as it constantly pushes players to spend more money instead of enjoying the game.”
    • “It's frustrating to see that the game prioritizes profit over player experience, with numerous paywalls and in-game purchases that disrupt the flow of gameplay.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is derived from the exaggerated contrast between long-range and melee combat, with players finding it amusing how ineffective long-range attacks can be compared to the more powerful short-range and melee options. This comedic element adds a lighthearted touch to the gameplay experience.

    • “Let me tell you, long range is powerful and good, but it's hilariously weak compared to what short and even melee can do once you get them going.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The transition from 2D sprites to 3D has diminished some of the original charm, yet the game successfully maintains its overall feel and atmosphere. While the storytelling introduces elements that resonate with later events, the primary campaign lacks depth, resulting in impactful moments that are often rushed.

    • “Something is lost with charm moving from the 2D sprites to the 3D, though it still looks good and they tried hard to preserve the feel and atmosphere of the original game.”
    • “The stories set up elements of later events and some of the themes and atmosphere of later games, but there is not a huge amount of plot yet, especially not in the primary campaign where moments that should have a bigger impact are often quickly gotten through.”
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35h Median play time
35h Average play time
35-35h Spent by most gamers
*Based on 1 analyzed playthroughs
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FRONT MISSION 1st: Remake is a role playing game.

FRONT MISSION 1st: Remake is available on PC, Xbox One, Steam Deck, Windows and others.

On average players spend around 35 hours playing FRONT MISSION 1st: Remake.

FRONT MISSION 1st: Remake was released on June 30, 2023.

FRONT MISSION 1st: Remake was developed by Forever Entertainment S. A..

FRONT MISSION 1st: Remake has received positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

FRONT MISSION 1st: Remake is a single player game with multiplayer and local co-op support.

Similar games include DAEMON X MACHINA, BATTLETECH, TROUBLESHOOTER: Abandoned Children, SD GUNDAM G GENERATION CROSS RAYS, Langrisser I & II and others.