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"FoxTail is a single-player adventure game with a fabulous story and good graphics, inspired by classic pixel adventures of the 90's. Play as Leah, a young fox on a journey to find a cure for her grandmother, exploring forests, swamps, and caves, and helping various creatures while uncovering her grandfather's mystical past. Experience complex tasks, a charming story, and engaging characters in this sensational point-and-click quest with a fabulous atmosphere."

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Reviews

94%
Audience ScoreBased on 282 reviews
story32 positive mentions
grinding4 negative mentions
  • FoxTail features beautiful pixel art and a charming atmosphere that evokes nostalgia for classic point-and-click adventure games.
  • The puzzles are well-designed, offering a good balance of challenge without being overly frustrating, and the game includes multiple solutions for some puzzles.
  • The story is heartwarming and engaging, with a lovable protagonist and a cozy, immersive world that players are eager to explore further.
  • The game suffers from some awkward translations and grammatical errors that detract from the overall experience and character dialogue.
  • Certain puzzles can feel illogical or arbitrary, leading to frustration as players may struggle to find the correct solutions without guidance.
  • As the game is still in early access, there are concerns about its completion and the slow release of new chapters, which may leave players feeling unsatisfied.
  • story120 mentions

    The story of the game is described as charming and well-paced, focusing on the journey of a young vixen named Leah visiting her grandmother, with hints of deeper, more unusual elements to unfold. While some players appreciate the nostalgic feel reminiscent of classic adventure games, others find the dialogue somewhat bland and the pacing slow, with mundane tasks occasionally interrupting the narrative flow. Overall, there is a strong anticipation for the continuation of the story, with many players eager to see how it develops in future chapters.

    • “A super, feel-good game with an intriguing story that had me invested every step of the way.”
    • “The story is about the gradually unfolding quest of a young vixen named 'Leah,' starting with her arrival by train at a run-down abandoned train station to visit her grandmother. More and more unusual aspects appear, indicating that this game will be extensive and weird at times, although it starts with a regular visit and a few mundane tasks—mundane but so nicely done you cannot help but enjoy them.”
    • “I loved the storytelling and all the little details that piece together a start of an interesting story.”
    • “The only downside is that the story and dialogue seem to be a bit bland.”
    • “There's an item that implies there's an adventure to go on, eventually, but I just spent the last half-hour or so on a quest to... make tea. For no reason other than grandma wanting some, and the plot being on hold until that's done.”
    • “It lacks a small background story; maybe it will be added later.”
  • music102 mentions

    The music in the game is widely praised for its catchiness, emotional depth, and ability to enhance the overall atmosphere, with many players noting its orchestral quality and relaxing nature. While some found certain music puzzles tedious, the soundtrack is generally described as beautiful and fitting, contributing significantly to the game's charm and immersive experience. Overall, the combination of music, art, and gameplay creates a memorable and heartwarming adventure.

    • “A beautifully detailed pixel art adventure with some of the best new orchestral music I've heard in a long while.”
    • “The music is lovely—not drawing attention, but adding to the chill gameplay, and never getting in the way.”
    • “The music fits so well in the various areas in the game, bringing both a calming and soothing feeling throughout.”
    • “I liked it initially, but the last music puzzle got a little tedious and boring.”
    • “The music can get repetitive after some time, but it is never annoying.”
    • “The workshop music, the 'walking around' music, the treestand theme... the original music made one think of a time and people from years before, of changes. The new music is definitely more upbeat but does not have the 'been away for so long' and 'I do so miss...' quality of the original.”
  • graphics64 mentions

    The graphics of the game are widely praised for their beautiful pixel art style, smooth animations, and charming character designs, evoking a nostalgic feel reminiscent of classic adventure games. Players appreciate the vibrant colors and immersive visuals that enhance the overall gameplay experience, making it a standout feature of the game. Despite some minor bugs in early access, the aesthetic quality remains a significant strength, contributing to the game's engaging atmosphere and storytelling.

    • “The art style is high detail pixel art and the animations are all nice and smooth; there are plenty of special animations for pretty much anything, crawling, climbing, jumping, interacting with creatures, etc. You can tell a lot of love went into this game.”
    • “Foxtail is a very charming looking point-and-click adventure with beautifully done music and nicely detailed pixel art graphics.”
    • “The graphics are beautiful; the animation is very well-done; the music is captivating; the sound effects are good; the gameplay is great, with puzzles of medium difficulty, and it is nice that you can walk and run.”
    • “The graphics are at mid-1990s levels, but work beautifully with their soft colors and light animation.”
    • “Don't get me wrong, I love the game, especially the art style, but I also see some tendencies that could make it boring or frustrating if continued.”
    • “As a person who's first games were the Kyrandia trilogy, I must admit this game is heavily inspired by it in terms of graphics, humor, and atmosphere.”
  • atmosphere40 mentions

    The game's atmosphere is widely praised for its beautiful pixel art, cozy and nostalgic feel, and captivating lore, creating a laid-back and immersive experience. Players appreciate the atmospheric music and attention to detail, which enhance the overall mood and tone, making it a standout feature of the game. The combination of charming graphics, peaceful settings, and emotional depth contributes to a unique and memorable atmosphere that resonates with players.

    • “Very humble and interesting game, the lore and atmosphere is captivating and leaves me wanting more.”
    • “Something about the warm, cute, sweet atmosphere makes me feel nostalgic for experiences I've never had.”
    • “The atmosphere is calm and pastoral, with lots of food and flower items to pick up, and Leah and her grandma are obviously a family with lots of memories in the house and surrounding forest.”
    • “There's more forest to explore, and the atmosphere of a sunset and abandoned house gives it a bit of a lonely feel when you're not helping the captain.”
    • “As a person whose first games were the Kyrandia trilogy, I must admit this game is heavily inspired by it in terms of graphics, humor, and atmosphere.”
  • gameplay32 mentions

    The gameplay is characterized by a classic point-and-click mechanic reminiscent of early 1990s games, featuring medium-difficulty puzzles that are forgiving yet engaging, allowing players to progress without getting stuck. The inclusion of a journaling feature adds a unique narrative element, while the overall atmosphere, enhanced by beautiful graphics and captivating music, sets the game apart. Despite some early access bugs, players find the gameplay enjoyable, relaxing, and well-balanced in terms of challenge.

    • “The puzzles are forgiving but still difficult, so although it may take a while to solve a puzzle, you can never truly get stuck mechanically.”
    • “There is an interesting gameplay quirk where a lot of the game content is written (not dialogue)--the main character even journals her progress as the game progresses.”
    • “Everything about this game is just lovely, from the nostalgic animations and gameplay to the witty writing and puzzles.”
    • “As for the gameplay, it's your standard point and click affair.”
    • “I haven't gotten too far into the game due to some bugs and glitches, but that's bound to happen with early access and doesn't hinder how much I love the game already for its amazing aesthetics and the classic point and click gameplay.”
    • “I wish the gameplay could be longer per episode; I can't wait for the next adventure.”
  • emotional18 mentions

    The game is praised for its heartwarming and wholesome narrative, featuring charming moments and emotional depth, particularly through the relationship between the adolescent fox and his grandfather's diary. Players appreciate the beautiful scenery, music, and logical puzzles that enhance the overall experience, making it a delightful adventure that evokes genuine emotions. Despite some suggestions to wait for a sale, the game's charm and emotional resonance make it a worthwhile purchase.

    • “And the heartfelt memories of the grandfather who left the adolescent fox his diary.”
    • “Wonderful soundtrack, genuinely emotional and nervous moments in the span of two hours.”
    • “Each brings a sense of heartwarming and want for more.”
  • humor8 mentions

    The humor in the game is described as wholesome, funny, and beautifully integrated into the gameplay, appealing to fans of classic point-and-click adventures like Space Quest and King's Quest. While the humor is rated PG, it still manages to deliver engaging and amusing moments, including the introduction of a comically abrasive character in chapter 2. Overall, players find the humor to be a strong aspect that enhances the puzzle-solving experience.

    • “The puzzles made more and more sense as I progressed, and the humor did not fall short.”
    • “It's wholesome, funny, and beautiful.”
    • “In chapter 2, there's a funny yet jerk-like character.”
  • grinding4 mentions

    Players initially enjoy the grinding aspect of the game, but many find it becomes tedious and repetitive, particularly when having to traverse the same areas multiple times. The experience can lead to boredom, especially during prolonged tasks like music puzzles.

    • “I liked it initially, but the last music puzzle got a little tedious and boring.”
    • “Might give it one more try, but walking back and forth through the same woods has already gotten tedious.”
  • stability2 mentions

    The game experiences some bugs and glitches, which is expected in early access, but these issues do not significantly detract from the overall enjoyment of its aesthetics and gameplay.

    • “I haven't gotten too far into the game due to some bugs and glitches, but that's bound to happen with early access. It doesn't hinder how much I love the game already for its amazing aesthetics and the classic point-and-click gameplay.”
  • character development2 mentions

    Character development is significantly enhanced through Leah's diary entries, which are revealed as the game progresses, providing deeper insights into her thoughts and emotions, reminiscent of Harriet the Spy's journal style. This narrative technique effectively enriches the player's understanding of her character.

    • “The inclusion of diary entries by Leah that appear instantly as the game progresses adds a lot to the character development, reminiscent of Harriet the Spy's journal.”
    • “The character development is enriched by Leah's diary entries, which unfold in real-time as the game advances, providing deep insights into her thoughts and feelings.”
    • “Leah's diary entries serve as a powerful tool for character development, offering players a glimpse into her inner world as the story unfolds.”
    • “The character development feels rushed and lacks depth, making it hard to connect with the characters.”
    • “I found the character arcs to be predictable and uninspired, leaving me wanting more complexity.”
    • “The game relies too heavily on clichés, which undermines the potential for meaningful character growth.”
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