Fog of War
- June 18, 2018
- Monkeys Lab.
"Fog of War" is a free, turn-based strategy game where players command troops to secure resources and expand their territory. The game features a fog-of-war mechanic that limits visibility to unexplored areas, adding an extra layer of challenge. Players must carefully plan their movements and anticipate enemy actions to emerge victorious in this battle of wits.
Reviews
- The game has great potential with a mix of gameplay elements from Battlefield and Arma 3, providing a unique WWII FPS experience.
- Graphics and sound design are praised, creating an immersive atmosphere reminiscent of classic WWII games.
- Gameplay mechanics, such as the need for teamwork and strategic use of vehicles and artillery, can lead to intense and enjoyable battles when populated.
- The game suffers from a lack of players and dead servers, making it difficult to find matches or enjoy the gameplay.
- Many players report numerous bugs, poor optimization, and clunky controls, leading to a frustrating experience.
- The developers are criticized for abandoning the game, with insufficient updates and support, leaving it in a state of neglect.
- gameplay30 mentions
- 40 % positive mentions
- 47 % neutral mentions
- 13 % negative mentions
Gameplay reviews highlight a mix of positive and negative experiences. While many players appreciate the smooth mechanics, dynamic maps, and solid gunplay reminiscent of titles like Insurgency and Red Orchestra, they also point out significant issues such as buggy core mechanics, poor driving controls, and a lack of teamwork incentives. Overall, the game shows potential but requires further refinement to enhance the overall experience.
“Gameplay was smooth.”
“A real unique approach to gameplay, mild arcade and mild sim; it's really good, let me tell you.”
“The maps are huge, which makes the gameplay very dynamic, unlike titles such as Heroes and Generals.”
“There is nothing that would keep me in that game for longer than the current 5 minutes of gameplay.”
“The core mechanics aren't working properly.”
“Yes, this game has a lot of rough gameplay, almost pre-alpha.”
- graphics21 mentions
- 38 % positive mentions
- 48 % neutral mentions
- 14 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the visual design and effort put in by the developers, while others criticize the quality as modest and in need of improvement. Many users note issues such as pixelation at distance and a lack of sharpness, suggesting that while the graphics are decent, they could benefit from further refinement. Overall, the consensus indicates that the graphics are a work in progress, with potential for enhancement in future updates.
“It seemed like the graphics were pretty good; the devs put a lot of love into the game without a doubt.”
“Graphically, this game is pleasant to look at.”
“The graphics are nice, and I love the units and various weapons available.”
“Graphics feels overtuned by FXAA when using the maxed-out epic settings.”
“Graphically, it leaves something to be desired.”
“Absolutely no chance to see if someone is an enemy from over 50m, since the graphics go pixelated like hell (I had everything on ultra at 1920x1080).”
- stability12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is currently a significant issue, with numerous reports of frame freezes, bugs, and glitches that hinder gameplay. While some players acknowledge the potential for improvement given its early access status, many express frustration over the game's unplayable state and the need for better optimization. Overall, the consensus is that while the gameplay shows promise, the stability issues detract from the overall experience.
“This game is a buggy, unplayable mess in its current setup, with rather strange controls to someone who is familiar with a variety of shooters, having played casual up to mil sim in the last 10 years.”
“It feels more buggy now than when I started.”
“A lot of bugs and glitches.”
- optimization6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The game's optimization has received mixed reviews, with some players experiencing poor performance and sound issues, particularly during multiplayer sessions. While there are notable frame drops and server optimization concerns, others feel that the game runs decently for an early access title and anticipate improvements in the future. Overall, many agree that the current state reflects the challenges of releasing an unoptimized product.
“Better animation, better sound, overall optimization; you get my point.”
“Performance: the game runs decently for an early access game. It has frame drops regularly, but it personally did not affect my gameplay, and I can see this being smoothed out in the near future.”
“Bad performance, bad sound, and today there were 25 people playing!”
“Big thing though is that the servers are not yet optimized, so you have to aim farther ahead than where you think you should.”
“People finally need to understand that releasing an unoptimized and buggy product is a bad plan.”
- atmosphere3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is generally appreciated, evoking a nostalgic feel reminiscent of 2007. However, some players feel that the shooting mechanics detract from this immersive experience, and there are calls for improved graphics to enhance the overall ambiance.
“Thank you, atmosphere! I'm back in 2007.”
“The game has an incredible atmosphere.”
“Shooting with weapons feels a bit stupid and ruins the atmosphere, and the graphics could be improved a bit also.”
“Thank you atmosphere, I'm back in 2007.”
“The game loses its atmosphere too.”
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy appears to focus on building hype through advertisements prior to release, aiming to foster a strong community. However, players express a desire for options to disable intrusive ads, indicating a need for a balance between realistic gameplay and user experience.
“It needs an option to turn off the ads deadzone.”
“The creators look to be going for a very realistic approach with heavy weapon sway in ads, no teammate icons, slow shooting, slow moving... etc.”
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game is often praised for its immersive quality and ability to enhance the overall atmosphere, with many players noting that it complements the gameplay effectively. Some reviews highlight memorable tracks that resonate with players long after their gaming sessions. However, a few users feel that certain pieces may become repetitive over time.
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect of the game emphasizes a straightforward progression system where players earn currency through various combat-related actions, such as defeating enemies and capturing objectives, rather than purchasing weapons. This approach encourages active participation in the game's narrative through gameplay mechanics.
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players note that the lack of effective teamwork and communication significantly diminishes the game's replayability, leading to repetitive experiences as many users struggle to collaborate effectively.
“For a team-based game, it really isn't. Most players either don't understand your language or just don't want to work together, which significantly reduces the replay value and makes the game feel repetitive.”
“The lack of meaningful choices and variety in gameplay leads to a quick decline in replayability. Once you've experienced the main content, there's little incentive to return.”
“After a few sessions, the game starts to feel monotonous. The limited variety in missions and objectives makes it hard to stay engaged for the long term.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate uncertainty regarding the grinding aspect of the leveling system, drawing comparisons to other games like H&G. While some players see potential for a balanced experience, others express concern that it could lead to excessive grinding, similar to the pitfalls of H&G. Overall, the grinding experience remains to be fully explored and evaluated.
“The leveling system feels excessively grindy, making progress feel more like a chore than an enjoyable experience.”
“I find the grinding aspect to be tedious and repetitive, which detracts from the overall enjoyment of the game.”
“While the mechanics have potential, the grind required to level up can be frustrating and time-consuming.”