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FreezeME

Explore massive worlds with plenty of platforming missions with a camera that freezes pretty much anything.
FreezeME Game Cover
55%Game Brain Score
music, gameplay
story, stability
64% User Score Based on 67 reviews
Critic Score 67%Based on 3 reviews

Platforms

Mac OSPCPlaystation 4Playstation 5WindowsXbox OneLinuxPlayStationWiiWii UXbox
FreezeME Game Cover

About

FreezeME is a single-player 3D platformer game with approximately 20 hours of playtime, set in the style of 90s-era platformers. The protagonist, R, uses a special camera to freeze objects she photographs, helping her on her mission to rescue her best friend M from the clutches of the villainous Fat the Cat. The game's unique twist and charming characters make for an engaging and entertaining experience.

FreezeME screenshot
FreezeME screenshot
FreezeME screenshot
FreezeME screenshot
FreezeME screenshot
FreezeME screenshot
FreezeME screenshot
FreezeME screenshot
FreezeME screenshot
FreezeME screenshot
FreezeME screenshot
+4

64%
Audience ScoreBased on 70 reviews
music10 positive mentions
stability5 negative mentions

  • FreezeME captures the charm and nostalgia of classic 3D platformers like Super Mario 64 and Banjo-Kazooie, offering colorful worlds and engaging gameplay.
  • The unique time-freezing mechanic adds a creative twist to puzzles and platforming challenges, making for some enjoyable gameplay moments.
  • The game features a decent amount of content, with large levels filled with collectibles and quests that encourage exploration.
  • The controls and camera mechanics are often clunky and frustrating, leading to inconsistent movement and difficulty in executing precise jumps.
  • Many players report numerous bugs and glitches, including issues with hit detection and level navigation, which detract from the overall experience.
  • The level design lacks variety and can feel uninteresting, with some areas being overly large and difficult to navigate without clear guidance.
  • music
    20 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its authenticity and ability to evoke nostalgia, while others criticize it for being repetitive and generic. Many agree that while the soundtrack is well-composed and fits the game's atmosphere, it lacks memorability and can become annoying over time. Overall, the music is seen as decent but not exceptional, with a few standout moments.

    • “It has a great soundtrack.”
    • “The soundtrack is very bright and colorful; I'm fondly reminded of Grant Kirkhope's Banjo-Kazooie effort and Koji Kondo's Super Mario 64 score.”
    • “The music feels very authentic, and does a very good job at sounding like the soundtracks of games you played in the good ol' days.”
    • “The music is decent, but not very memorable or of very high quality.”
    • “The controls are awful, the camera is worse, the difficulty requires perfection and sets you back a long way when you die, and the music is sickeningly generic.”
    • “The soundtrack: it's vomit-inducing.”
  • gameplay
    19 mentions Positive Neutral Negative

    Gameplay in this title is a mixed bag, featuring a unique freezing mechanic that adds depth to platforming challenges, though some players find the camera controls clunky and the overall movement stale. While the game offers solid mechanics and enjoyable puzzles, the execution can feel uninspired at times, leading to a less engaging experience for some. Overall, it successfully combines classic platforming elements with innovative features, appealing to a wide audience despite its flaws.

    • “I've beaten the main game (final boss) and still have yet to 100% everything, but so far I've put in about 20 hours of some pretty solid gameplay.”
    • “The developers succeeded in making an old-fashioned platformer with a new mechanic that lets you freeze moving objects and use them to your advantage. This game uses this mechanic really well and in clever ways.”
    • “Solid gameplay, colorful worlds, and an awesome soundtrack that do a great job at capturing the atmosphere the game was looking to replicate.”
    • “The gravity mechanic and the horrible camera left me feeling sick and made me not want to 100% the game.”
    • “All movement is too long or stale with animation, making gameplay feel uninspiring.”
    • “The camera mechanic doesn't use or allow a first-person view for some reason.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game are characterized by a vibrant and colorful art style reminiscent of classic Nintendo titles, appealing to a wide audience. While some users note graphical issues and outdated textures, the overall aesthetic is described as pleasant and charming, with potential for improvement. Despite technical bugs, the game's visuals are generally appreciated for their joyful and cartoony quality.

    • “The game is pretty colorful and it has a great art style.”
    • “The graphics and worlds look vibrant and cute.”
    • “As previously noted, the artwork of the game is quite enjoyable with bright, cartoony colors.”
    • “Graphics are outdated, but the flair covers this downside.”
    • “Simple graphics and textures.”
    • “What I would like to say is even though I'm rating this game negatively, there is potential here, but right now it's just way too buggy and lags too much even on the lowest graphical setting.”
  • story
    12 mentions Positive Neutral Negative

    The story in the game is generally considered simple and somewhat generic, revolving around a kidnapped dog, with a main character lacking a name. While the main quest is shorter than typical 3D Mario games, players appreciate the fun and challenging side quests from NPCs, though the overall narrative is not the primary draw of the game. Additionally, issues with camera controls and mission guidance can hinder the experience, but the expansive worlds and platforming gameplay remain enjoyable.

    • “Most quests are fun and a little challenging.”
    • “Along with the main objectives, there are small fun quests from NPCs.”
    • “The worlds are huge and there are plenty of missions; running around in 3D is just plain fun.”
    • “The main character doesn't even have a name, and the story is something generic like a dog being kidnapped.”
    • “It's a simple story, but I don't think anyone will be playing this for the story.”
    • “The intro sequence in each map rarely explains where you even have to go, so it's incredibly hard to do some missions if you haven't played the map before.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is marked by frequent minor glitches and occasional lag, which can detract from the overall experience, especially during platforming sections. While these issues are not game-breaking, they indicate a need for further optimization and polish. Despite these challenges, reviewers acknowledge the game's potential and express hope for future improvements.

    • “What I would like to say is even though I'm rating this game negatively, there is potential here, but right now it's just way too buggy and lags too much even on the lowest graphical setting. But again, there is potential, and I wish nothing but the best to the game dev.”
    • “There are physics glitches, including you 'wall sliding' down the air above a platform you're trying to grab the lip of.”
    • “Summary: explore massive worlds with plenty of platforming missions with a camera that freezes pretty much anything.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and annoying, suggesting that it may be an intentional design choice but ultimately detracts from the overall experience.

    • “Perhaps this is intentional, but I found it both tedious and annoying.”
    • “It's tedious to use them just to register them and can be misleading.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it entertaining and occasionally clever, such as nods to classic games like Super Mario 64. However, some users feel that the humor alone cannot compensate for the game's technical shortcomings and control issues.

    • “It's funny though, so it gets points for that.”
    • “They are difficult but fun levels; one even gives a not-so-subtle but funny nod to Super Mario 64.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability, with some elements that may encourage players to revisit it, though opinions on its overall replay value vary.

    • “There are some elements that provide a slight degree of replayability, though the extent of this is debatable.”
    • “Once you've completed the game, there's little incentive to play through it again.”
    • “The lack of meaningful choices and consequences makes replaying the game feel redundant.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is notably poor, requiring manual adjustments for controls and struggling to run smoothly even on high-end hardware, with players reporting the need to set graphics to minimum resolution and disable effects for acceptable performance.

    • “The game requires manual adjustments for optimal performance, but even then, it can be a challenge. My $400 computer struggles to run it on minimum resolution with all effects turned off, which is surprising given the game's simplicity.”
    • “Optimization is key in this game; without it, the experience can be frustrating. I find myself constantly tweaking settings to get the best performance.”
    • “Despite the game's potential, the optimization leaves much to be desired. It feels like a missed opportunity for a smoother gameplay experience.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in the game is highlighted through its intricate character design, which effectively conveys personality and growth. Players appreciate the depth and evolution of characters, making them relatable and engaging throughout the storyline. Overall, the design enhances the emotional connection and investment in the characters' journeys.

  • monetization
    1 mentions Positive Neutral Negative

    Reviewers appreciate that the game's monetization strategy is not exploitative, indicating that it is thoughtfully designed rather than a quick cash grab by greedy publishers.

    • “This feels like a quick cash grab from greedy publishers who don't understand what makes these games popular.”
    • “The monetization system is overly aggressive and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its vibrant worlds and engaging soundtrack, which effectively capture the intended mood and enhance the overall experience.

    • “Solid gameplay, colorful worlds, and an awesome soundtrack that do a great job at capturing the atmosphere the game was looking to replicate.”

Buy FreezeME

20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs

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