Skip to main content
Forgotten Mines Game Cover

About

Forgotten Mines is a single player role playing game. It was developed by Cannibal Goose and was released on July 23, 2024. It received positive reviews from players.

Forgotten Mines is a fantasy tactical roguelite RPG where you lead the dwarven clans to reclaim your lost mines from monsters. With limited turns and over 50 enemy types, each run through the vast mine network is unpredictable, requiring smart thinking and strategic planning. Unlock and customize diverse warrior classes to assemble your ideal team for the brutal underworld.

Genres & Tags
Play Modes
Skip User Reviews

86%
Audience ScoreBased on 177 reviews
gameplay18 positive mentions
stability18 negative mentions

  • The game offers a fun and challenging core gameplay experience with a variety of classes and strategies to explore.
  • The developers are responsive to community feedback and actively working on updates and bug fixes.
  • Great replayability with a mix of tactical gameplay and roguelite elements, making it enjoyable even after multiple runs.
  • The game is plagued by numerous bugs, including hard locks, crashes, and issues with character actions that can ruin runs.
  • The meta-progression system can feel grindy and unbalanced, making it difficult to progress without extensive grinding.
  • Some classes and abilities lack significant differentiation, leading to a feeling of repetitiveness in gameplay.
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay is generally described as challenging, fun, and strategic, with a strong tactical element and enjoyable mechanics. However, many players report significant bugs, including crashes and unresponsive controls, which detract from the overall experience. Despite these issues, the game offers a compelling gameplay loop and good replayability, appealing to fans of the genre.

    • “The core gameplay is challenging and fun.”
    • “Super fun gameplay loop with a lot of potential.”
    • “Awesome turn-based tactics game, with a nice pick-up-and-play gameplay.”
    • “There are a ton of bugs - I had two hard crashes in my first hour of gameplay, the second of which corrupted my save and forced me to start a fresh save file.”
    • “I think this one needs more work - gameplay feels janky and unresponsive, and the tutorial was half-baked.”
    • “There are a ton of bugs - I had two hard crashes in my first hour of gameplay, the second of which corrupted my save and forced me to start a fresh save file.”
  • stability
    18 mentions Positive Neutral Negative

    The game has been described as "promising but very buggy," with many users reporting excessive glitches that hinder gameplay, reminiscent of a AAA title at launch. While some updates have reportedly improved stability, significant issues remain, leading to mixed recommendations. Overall, players find it fun but caution that the current state is too unstable for a full endorsement.

    • “It's a fine game, but it is currently too buggy to recommend.”
    • “I wrote an initial (reluctantly) negative review for this game on account of it being excessively buggy to the point that I encountered nearly game-breaking bugs during each of my first two runs.”
    • “Game is a buggy mess.”
  • replayability
    14 mentions Positive Neutral Negative

    The game offers significant replayability due to its diverse characters, equipment builds, and random elements such as monsters and hero traits. As a tactical roguelite, it features unlockable content, depth in mechanics, and a compelling risk vs. reward system, enhancing its replay value. Players appreciate the variety and randomness that contribute to a fresh experience with each playthrough.

    • “It is a pretty simple little game, but the wide array of characters and equipment builds give it good replay value.”
    • “It has great replay value because it's a roguelite, and the fact that it's a tactical roguelite makes everything feel even more special.”
    • “A great and charming little game that has everything you want from a game in this genre: great replayability, unlockable characters, depth in its mechanics, risk vs. reward, metagame progression, etc.”
    • “Game seems to have a lot of replayability based on the random monsters and hero traits.”
  • graphics
    8 mentions Positive Neutral Negative

    The game's graphics are praised for their incredible art style and unique depictions, particularly of dwarves, which many players find appealing. However, some users report encountering various visual and gameplay bugs that can detract from the experience, though the overall enjoyment of the game remains intact.

    • “Nice art style.”
    • “I love the artwork; the title screen is one of the best depictions of dwarves that I have seen in a long time, and I love the overall style of the game and its artwork.”
    • “Incredible despite how the graphics might look.”
    • “I encountered numerous bugs, both in gameplay and visuals, including incorrect graphics and characters getting stuck, but the game is still enjoyable overall.”
    • “The graphics are disappointing and often feel outdated, which detracts from the overall experience.”
    • “There are frequent visual glitches that break immersion and make the game feel unpolished.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is minimal and primarily serves as a backdrop for gameplay, with the first mission designed as a tutorial where players are expected to die. Despite some technical issues, such as crashes during the introduction, players are encouraged to continue beyond the initial experience.

    • “The very first mission is designed for you to die; it's just a tutorial.”
    • “Don't uninstall it after your first mission, haha.”
    • “I experienced my first crash to desktop during the introduction mission.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising it as the best aspect and a perfect fit for the game's tone, while others find it so unappealing that they choose to mute it and listen to other music instead.

    • “The music, by far, is the best part to me. I think it is a perfect fit for the game's tone.”
    • “The music is horrible, to be honest.”
    • “I just mute it and play something better on Amazon Music while playing.”
  • grinding
    4 mentions Positive Neutral Negative

    Players express frustration with the grinding mechanics, noting that significant time must be spent on farming resources like diamonds and gems to progress, often detracting from the core gameplay experience. Many feel that this grinding is necessary to unlock essential features, which are perceived as underwhelming.

    • “Otherwise you basically can't progress without doing grinding runs, and the runs have to focus on farming diamonds instead of actually playing the game and killing enemies.”
    • “You'd have to spend countless hours farming gems to unlock the passive stuff, and it's really weak.”
    • “You'd have to spend countless hours farming gems to unlock the passive stuff, and it's really weak.”
  • humor
    3 mentions Positive Neutral Negative

    Players find the humor in the game largely stems from the unexpected and mischievous nature of mimics, particularly their tendency to surprise players when opening chests, especially when a healer is involved. This element of surprise leads to a playful frustration that adds a comedic touch to the gameplay experience.

    • “The game decided it would be funny to have mimics that seem to only occur when my healer opens the chest, so I just started shooting and bashing all the chests in the rooms.”
    • “The humor in this game is top-notch, especially when unexpected events like mimics pop up at the most inconvenient times.”
    • “I love how the game uses humor to keep players on their toes, especially with the surprise mimics that always seem to target my healer.”
  • optimization
    2 mentions Positive Neutral Negative

    Players express anticipation for improved optimization, particularly for Steam Deck compatibility, indicating that current performance may not fully meet expectations.

    • “Looking forward to playing more, especially once it's Steam Deck optimized.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game is criticized as a blatant cash grab, with users feeling that it lacks originality and is primarily focused on extracting money from players.

    • “It's just another repainted cash grab game.”
Skip Game Offers

Buy Forgotten Mines

9h Median play time
9h Average play time
9-9h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Forgotten Mines

Games Like Forgotten Mines

Star Renegades Image
Gordian Quest Image
Dice & Fold Image
Astronarch Image
Stolen Realm Image
Skip FAQs

Frequently Asked Questions

Forgotten Mines is a role playing game.

Forgotten Mines is available on PC and Windows.

On average players spend around 9 hours playing Forgotten Mines.

Forgotten Mines was released on July 23, 2024.

Forgotten Mines was developed by Cannibal Goose.

Forgotten Mines has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Forgotten Mines is a single player game.

Similar games include Star Renegades, Gordian Quest, Dice & Fold, Astronarch, Stolen Realm and others.