- May 6, 2022
- Stanislaw Truchowski
Is Simon There?
Platforms
About
In "Is Simon There?", you navigate through a chilling narrative centered around the death of the player's son. This 40-minute horror experience combines walking simulator elements with atmospheric tension and suspense, as you question supernatural occurrences in your otherwise empty home. User discretion is advised for those sensitive to emotionally intense themes. Note that this title leans heavily on walking simulator mechanics and may not appeal to everyone.
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- The game delivers solid scares and has a tense atmosphere that keeps players on edge.
- Multiple endings and achievements add replayability and encourage exploration of the narrative.
- The game effectively explores themes of sadness, grief, and loss, providing an emotional experience.
- The story is vague and confusing, with many plot points that feel disconnected or poorly explained.
- Gameplay can be frustrating due to unclear objectives and occasional bugs that hinder progress.
- The game is very short, which may leave some players wanting more content and depth.
story
49 mentions Positive Neutral NegativeThe story aspect of the game receives mixed reviews, with some players appreciating its emotional depth and intriguing plot twists, while others criticize its vagueness and clumsy narrative progression. Many highlight the effective use of jump scares and the ability to unlock multiple endings, which adds replay value, but some feel that the story lacks coherence and can feel spoon-fed at times. Overall, while the narrative has its strengths, it also shows signs of needing refinement to fully support the game's horror elements.
“As you progress, you begin to feel empathy for the protagonist, uncovering their backstory and the unsettling circumstances surrounding their plight.”
“The story unfolds really well and the happier ending is respectful, a bit uplifting, and feels well deserved for the character.”
“I love the story in this and it delivered on all aspects of what you want in a psychological horror game.”
“Some solid scares, but the assets don't really add up to support the story.”
“The story took a whole other turn than what I had expected, but not in a good way - I don’t want to spoil too much.”
“Storytelling could have been improved as I felt it was all spoon-fed at the end rather than being introduced organically.”