- October 28, 2021
- FLOW Development Team
FLOW
27%Game Brain Score
story, gameplay
41% User Score 17 reviews
Platforms
About
Flow is a psychological horror adventure video game. Wake up in the shoes of Flo, a 19-year-old, and embark on an adventure into a strange and wonderful world. The more you investigate, the more you can learn about the truth behind the universe.






Audience ScoreBased on 17 reviews
story3 negative mentions
- The game is free, which makes it accessible to everyone.
- Some players found the game to have interesting ideas despite its flaws.
- The creator seems to be a genuine nice guy, and there is hope for improvement in future projects.
- The game lacks coherent gameplay, with many players describing it as more of a tech demo than a finished product.
- The art quality and overall visual presentation are extremely low, with many technical issues and bugs.
- The story is confusing and poorly executed, leaving players feeling unsatisfied and frustrated.
story
5 mentions Positive Neutral NegativeThe story is criticized for being overly edgy and lacking coherence, presenting a pretentious psychological horror narrative that fails to engage or provide a satisfying experience. Reviewers note that it feels more like an art piece than a game, with fragmented narratives that do not come together meaningfully, leaving players confused rather than intrigued. Overall, the story is deemed unremarkable and not effectively scary or compelling.
“Finally, I wanted to tackle the story, but there's too much going on in my head to put into words properly, and it would add a good five or so paragraphs to this with everything else.”
“It has nothing going on for it; the art is bad, the gameplay is practically nonexistent, and the story is just edgy for the sake of being edgy.”
“Flow is a 'more-art-than-game' interactive novel with the vague appearance of a 1990s JRPG, but without any of the gameplay, opting for a pretentious psychological horror story.”
“To put it simply, the story isn't exactly comprehensive, and you're left with pieces of different narratives that don't exactly add up at the end.”