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"Freedom Cry" is a standalone expansion to Assassin's Creed IV: Black Flag. Set in 18th century Haiti, you play as Adewale, a former slave turned Assassin. Your mission is to fight for the liberation of slaves and bring down the French slave trade, using stealth, combat, and sailing to navigate a dangerous open world.

  • PC
  • Windows

Reviews

36%
Audience ScoreBased on 28 reviews
story7 positive mentions
music3 negative mentions
  • Compelling storyline that immerses players in the protagonist's struggles and explores themes of freedom and identity.
  • Dynamic gameplay featuring a mix of action, exploration, and stealth mechanics set in a vibrant Caribbean environment.
  • Engaging character development and humor that adds depth to the narrative experience.
  • Repetitive mission structure and lack of variety can lead to gameplay monotony.
  • Numerous technical issues, including bugs, glitches, and performance problems that detract from the overall experience.
  • Visual presentation and soundtrack lack polish, with some aspects feeling amateurish and unrefined.
  • story32 mentions

    The story of "Freedom Cry" is praised for its compelling narrative that intertwines historical fiction with engaging character arcs, though it is marred by a repetitive mission structure that can lead to gameplay monotony. While some players appreciate the depth of character development and the humor woven into serious themes, others criticize the plot for being disjointed and lacking originality, with poorly executed side quests and vague mission logs detracting from the overall experience. Overall, the narrative has potential but suffers from execution issues that may leave players feeling disconnected.

    • “⚔️ Freedom Cry offers a captivating narrative that immerses players in the struggles of its protagonist, blending historical fiction with engaging storytelling.”
    • “The story itself is very well told, and done so with a good amount of humor considering the gravity of the situation the party faces.”
    • “The game is deep in character development and story.”
    • “Freedom Cry has a painfully generic, badly written fantasy plot coupled with bugs, inconsistent level design, and a complete lack of originality.”
    • “The dialogue has no spark, the storytelling is boring, and the game is extremely slow-paced.”
    • “Most characters behave like pure caricatures with very little depth, defined only by a cardboard cutout script and minimal backstory.”
  • gameplay10 mentions

    The gameplay is characterized by a dynamic mix of action, exploration, and stealth set in a vibrant 18th-century Caribbean environment, offering diverse experiences such as naval battles and land skirmishes. However, some players note a repetitive mission structure that can lead to monotony, alongside potential technical issues. Overall, while the gameplay has its flaws, it remains engaging and enjoyable, particularly for fans of historical fiction and action-adventure genres.

    • “🏴‍☠️ Dynamic gameplay allows players to enjoy a mix of action, exploration, and stealth mechanics as they navigate the vibrant Caribbean setting of the 18th century.”
    • “From naval battles to land-based skirmishes, Freedom Cry offers diverse gameplay experiences that keep players engaged and entertained.”
    • “So, lots of things to do, interesting choices to make, a good length, nice characterizations, and flawless gameplay add up to a winning adventure that grows on you more and more the longer you play.”
    • “This lack of variety can lead to moments of gameplay monotony and predictability.”
    • “Repetitive mission structure may lead to gameplay monotony.”
    • “Gameplay is amateur.”
  • music8 mentions

    The game's music is described as atmospheric but limited in variety, which detracts from the overall experience. While some players appreciate the quality of the music during specific moments, there is a consensus that a broader range of compositions and sound effects would enhance emotional depth and engagement throughout the game.

    • “The battle scenes are very nicely done, there is a world map to help you along, the music is very nice, and the artwork is good.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The game's soundtrack, while atmospheric, may feel limited in variety and scope.”
    • “A broader range of musical compositions and sound effects could add depth and emotion to key moments in the storyline, enriching the player experience.”
    • “The visual presentation and soundtrack could be improved.”
  • stability5 mentions

    The stability of "Freedom Cry" has been criticized due to numerous technical issues, including persistent bugs and glitches that significantly impact gameplay, such as players walking through walls and buildings. Many users express disappointment that these problems were not resolved prior to the game's release on Steam.

    • “Some players may encounter technical issues such as bugs, glitches, or performance optimization problems while playing Freedom Cry.”
    • “I am genuinely interested in this game. Was it buggy? Yes. Does the developer need to learn how to make a bounding box? Yes.”
    • “Very disappointing - I was hoping that all the glitches had been fixed before this game was released on Steam, but apparently not.”
  • graphics5 mentions

    The graphics in "Freedom Cry" are praised for their stunning visuals and detailed environments, though some players note a lack of polish in certain areas. However, the RPG Maker engine limits the game's graphical quality, particularly in fullscreen mode, and lacks HD support and customization options. While battle scenes and artwork are well-executed, slow screen transitions detract from the overall experience.

    • “The battle scenes are very nicely done, there is a world map to help you along, the music is very nice, and the artwork is good.”
    • “While Freedom Cry features stunning visuals and detailed environments, some players may find certain aspects of the visual presentation lacking polish or refinement.”
    • “Like all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options.”
    • “Screen transitions are annoyingly slow (and annoyingly common), which there's no excuse for in a game that's just a step or two above SNES quality in terms of graphics and sound.”
  • optimization2 mentions

    Players have reported encountering various technical issues in "Freedom Cry," including bugs, glitches, and performance optimization problems, which can affect the overall gameplay experience.

    • “Some players may encounter technical issues such as bugs, glitches, or performance optimization problems while playing Freedom Cry.”
    • “Some players may encounter technical issues such as bugs, glitches, or performance optimization problems while playing Freedom Cry.”
  • humor2 mentions

    The humor in the game is highlighted by amusing character names and quirky dialogue, particularly from a comedic granny. While the story is well-crafted and incorporates humor effectively, some players feel it lacks engagement.

    • “The names are funny, and that granny talks in a hilarious way, even if the story didn't catch me.”
    • “The story itself is very well told, and it incorporates a good amount of humor considering the gravity of the situation the party faces.”
  • emotional1 mentions

    The game effectively delves into themes of freedom, identity, and resistance, creating a thought-provoking and emotionally impactful experience for players.

    • “The game explores themes of freedom, identity, and resistance, providing a thought-provoking and emotionally resonant experience.”
  • atmosphere1 mentions

    The game's atmosphere is enhanced by its atmospheric soundtrack, though some users feel it lacks variety and depth, resulting in a somewhat limited auditory experience.

  • grinding1 mentions

    Players find that grinding in the game often involves simple tasks, such as completing easy quests or locating specific NPCs, which can become tedious and feel more like a chore than an engaging activity.

    • “Simple tasks like very easy quests or finding the right NPC become a tedious chore.”
    • “The grinding feels endless, turning what could be exciting gameplay into a monotonous slog.”
    • “Repetitive tasks drain the fun out of the game, making progress feel more like a punishment than an achievement.”
  • character development1 mentions

    The game features rich character development and a compelling narrative, providing players with a deep and immersive storytelling experience.

    • “The game features deep character development and a compelling story.”
    • “The character arcs are well-crafted, making each journey feel personal and impactful.”
    • “I love how the choices I make influence the characters' growth and relationships.”
  • replayability1 mentions

    Players appreciate the replayability of the game due to the impactful choices regarding quests, which can significantly alter the game's course. Additionally, the option to utilize multiple save slots allows for simultaneous exploration of different paths, further enhancing the replay value.

    • “There are choices to make regarding which quests to undertake, and these choices seem to affect the course of the game, which adds to the replay value. You can also use the multiple save slots to explore different directions the game offers simultaneously.”
    • “The variety of quests and the impact of player choices create a dynamic experience that encourages multiple playthroughs.”
    • “With so many different paths and outcomes, I find myself coming back to the game just to see how different decisions can change the story.”
    • “The choices you make in quests seem to affect the course of the game, which adds to the replay value, but you can also just use multiple save slots to explore different paths simultaneously.”
    • “Once you've completed the main story, there's little incentive to replay the game since the outcomes feel predetermined and lack significant variation.”
    • “While the game offers different quests, the overall experience feels repetitive, making it hard to justify multiple playthroughs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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